Deleted24870134User Posted September 10, 2015 Share Posted September 10, 2015 I'm not going to create a wall of text. I want to resize some textures from a mod for personal usage. That mod has 2k textures and my screen isn't extremely big, so I want to resize to 1k. Files are dds and I'll resize them using paint.net. There are 3 files for each item. For example bow.dds, bow_m.dds and bow_n.dds.bow_n is normal map but what is _m? I guess it is mipmap. I'm not familiar textures so I don't know if I should resize everything or just normal maps and texture.Thanks. Link to comment Share on other sites More sharing options...
ViperTheOne Posted September 10, 2015 Share Posted September 10, 2015 The _m map modifies the cube map projection, so there will be no notable difference if you just leave it the same size. Link to comment Share on other sites More sharing options...
Laereal Posted September 11, 2015 Share Posted September 11, 2015 Mipmaps should be included with the diffusemaps, that I'm sure of. Not so sure about the normalmaps, but it could be. I'm away from my desktop computer so I can't check to make sure. :( Link to comment Share on other sites More sharing options...
Sevenplagues Posted September 15, 2015 Share Posted September 15, 2015 most simple way to resize mods -> http://www.nexusmods.com/skyrim/mods/12801/? u also need the new .ini for it -> http://www.nexusmods.com/skyrim/mods/55803/? Link to comment Share on other sites More sharing options...
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