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Combat Overhaul


PirateZ86

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Hi Guys,

 

I know that this topic may have been already asked but none of that answered me, so please share your thoughts.

 

I'm above lvl 80 and even playing in the legendary difficulty seemed easy. I searched a few mods and finally installed Organized bandits in skyrim and Revenge of the enemy- AI overhaul.

 

Both of these mods added high level enemies who were extremely difficult and i struggled at expert difficulty. Here's is the issue if i lower difficulty, the vanilla enemies are just one shot and if i increased the difficulty i'm just one shot. So i wanted to try other overhauls which i would like better. Since i use lot a skyprocers ,bashed patch, dual sheathe and TES5Merged patch, it takes immense time trying different mods and combinations as i have run all the patches every-time i install or uninstall a mod. Any suggestion would be great. Also bear with my language as it's not my mother tongue.

 

EDIT:

 

So here's the few things i found out during last couple of days with almost 20 hrs of testing,

 

So i tested almost all enemies

 

Draugr and Dragon priest(High gate ruins, forelhost)

Vampire (pinemoon cove, Red water den)

Falmer, Charus and Dwemer (irkngthand)

Bandits (helgen,lots of locations)

Mages (Morvunskar)

Forsworn (Hag rock redoubt)

 

Hardcore Difficulty:

Revenge of the enemies

ASIS + Combat evolved (increase no. of spawns if you find it easy)

 

Very hard:

ASIS(atleast extra 10 spawns) + Combat Evolved.

OBIS + Combat evolved (only affects bandits)

 

Extreme basically Unplayable:

OBIS + Revenge of the enemies + Combat evolved (default game difficulty above expert)

 

I also tried Duel Combat realism and ultimate combat but they similar or inferior to Revenge of the enemies. Enemy enhancer and deadly combat was similar to combat evolved but i liked the latter the most.

 

If you want me to test more, i will certainly do. :thumbsup:

Edited by PirateZ86
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I think genies or Asis will suit you.

 

Asis adds more spawns. Since base game npcs are not much of a fight, adding more will make you stay on your feet a bit without making the new ones harder. Genesis will spawn more in groups of 2-5 ( Change in mcm.) in different locations you don't expect them to be in.

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My bad, i meant " genies ", already tested Enemy Enhancer.

 

Result for Enemy Enhancer

Preset: Hardcore

Modified Values:All selected

 

Bandit chief and Draugr Deathlord seemed easy, only they had high health. Nightmaster vampire seemed the hardest but managable with a follower. Never used a follower to test,just me.

Edited by PirateZ86
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I tried ASIS without any other combination, it was really good. Where there were 3 draugr with ASIS 8 spawned,what was more fun is that the draugr scourge summoned 3 frost atronachs, really was fun and satisfying. Thinking about adding a combination without getting wrecked.

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