WursWaldo Posted November 7, 2015 Share Posted November 7, 2015 I'm out of this thread. Once one person's OPINION is more valid than anyone else's it's time to leave the thread. 'Nothing wrong with linear quests.''Bethesda games are bug-fests but modders will fix them.''Anyone who disagrees with me is wrong.' Yes, you are 100% right. Happy now? I doubt it. For those of you who don't know: skepticism Link to comment Share on other sites More sharing options...
WursWaldo Posted November 7, 2015 Share Posted November 7, 2015 I'm recanting on my previous post. If people don't like what I have to say...BLOCK MY POSTS.https://www.reddit.com/r/fo4/comments/3rvx8b/data_file_archive_format_is_ba2_a_new_version_of/http://i.imgur.com/rjSd1MB.png Link to comment Share on other sites More sharing options...
JianXintou Posted November 7, 2015 Share Posted November 7, 2015 Not sure what you're trying to tell us with those screenshots regarding the .b2a format. Also, I can actually let everyone rest easy who thought that general subtitles are not a thing in FO4. I have confirmation from someone who is playing the console version (I also have screenshots for proof but I highly doubt I can post them here). Link to comment Share on other sites More sharing options...
WursWaldo Posted November 7, 2015 Share Posted November 7, 2015 (edited) I am under no obligation to explain my posts but I'll do it anyway.BSA format can be extracted. The software to extract BA2 doesn't exist. For anyone who has bothered to listen to me since I start posting in this thread the implication is obvious. Edited November 7, 2015 by WursWaldo Link to comment Share on other sites More sharing options...
JianXintou Posted November 7, 2015 Share Posted November 7, 2015 (edited) Unless it's an encrypted format of BSA files or it is new version of BSA files. So far we don't know. There are already extensive threads on this topic (e.g. with the maker of NifScope on reddit) where various options are being discussed. I'm not going to attempt to infer or deduce anything at this point, the community has been wrong quite a few times. Edited November 7, 2015 by JianXintou Link to comment Share on other sites More sharing options...
WursWaldo Posted November 7, 2015 Share Posted November 7, 2015 (edited) BA2 is not a STEAM encryption. The Russians at *Mods.net are already talking about it. *cannot link it on Nexus. Edited November 7, 2015 by WursWaldo Link to comment Share on other sites More sharing options...
JianXintou Posted November 7, 2015 Share Posted November 7, 2015 (edited) I'll wait and see what the modding community says. Even if it is a new format, it won't make modding impossible from what Jon said - just make it harder/take more time (although that would indeed be a bummer).I'm also not entirely certain the suggestion is that it is a Steam encryption but one by Bethesda. Edited November 7, 2015 by JianXintou Link to comment Share on other sites More sharing options...
WursWaldo Posted November 7, 2015 Share Posted November 7, 2015 (edited) Modders are already talking about it. News flash; Nexus isn't the cutting edge of modding. It's a big clearing clearing house and the first site on a web search. It is not a modder's site or where dev level modders talk about their work.I have been researching and reading for over a month looking for a new game to play. I am being dismissed here at Nexus because I am sharing what I've seen and people who do not know think they know more than I do. That is okay. Doubt is a good thing.http://www.nma-fallout.com/showthread.php?175874-Don-t-Buy-the-Hypehttp://webcache.googleusercontent.com/search?q=cache:http://www.ibtimes.com/fallout-4-review-dangers-hype-video-2174132 That is very small sample of what you can find when leave the circle. I am not trying to battle or convince. We should decide for ourselves what is fact, what is hype, what is Nexus fan boy fiction. Edited November 7, 2015 by WursWaldo Link to comment Share on other sites More sharing options...
JianXintou Posted November 7, 2015 Share Posted November 7, 2015 (edited) Excuse me, I meant I'm going to wait and see what the community says after the game is actually released. As for assessing the game, I'm very much able to do that myself - thank you very much. Plus, did you see me "hyping" the game? I'm not a fanboy. I am, however, also a big fan of trial and error and trying things myself before judging them and waiting for things to be out in the open before I believe speculation and conjecture - evein if it comes from a "reasonable place". I have also absolutely no idea what kind of supposed "vendetta" against you you are talking about. Edited November 7, 2015 by JianXintou Link to comment Share on other sites More sharing options...
Signette Posted November 7, 2015 Author Share Posted November 7, 2015 @JianXintouMy english isn't perfect but my points seem pretty clear IMO... I'll try to explain. Why is that said? How does being able to get them vis-a-.vis an ENB discredit the work they've done so you don't need it? Your last point is a bit too vague for me. Have you ever used ENB? You probably know this is a tool that you inject and finetune it to get eyecandy but it hardly can do any more? Have you played any newest games like on Frostbite 3, UE4 or CryEngine3? Have you been paying attention on how interactions between player and enviroment works? How fluid they are?That narrative seems a bit incoherent, i.e. I'm failing to see what specific point you're trying to make. I don't think visuals were or are a big selling point of Beth games, Bethesda has a monopoly on open world sandbox games and they've had that since the days of Morrowind and Oblivion. I don't think that a major selling point of theirs was graphics, at least not in the long run. That WAS a selling point, definitely, for me and many other ppl. It isn't now though, but probably should be. And I'm afraid Beth never held a monopoly over sandbox games, even Gothic series are openworld and not any less popular than TES. Not a lot of these are sandbox RPGs and some of these are open world in the sense that ME is open world. You have hubs with free spaces and a bit of exploration. I don't think any of them are as extensive as most BSG games (barring GTA V maybe but Idk since I only played a bit and I find the GTA series to be woefully boring) In that sense, I'm not sure those comparisons are adequate. I'd also note that I don't know whether these game run the same amount of scripts at the same time - games like Skyrim have a lot going on. Making a point if you haven't played most openworld games is gonna be difficult for me. The ones I listed have no hubs and those are pretty much pure sandbox games one can find. I don't see a single reason how Mass Effect can be fit in here tbh... That statement makes no sense, first you say you can't make objective statements in regard to criteria "linearity" but you can compared to other games and then you postulate that there is an objective standard of what an "RPG should be".Where are they written down? Who decided on that? No, not exactly, I said objectively they aren't linear, but in comparison they are. Regarding RPGs, those are pretty common knowledge, I'd say classics, IE games, old (true) Fallouts, Planescape, Arcanum and so on. Those games set a standard to an RPG very clearly, if you haven't played any of them, I highly recommend, you'll have incredible fun, if you're truly in good RPGs of course. I fail to see how this specifically applies to FO4. Because those 4 dialog options eliminate talk or discussions like it should be in RPGs, more like good ol' interrogation... Link to comment Share on other sites More sharing options...
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