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Oblivion Crashes After Quitting


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Oblivion has been crashing after quitting the program, which is an issue because I'm trying to change the video settings and when it crashes, it doesn't save them. The odd thing is, I can play the game just fine, save fine, etc. I can even adjust setting in-game, but as soon as I exit, it crashes.

 

Here is the error message I'm getting from Windows 7 64-bit:

 

Problem signature:

Problem Event Name: APPCRASH

Application Name: Oblivion.exe

Application Version: 1.2.0.416

Application Timestamp: 462392c7

Fault Module Name: Oblivion.exe

Fault Module Version: 1.2.0.416

Fault Module Timestamp: 462392c7

Exception Code: c0000005

Exception Offset: 0001e232

OS Version: 6.1.7601.2.1.0.768.3

Locale ID: 1033

Additional Information 1: 27c8

Additional Information 2: 27c8ce5af7a07bedf550bd9c573901b3

Additional Information 3: e56e

Additional Information 4: e56e9cfaf3cd1084b6b4c016d12ce64c

 

If it helps, the mods I have installed are the following:

 

  • Bashed Patch
  • Cutthroat Merchants
  • DLC Frostcrag (regular and Unofficial Patch)
  • DLC Horse Armor (regular and patch)
  • DLC Mehrunes Razor (regular and patch)
  • DLC Orrery (regular and patch)
  • DLC Shivering Isles
  • DLC Spell Tomes (regular and patch)
  • DLC Thieves Den (Regular, Unofficial Patch and Unofficial Patch SSSB)
  • DLC Vile Lair (regular and unofficial patch)
  • Harvest Flora for Frostcrag, Vile Lair, Shivering Isles and Regular
  • Knights of the Nine (and unofficial patch)
  • Living Economy (Also living economy items)
  • Natural Habitat, Natural Vegetation, Natural Water, Natural Weather and Natural Weather HDR
  • OOO Full 1.33 (everything that comes with it)
  • Realistic Water
  • Unofficial Oblivion Patch
  • UOP Vampire Aging and Face Fix
  • Ren Beauty Pack full
  • Ren Beauty Pack only hairs

 

This is a brand new gaming PC that I literally had delivered yesterday so I don't think it's an issue with my hardware, but just in case:

Intel i5-2500k 3.30 GHz

nVidia 560 Ti

(do I need to include other info than that?)

 

I've also tried just starting the game and quitting immediately from the main menu without adjusting anything, as well as running as administrator. Neither worked. In addition, I'm relatively certain that the first two times I opened the game with these mods, they exited just fine. Not sure what happened.

Edited by vanillakokakola
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Before you quit the game open the console using the tilde ( ~ ) key and enter "saveini" (without the quote marks). This won't solve your crash problem but will get your changed setting saved in Oblivion.ini.

 

Edit: Hopefully your bashed patch is loaded last in your load order. Check out some of Hickory's posts for a pictorial guide on how to post your load list using Wrye Bash.

Edited by Striker879
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Before you quit the game open the console using the tilde ( ~ ) key and enter "saveini" (without the quote marks). This won't solve your crash problem but will get your changed setting saved in Oblivion.ini.

 

Edit: Hopefully your bashed patch is loaded last in your load order. Check out some of Hickory's posts for a pictoral guide on how to post your load list using Wrye Bash.

That worked! It didn't stop the crashing, but now my video settings are saved, so it'll hold me over until I get a fix for the crashing.

 

 

Your edit about Wrye Bash reminds me, I'm having a really strange problem with that too. I can't open it from Windows Explorer - not as an admin, not directly from Python, etc. So, I went to follow the instructions in the file to generate the bug report, but when I was in the oblivion/mopy menu in the cmd prompt and I typed in C:\Python26\python.exe bash.py -d , instead of generating a bug report, it opened the program like nothing was wrong! Any ideas?

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I'm not really much of a resource for Wyre Bash troubleshooting myself (as a matter of fact I've never installed it ... I'm still learning it's ropes following along in Hickory's posts and some day I'll need to make the plunge, once my mod list demands it). I found one of his posts with his pictorial load order posting guide here. If you're having issues getting WB to run that won't help you. You've said that this a brand new machine ... is Oblivion installed in the default C:\Program Files (x86) directory? If so the Microsoft security feature UAC may be giving you grief. If you can wait for Hickory to see this post he'll be THE GUY to get to the root of your problem. Edited by Striker879
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I just tried to fix it by redoing my Bashed Patch in Wrye Mash but I think I just ended up breaking it more. So, I ran BOSS, and I got this very confusing list. I have no idea where to start (or really how to read it)

 

Special Mod Detection

FCOM not detected.

OOO detected.

Better Cities not detected.

