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Update on NMM version 0.60 and FAQ


Dark0ne

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In response to post #28911349. #28911939, #28913369, #28915494 are all replies on the same post.


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I tried it and it did not suit my game setup, but thanks anyway. As for reinstalling my modified mods, (which is almost all) my question is WHY, software is supposed to solve problems not create more. Here's hoping someone in charge is really listening, I can't believe that someone else is not having similar issues.

I realize NMM is free but am hoping they get it fixed, someone mentioned a choice allowing the user to turn off profiling and not uninstall all our mods, what a GREAT idea!!!!!
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In response to post #28919749.


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Too late for me :( i got missing textures, random crashes, broken skeleton bodies everywhere...
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In response to post #28906844.


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Preach it!! I feel the exact way after reading all these "hate comments" (for lack of a better word). Don't get me wrong, there's still some stuff that could use some tweaks every now and then. However, as you mentioned, this is a free software I will not, ask for someone to fix or change something that they hand out freely, it's just rude.. I appreciate the work these people do, and I'm not about to have them change it to cater to my specific needs.

- As for backing up files and mod folders, it might as well be rocket science for me...
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This was a terrible, horrible update. Didn't work for me. Now I have to re-install all the mods, even the unofficial patches, textures, skeletons, etc.... The nexus just crashed before ending the migration process and was like a nuke. Probably is gonna wreck my game too.

You've been doing a great work, but this is a nightmare.

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I didn't think the profile system needed an update, seemed to be pretty effective before. I also didn't think this many people didn't understand what a beta program is. Only three gigs of mods left to set up and then I'll forget all this ever happened and I can get back to protecting Morrowind and asking everyone every question ever about everything.

 

And about Solstheim. Always ask about Solstheim.

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In response to post #28923389.


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Actually, I can't play. Tamriel Rebuilt's BSA is refusing to be recognized despite appropriate changes to the .ini so I guess I'll just not play Morrowind anymore. Consider it a bug report, I guess.
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have found numerous errors that are caused by the unofficial skyrim mod which I installed to fix game errors. So I tending to jump back and forth now to try and get some ease of gameplay. Latest from the unofficial skyrim mod is that the three characters you see when you enter windhelm do not disperse after their conversation and remain in that position for days. Seems that these mods are contributing errors as well as resolving them as when removed from the NMM (yes located it specifically to the skyrim nofficial mod not the other unofficial mods) this scene plays out normally and characters go off to their own way. Not to say peoples efforts are not appreciated in making the game a more enjoable experience.

 

http://www.uesp.net/wiki/Skyrim:Suvaris_Atheron

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