apaosha Posted March 30, 2011 Share Posted March 30, 2011 What I'm trying to do is attach a pair of gloves to a modded power armor in the same way that the Enclave Hellfire Armor gloves are attached to that armor - ie appearing when on the player's hands when it is equipped. At the moment I have the default black skin-tight things which don't look so great. I've looked on the GECK wiki and it it says stuff about armor addon slots and FormIDs. I don't really understand how this addon thing works, I'll be the first to admit... Could anyone give me a more basic, step by step explanation of what I have to do to achieve this? Link to comment Share on other sites More sharing options...
Tefnacht Posted March 30, 2011 Share Posted March 30, 2011 Hello. To assign armor addon items to a normal armor item, you have to take a detour through a form-list. The armor item editor has a drop down list selector at the bottom left corner that is called “Biped Model List”. It contains all currently available form lists that include armor and addon items and you can select the one that contains the armor addons you want the armor to use. The hellfire powerarmor gloves are listed in a form list called “DLC03ArmorEnclaveList”. To make your own power armor use them, just select that list in the “Biped Model List” drop down selector of your own armor. If you want to use your own gloves, you need to create a new form list. First step: Create the two armor addon items (under Items → Armor Addon). One for the left glove, another for the right. Make sure the Biped Object is correctly set to Left Hand / Right Hand respectively. Lets assume you called them MyPowerGloveL and MyPowerGloveR. Second step: Create a new form list including those two items. Browse the object window to Miscellaneous → Form List, right click and select “New”. Give the list a name, “MyPowerArmorList” for example. Now keep the form list editor window open and browse the object window back to the armor addon item list. Drag and drop both gloves from the object window into the form list editor. Now the list should contain “MyPowerGloveL” and “MyPowerGloveR”. Click “Okay” to close the form list editor. Third and last step: Assign the new list to your power armor. Open the “real” armor item and select “MyPowerArmorList” in the “Biped Model List” drop down selector. Make sure the “real” armor does NOT use the Left Hand and Right Hand slots. Click “Ok”. Done. I hope this helps. Have fun. Link to comment Share on other sites More sharing options...
apaosha Posted March 30, 2011 Author Share Posted March 30, 2011 (edited) Thanks. Worked perfectly. Kudos for you for that. As it turned out, the armour already an entry in the biped slot, so all I did was repoint the left/right gloves there to the meshes I wanted it to use. All I have to do now is fool around with the textures to get them to match up. Edited March 30, 2011 by apaosha Link to comment Share on other sites More sharing options...
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