 

 

Recognised And Re-ordered Mod Files

Oblivion.esm

 

Note: Masterlist Revision: 2519

Francesco's Leveled Creatures-Items Mod.esm [Version 4.5bSI]

Bash Tag suggestion(s): {{BASH:Invent, Delev, Relev, Actors.AIData, Actors.Stats, Stats}}

Francesco's Optional New Items Add-On.esm [Version 4.5bSI]

 

Francesco's Optional New Creatures Add-On.esm [Version 4.5bSI]

 

Oscuro's_Oblivion_Overhaul.esm [Version 1.33]

Bash Tag suggestion(s): {{BASH:Actors.Spells, Graphics, Invent, Scripts, Stats, Relations}}

Unofficial Oblivion Patch.esp [Version 3.3.5]

Note: Use Standalone MOBS if using Frans or OMOBS if using FCOM/OOO. Both versions can be found here: "http://www.tesnexus.com/downloads/file.php?id=28537"

Note: Recommend installing UOP Supplemental for additional fixes: "http://www.tesnexus.com/downloads/file.php?id=27710"

Bash Tag suggestion(s): {{BASH:Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.CombatStyle, Actors.DeathItem, Actors.Spells, Actors.Stats, C.Climate, C.Light, C.Music, C.Name, C.Owner, Creatures.Blood, Delev, Factions, Invent, NPC.Class, Names, Relations, Relev, Scripts, Stats}} and remove [C.Water] tag(s) (only exist in older version).

UOP Vampire Aging & Face Fix.esp [Version 1.0.0]

Note: Recommend removing if using Wrye Bash. A tweak for this exists in "Tweak Settings".

DLCShiveringIsles.esp

Note: For russian version GOTY please move this esp before Unofficial Oblivion Patch.esp (for UOP quest fixes).

Natural_Weather_by_Max_Tael.esp

Note: Original mod is heavily bugged. Make sure you are using Ryu Doppler's fixed version.

Natural_Weather_HDR_by_Max_Tael.esp

Note: Original mod is heavily bugged. Make sure you are using Ryu Doppler's fixed version.

Natural_Habitat_by_Max_Tael.esp

 

Natural_Water_by_Max_Tael.esp

 

Realistic Water.esp

Bash Tag suggestion(s): {{BASH:C.Water, Graphics}}

Living Economy.esp [Version 3.62]

Note: Don't use 'Living Economy' and 'Living Economy - SI' together. Pick one.

Living Economy - Items.esp [Version 3.62]

Note: Needs TES4Edit cleaning: "http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide"

Cutthroat Merchants.esp

 

DLCHorseArmor.esp

Bash Tag suggestion(s): {{BASH:Scripts}}

Note: Needs TES4Edit cleaning: "http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide"

DLCHorseArmor - Unofficial Patch.esp [Version 1.0.5]

Bash Tag suggestion(s): {{BASH:C.Owner}}

DLCOrrery.esp

Bash Tag suggestion(s): {{BASH:Actors.AIPackages}}

Note: Needs TES4Edit cleaning: "http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide"

DLCOrrery - Unofficial Patch.esp [Version 1.0.3]

 

DLCVileLair.esp

Note: Needs TES4Edit cleaning: "http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide"

DLCVileLair - Unofficial Patch.esp [Version 1.0.5]

Bash Tag suggestion(s): {{BASH:Graphics}}

DLCMehrunesRazor.esp

Note: Needs TES4Edit cleaning: "http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide"

DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.4]

Bash Tag suggestion(s): {{BASH:Delev, Invent, Relev}}

DLCSpellTomes.esp

Bash Tag suggestion(s): {{BASH:Relev}}

Note: Needs TES4Edit cleaning: "http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide"

DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]

Incompatible with: 'CDM-CGO Compatibility plugins'.

DLCThievesDen.esp

Bash Tag suggestion(s): {{BASH:C.Name, C.Light, Actors.ACBS, Actors.AIPackages, Actors.Stats}}

Note: Needs TES4Edit cleaning: "http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide"

DLCThievesDen - Unofficial Patch.esp [Version 1.0.5]

Bash Tag suggestion(s): {{BASH:Actors.ACBS, Actors.AIData, Actors.Stats, C.Light, C.Music, C.Name, Delev, Relev}}

DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4]

Note: Not need for 'DLCThievesDen - Unofficial Patch.esp' v1.0.7+

Francesco's Optional Files.esp

Bash Tag suggestion(s): {{BASH:Delev, Relev}}

Oscuro's_Oblivion_Overhaul.esp [Version 1.33]

Bash Tag suggestion(s): {{BASH:Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.CombatStyle, Actors.Spells, Actors.Stats, Delev, Factions, Graphics, Invent, Names, R.ChangeSpells, Relations, Relev, Scripts, Stats}}

OOO-Water_Weeds.esp [Version 1.33]

 

OOO-Map_Markers_Stock.esp [Version 1.33]

 

OOO-No_Guild_Ownership.esp [Version 1.33]

 

OOO-DLT_Remover.esp [Version 1.33]

 

OOO-Container_Trap_Instant_Effects.esp [Version 1.33]

 

DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.5]

 

DLCFrostcrag.esp

Bash Tag suggestion(s): {{BASH:C.Name, C.Owner, Factions}}

Note: Needs TES4Edit cleaning: "http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide"

DLCFrostcrag - Unofficial Patch.esp [Version 1.0.4]

Note: Possible conflict with Frostcrag Reborn. Do not use both or land tearing will occur.

