bosmerlovely Posted September 24, 2015 Share Posted September 24, 2015 In response to post #28942849. electrophil wrote: SKYRIM CRASHED THE DAY OBAMA TOOK OFFICE!!THANKS OBAMA!!!!Lol Link to comment Share on other sites More sharing options...
doctrderp Posted September 24, 2015 Share Posted September 24, 2015 (edited) My migration went off without a hitch. While I'm not as well versed with the inner workings of NMM to actively help out, I just wanted to say thank you and to all that have been helpful with bringing these much needed features to our beloved manager. Keep it up guys! Edited September 24, 2015 by doctrderp Link to comment Share on other sites More sharing options...
Raccoon11 Posted September 25, 2015 Share Posted September 25, 2015 I'm trying to go back to the previous version, but it's not letting me. Help, anyone? Link to comment Share on other sites More sharing options...
TheSilverRook Posted September 25, 2015 Share Posted September 25, 2015 In response to post #28942849. #28976944 is also a reply to the same post.electrophil wrote: SKYRIM CRASHED THE DAY OBAMA TOOK OFFICE!!THANKS OBAMA!!!!bosmerlovely wrote: Lol golden Link to comment Share on other sites More sharing options...
Sudjai1111 Posted September 25, 2015 Share Posted September 25, 2015 I am one of those that is guilty of not reading update notes properly but trusted in YOU and allowed the new version to load - I selected for my mods to be closed and then reopened. about halfway through the process NMM crashed with an error message - however I was able to just reload my mods and Skyrim SEEMS to be working ok now Do not worry about those silly narrow minded people who threaten you - nothing is perfect or ever will be and we should expect a few hiccups now and then when it comes to computer programs of any sort so keep on with good work and good luck :) Link to comment Share on other sites More sharing options...
tonycubed2 Posted September 25, 2015 Share Posted September 25, 2015 man, I love nexus and I fully support it. but this could have been deployed a LOT better. Something this major and with such potential for disaster should have been prefqaced with a week of bulletins and a mass email to prepare. I thought it was just another update. Game destroyed. A nuclear bomb would have done no less. At least Mod Manager gives you the option to work with your present loaded mods. Not as efficient as reinstalling all, but at least your hard earned working configuration does not get blown away. :sad: :sad: :sad: :sad: :sad: :sad: :sad: :sad: :sad: :sad: :sad: :sad: :sad: :sad: :sad: :sad: :sad: :sad: :sad: Link to comment Share on other sites More sharing options...
Fuzaki Posted September 25, 2015 Share Posted September 25, 2015 The cloud mod profiles backup seems the most (if not only) interesting feature for me and seems to be one of the big things that MO is missing. If only it was able to do it before updating. I usually make backups every so often but tens GB isn't something do that often. Link to comment Share on other sites More sharing options...
Lord of the Strings Posted September 25, 2015 Share Posted September 25, 2015 (edited) Thank You for the update. Trying it soon. My experience with the NMM is:  Working with the Nexus site: Well Great Feature: Shifting in the Load Order of esp by clicked Mouse.  but you need to have the Wrye Bash installled for Batch and so on. Problem: Two Mod Managers working on same directories or so  Please communicate  Greetz @Wrye  Edited September 25, 2015 by Lord of the Strings Link to comment Share on other sites More sharing options...
DrakeTheDragon Posted September 25, 2015 Share Posted September 25, 2015 In response to post #28965534. silvershade56 wrote: its hard to believe that this update could be so broken what with being unable to uninstall mods normally, meaning i have to delete the mod 7z/rar in nnm's mod folder close nmm and reopen it only to have it tell me the stupidest thing that the file i just deleted isnt there anymore and ask me if id like to uninstall the mod id already tried to uninstall. when trying to reinstall mods with installers having them not even pop up unless i delete the mod and re download it and then reading the patch notes saying that a mod manager that has been working fine before this stupid update is now not even able to do its job of installing mods properly cause it and ill quot the part that caught my eyeFixed issue preventing some mods from installing txt files.Fixed issue causing some plugins to randomly show as corrupt.Fixed issue causing .jar and .exe files from properly working (FNIS, BodySlide2, DualSheat’s .jar, etc.). even tho its fixed now this is after id already started installing my mods againIn order to "uninstall" your mods now, right-click the mod and choose "uninstall from this profile" or "...from all profiles", depending on what you need. Then next time you "activate" the mod the scripted installers will pop up again as well.It's explained in the FAQ up above in the 3rd question from the bottom, and the NMM itself told me to do so at multiple instances by now. I'm having a hard time here wrapping my head around why everybody always promotes "delete and re-download" instead. Link to comment Share on other sites More sharing options...
originalratata12 Posted September 25, 2015 Share Posted September 25, 2015 (edited) why does uninstalling mods take so long? is the process different from previous versions in any ways? if so, why? Edited September 25, 2015 by [email protected] Link to comment Share on other sites More sharing options...
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