gunslinger6792 Posted September 6, 2015 Share Posted September 6, 2015 I'm trying to change the arms of the light dawnguard armor to using chain mail by editing the textures using gimp. The chain mail I'm using is from one of the roman armor conversion mods thats a free resource (lets call it texture A). The chain mail itself is very fine with very small links. It doesn't seem to matter though how large of an area I select of texture A to make seamless when I paste (bucket paint) the texture into (Texture B the armor I'm modifying) it makes the links very big. I'm assuming it's messing with the resolution or the overall size of texture A. How do I keep the chain mail maintain it's original resolution/size when paint bucket dumping into texture B? It doesn't seem to be utilizing the entire area I selected Link to comment Share on other sites More sharing options...
Elianora Posted September 7, 2015 Share Posted September 7, 2015 You need to edit the UV map. http://tesalliance.org/forums/index.php?/topic/3144-guest-workshop-uv-mapping-in-nifskope-by-lady-n/ Link to comment Share on other sites More sharing options...
gunslinger6792 Posted September 7, 2015 Author Share Posted September 7, 2015 You need to edit the UV map. http://tesalliance.org/forums/index.php?/topic/3144-guest-workshop-uv-mapping-in-nifskope-by-lady-n/Thank you so much for the link! Amateurish modified armor here I come! Link to comment Share on other sites More sharing options...
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