PandaDirector Posted April 4, 2011 Share Posted April 4, 2011 (edited) Hello Apologies if this is in the wrong place, and if you've heard it a hundred times before. I've searched the forum as best I could and while I found simialr problems none seem directly related to mine. Using FOMM and FOSE, I installed a small collection of mods (CotW, FWE, MMM) on an updated version of Fallout 3 with DLC. The mods worked perfectly, except when I level up for the first time (whether I skip beginning or not) I can't assign any skill points or do anything. The game doesn't seem to crash rather just bugged or something. I tried different load orders, unchecking different mods, but nothing happened so I unchecked them all, repatched and tried playing it normally. Same problem. I'm therefore unsure whether the issue is with F3 or the effect of the mods which seem to work otherwise. I gave up on NVAMP for new Vegas because of how much mess it caused and was delighted when these mods worked, I'm just anxious to get F3 to work too. Any help is greatly appreciated. Thanks for your time. EDIT: Turns out, it worked after I deactivated Archiveinvalidation invalidated, only now I won't be able to use MMM. Any ideas? Edited April 4, 2011 by PandaDirector Link to comment Share on other sites More sharing options...
GrindedStone Posted April 7, 2011 Share Posted April 7, 2011 (edited) toggle yer invalidation, start a new game, see what happeneds. Wuts CotW? Why do you need FWE? Things are a lot more easy to fix, an get a excellent working end result when you avoid the more problematic mods.Keep it simple an only install the stuff you have got to have or it's not worth playing. All that fancy stuff that is just on the side gets dropped.The alternative would be to install these huge mods one at a time. 1. Get the vanilla game running 100% problem free, test it for a few weeks. 2. Install FWE, an get the game running 100% problem free, test it for a few weeks. 3. Move on to the next one, though you might need to start a new character each time, or many times durring testing. Edited April 7, 2011 by GrindedStone Link to comment Share on other sites More sharing options...
PandaDirector Posted April 9, 2011 Author Share Posted April 9, 2011 Thanks for your input. CotW = Children of the Wasteland, probably the most important mod (closely followed by MMM) and one that require archiveinvalidation, along with MMM which seems to wok fine from what I've seen. I have tested the game, (played it for quite awhile without mods and now I want a new experience), it works fine as do the other mods (my computer can handle them), it's getting the two to work together that I'm oh-so-close-but-not-quite-there-to. The only issue is that when archiveinvalidation is activated the textures don't work on the CotW (which includes my character) while with it deactivated I can't go up levels. A simple way of stopping the textures being effected by the archiveinvalidation would sort out the problems. I'm currently trying to create a merged patch in fo3edit, but having some difficulty getting it to show up in FOMM. Link to comment Share on other sites More sharing options...
ccmechanic2 Posted April 9, 2011 Share Posted April 9, 2011 (edited) On 4/9/2011 at 10:15 PM, PandaDirector said: <br>Thanks for your input.<br><br>CotW = Children of the Wasteland, probably the most important mod (closely followed by MMM) and one that require archiveinvalidation, along with MMM which seems to wok fine from what I've seen.<br><br>I have tested the game, (played it for quite awhile without mods and now I want a new experience), it works fine as do the other mods (my computer can handle them), it's getting the two to work together that I'm oh-so-close-but-not-quite-there-to. The only issue is that when archiveinvalidation is activated the textures don't work on the CotW (which includes my character) while with it deactivated I can't go up levels. A simple way of stopping the textures being effected by the archiveinvalidation would sort out the problems. I'm currently trying to create a merged patch in fo3edit, but having some difficulty getting it to show up in FOMM.<br><br>de fragment your hard drive, Get Uniblue registry cleaner and run it !, reboot your PC and re defrag the drive as well as the registry file using Uunible registry cleaner, reboot. This should take care of the mesh / textures problem. Hope it's installed other than c:|program Files\ Bethesda\Fallout 3 ? If so, theres your problem. Edited April 9, 2011 by ccmechanic2 Link to comment Share on other sites More sharing options...
PandaDirector Posted April 10, 2011 Author Share Posted April 10, 2011 It is installed on C:|program\files\bethesda\fallout 3. Where would you suggest I reinstall it to? Plus I'm running Windows 7 if that's got anything to do with it. Thanks for the help, I'll see if any of this works out. Link to comment Share on other sites More sharing options...
proconsu1 Posted April 10, 2011 Share Posted April 10, 2011 Installing software, particularly games, into the \\programfiles\ tree on Win7 or Vista is always a bad idea, as it puts you afoul of the UAC (Big Brother for Windows). As for your particular issue, did you have archive invalidation enabled in FOMM? If you have it enabled there and also activate the mod Archive Invalidation Invalidated, the two fix modes are going to collide and cause problems. I recommend just using the FOMM method - you can check it under the Tools menu in FOMM. Link to comment Share on other sites More sharing options...
LeviTheMetalGuy Posted April 12, 2011 Share Posted April 12, 2011 (edited) all my games install to \programfiles(x86)\bethesda softworks\ but i run with UAC off, if you know how to edit your UAC permissions in 7 you can turn it off for FO3 and FONV only that would drop your issue, also you could just install it to your user folder C:\users\yourname\fallout 3 and fallout new vegas or something but the FOMM thing works aswell and is highly recomended because FOMM is needed anyway when you hit a certain number of mods Due to load order problems i myself run with UAC off but i have tools that keep me from messing my computer up, and i dont recomend you turning it off lest your comp get an STD (surfing transmitted disease) Edited April 12, 2011 by Nihternnes Link to comment Share on other sites More sharing options...
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