Bash Tag suggestion(s): {{BASH:Actors.ACBS, C.Name, C.Owner, Creatures.Blood}} and remove [C.Climate, C.Light] tags

Knights.esp

Bash Tag suggestion(s): {{BASH:Actors.AIPackages, Factions}}

Note: Needs TES4Edit cleaning: "http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide"

Knights - Unofficial Patch.esp [Version 1.0.9]

Bash Tag suggestion(s): {{BASH:Actors.ACBS, Actors.AIPackages, Factions, Relations}}

Natural_Vegetation_by_Max_Tael.esp

Note: Put before Unique Landscape mods to return tree sizes there to normal.

Harvest [Flora].esp [Version 3.0.0]

Bash Tag suggestion(s): {{BASH:Graphics, Scripts}}

Note: Make sure you have v3.0.1 or later, which removes a CTD bug with the Harrada root.

Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]

Note: Needs TES4Edit cleaning: "http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide"

Harvest [Flora] - DLCVileLair.esp [Version 3.0.0]

 

Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0]

Note: Needs TES4Edit cleaning: "http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide"

_Ren_BeautyPack_onlyhairs.esp [Version 1.0]

Bash Tag suggestion(s): {{BASH:Hair}}

_Ren_BeautyPack_full.esp [Version 1.0]

Bash Tag suggestion(s): {{BASH:NpcFaces, Hair, Eyes, Graphics}}

Francesco's 10 days respawn time - 1-24 day lenght rescale.esp

Note: Respawn and Timescale mod

Note: Use only one Respawn or Timescale mod

OOO-Magic_Script_Effect_Fix.esp [Version 1.33]

Bash Tag suggestion(s): {{BASH:Sound, Graphics}}

Bashed Patch, 0.esp [Version 4/2/2011 3:12:48 PM]

 

 

 

Unrecogised Mod Files

Reorder these by hand using your favourite mod ordering utility.

 

 

 

Done.

 

And of course I didn't back up my last Bashed Patch because I couldn't find how, so I figured it would be fine. Big mistake.

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As I said before, I'm no Wrye Bash expert (noob would be a more appropriate handle). What I see in your BOSS report is quite a few suggestions for Bash Tags (to be used for building your bashed patch I believe), warnings about buggy mods (e.g. Natural Weather ... I know that Hickory will suggest changing to Weather - All Natural), duplicate esps (e.g. Living Economy and Living Economy - SI ... only use one at a time, i.e. only use the SI version if you have Shivering Isles installed), suggestions for mods that can be cleaned using TES4Edit (many mods have 'dirty edits' ... records that were edited in the CS and then changed back to vanilla settings that can be 'cleaned' by TES4Edit, among other things it can do) and possible conflicts (e.g. DLCFrostcrag - Unofficial Patch.esp [Version 1.0.4] Possible conflict with Frostcrag Reborn. Do not use both or land tearing will occur ... but I don't see Frostcrag Reborn in your mod list ... it's just giving you a heads up in case you ever think about using Frostcrag Reborn i.e. ignore for now). There's a lot of info, some more useful than others but reading through the suggestions could save days searching the web looking for solutions to problems.

 

Here's a rip of Hickory's bashed patch suggested method:

First, run BOSS and then rebuild your Bashed Patch according to this guide:

 

When you press 'Rebuild Patch', make sure that you check the following:

 

Merge Patches

Import ... [Go through each 'import' option and if there's a mod, not csv in the right window, check it, and the Import... option.]

Cobl Catalogs [ONLY if you use Cobl]

Contents Checker

Leveled Lists

Race Records

SEWorld Tests [ONLY if you have Shivering Isles installed]

 

The Globals and Tweaks are optional, but should not be checked unless you know what you are doing, and should be left alone while you are troubleshooting. Everything else should be left unchecked UNLESS you know that you need it.

 

When Wrye Bash prompts you to disable any mods because of merging, say 'Yes' and build your patch.

Edited by Striker879
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The crash on exit is very common if you have Win 7, especially 64 bit.

 

Windom Earle's Oblivion Crash Prevention System will prevent that crash in most cases:

http://www.tesnexus.com/downloads/file.php?id=22282

Also have a look at Fast Exit:

http://www.tesnexus.com/downloads/file.php?id=22410

 

Both of those do require OBSE, Oblivion Script Extender.

http://obse.silverlock.org/

 

Note that if you have the Impulse digital download of Oblivion or GOTY, or you have the Direct2Drive version, you cannot use OBSE because those versions are encrypted, You can use OBSE with any boxed version or the Steam version.

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I just tried to fix it by redoing my Bashed Patch in Wrye Mash but I think I just ended up breaking it more.

 

Huh? Wrye Mash is for Morrowind. :confused:

 

 

And of course I didn't back up my last Bashed Patch because I couldn't find how, so I figured it would be fine. Big mistake.

 

You cannot 'back up' your Bashed Patch to use later. It must be rebuilt every time you add/remove/edit any mod -- each installation is unique.

 

Regarding your mod list, you have two conflicting mods:

 

_Ren_BeautyPack_onlyhairs.esp

_Ren_BeautyPack_full.esp

 

Use one or the other, not both.

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