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Looking to play modded Fallout 3 and FNV for the first time


ianpwilliams

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Ok I'm trying LOOT instead. It's found Fallout, and it's listing all the DLCs and the unofficial patch, but none of the mods. Is it supposed to list the mods?

 

I have noticed that with NMM, it lists the Fallout mod directory as "D:\Games\Nexus Mod Manager\Fallout3\Mods", but Fallout is actually in "D:\Program Files\Fallout 3 GOTY", and all the guides I've read say that the mods should be in the Data folder of the Fallout directory.

 

EDIT: Didn't realise you had to double-click each mod in NMM to install it. Working my way through the list now...

Edited by ianpwilliams
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I'm now at the stage where all my mods are installed, and when I run LOOT in sums up all the mods and plugins with no errors (I had a few errors to begin with, which I managed to get rid of).

 

I now have a list which has various warnings etc, and some mods have a link to "Fix with FO3 Edit", although the guide says to run FO3 Edit, so I'll try that instead.

 

A couple of concerns which I have at the moment are, that I installed each mod on the mod list in NMM in order from top to bottom, but I realise now that I should probably have done that in a particular order. Is it too late to uninstall them all via NMM, and then install them all again in a particular order?

 

Also, I didn't do the thing of playing Fallout up to the point of exiting the vault and then saving inside, outside before mods etc. Should I do that too if I'm going to uninstall the mods?

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I've had a look online and found a few people's mod load order lists which include most of my chosen mods, so I'm thinking I better try following one of those lists.

 

However, if I uninstall all my current mods (within NMM), will my Fallout data folder effectively be returned to its original state? Or would I be better off uninstalling Fallout and all DLC and starting again from scratch (something I would rather not do if possible, having patched it, edited the .ini etc following the guide)?

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When you say clean everything after the uninstall, do you mean delete the Fallout folder and the Fallout folder in the documents should there be files left (which I'm sure there will be)?

 

Also I'm guessing that I can leave the utilities as they are, especially NMM with all of the mods downloaded (but deactivated), as the archives are in the NMM folder so shouldn't cause issues.

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OK uninstalling everything.

 

I found a mod install order online, which is this:

 

Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
CALIBR.esm
xCALIBR.esm
20th Century Weapons.esm
DCInteriors_ComboEdition.esm
Unofficial Fallout 3 Patch.esm
Mart's Mutant Mod.esm
Unofficial Fallout 3 Patch - Operation Anchorage.esp
Unofficial Fallout 3 Patch - The Pitt.esp
Unofficial Fallout 3 Patch - Broken Steel.esp
Unofficial Fallout 3 Patch - Point Lookout.esp
Unofficial Fallout 3 Patch - Mothership Zeta.esp
zeta tweaks.esp
20th Century v5 ALIVE (Vendor).esp
20th Century v5 ALIVE (Containers).esp
20th Century v5 ALIVE (NPC_Settler).esp
20th Century v5 ALIVE (Vault 101).esp
20th Century v5 ALIVE (RivetCity).esp
20th Century v5 ALIVE (Raider).esp
20th Century v5 ALIVE (Slaver).esp
20th Century v5 ALIVE (Chinese Ghoul).esp
20th Century v5 ALIVE (SuperMutant).esp
20th Century v5 ALIVE (Talon_Regulator).esp
20th Century v5 ALIVE (Brotherhood_Outcast).esp
20th Century v5 ALIVE (TEST Container).esp
Door2destroyedCitadelv2.esp
BlackWolf Backpack.esp
AutoAim_6000_v1.0.esp
Human Catapult.esp
SniperZooming.esp
ARTNightVision-No AP drain.esp
Tailor Maid.esp
Tailor Maid Anchorage.esp
GreenWorld.esp
Tailor Maid ZETA.esp
StarFox.esp
Feng Shui.esp
PureWater-VeryClearNoRad-.esp
Fellout-Full.esp
Fellout-Anchorage.esp
Fellout-BrokenSteel.esp
Fellout-PointLookout.esp
PersonalTerminal.esp
DarNifiedUIF3.esp
FPS Grenade Hotkey.esp
npc-tracker.esp
KHWeaponscanner.esp
The Groovatron.esp
The Groovatron_DLC_Pitt_Addon.esp
The Groovatron_DLC_PL_Addon.esp
F3UmpaAnimation.esp
vendor tweaks.esp
Sprint Mod.esp
AQFH_C_103.esp
20th Century V5 tweaks.esp
2nd Home at Tenpennys [Engl].esp
The Mantis Imperative - Mantis.esp
The Mantis Imperative - Jello.esp
Mart's Mutant Mod.esp
Mart's Mutant Mod - DLC Anchorage.esp
Mart's Mutant Mod - DLC The Pitt.esp
Mart's Mutant Mod - DLC Broken Steel.esp
Mart's Mutant Mod - DLC Point Lookout.esp
Mart's Mutant Mod - DLC Zeta.esp
Mart's Mutant Mod - No Floaters.esp
Mart's Mutant Mod - Tougher Traders.esp
Mart's Mutant Mod - Zones Respawn.esp
Mart's Mutant Mod - Hunting & Looting.esp
Mart's Mutant Mod - Natural Selection.esp
So that would mean that my mods would be installed in this order:
Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
CALIBR.esm
xCALIBR.esm
DCInteriors_ComboEdition.esm
Unofficial Fallout 3 Patch.esm
Mart's Mutant Mod.esm
Unofficial Fallout 3 Patch - Operation Anchorage.esp
Unofficial Fallout 3 Patch - The Pitt.esp
Unofficial Fallout 3 Patch - Broken Steel.esp
Unofficial Fallout 3 Patch - Point Lookout.esp
Unofficial Fallout 3 Patch - Mothership Zeta.esp
Fellout-Full.esp
Fellout-Anchorage.esp
Fellout-BrokenSteel.esp
Fellout-PointLookout.esp
Mart's Mutant Mod.esp
Mart's Mutant Mod - DLC Anchorage.esp
Mart's Mutant Mod - DLC The Pitt.esp
Mart's Mutant Mod - DLC Broken Steel.esp
Mart's Mutant Mod - DLC Point Lookout.esp
Mart's Mutant Mod - DLC Zeta.esp
Mart's Mutant Mod - No Floaters.esp
Mart's Mutant Mod - Tougher Traders.esp
Mart's Mutant Mod - Zones Respawn.esp
Mart's Mutant Mod - Hunting & Looting.esp
Mart's Mutant Mod - Natural Selection.esp
However, this would still leave the following mods:
CONELRAD 640-1240
Ambient Wasteland 2
Alton IL
A World of Pain
Arefu Expanded v1_7d by Azar
Reykjavik
Mothership Zeta Crew
Ties that Bind
Fallout Wanderer's Edition
Flora Overhaul
Fallout Street Lights (great with Fellout)
NMCs_Texture_Pack_for_FO3
F3ProjectRealityMkI
Adjustable HUD - aHUD
Immersive HUD - iHUD
Enhanced Night Sky
CASM
How would I go about deciding where in the order the rest of the mods should be? Does LOOT arrange the mods and plugins in any particular order? Because from Fallout 3.esm to Zeta.esm the order is the same. After that thought it changes, going with Unofficial Fallout Patch, A World of Pain, Craft, Caliber etc. But seeing as the mods aren't in alphabetical order or anything, maybe this would be a good order to install them?
I've also noticed that where certain mods have multiple elements to them in the online list (e.g. MMM for all the DLCs), not all of them seem to be listed in LOOT. MMM for example just has the main one (twice in fact, in separate places), DLC Broken Steel and DLC Zeta. But there's no Anchorage, Pitt etc.

 

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