liger0000 Posted May 9, 2016 Share Posted May 9, 2016 ye i have patch 11 and mod manager v 1.0.0.59and i tried to force rescan patchbut still didnt worki need help.. T_T Exception message: Access to the path 'C:\Program Files (x86)\Bioware\Dragon Age Inquisition\Update\Patch_ModManagerMerge\Data' is denied.Source: mscorlibTarget: Void WinIOError(Int32, System.String) StrackTrace: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.Directory.InternalCreateDirectory(String fullPath, String path, Object dirSecurityObj, Boolean checkHost) at System.IO.Directory.InternalCreateDirectoryHelper(String path, Boolean checkHost) at DAIModManager.MainWindow.PrepareDirectory(String directoryName, ModJob basePatchModJob, Dictionary`2 modResources, String patchDataPath, DAIToc& layoutToc) at DAIModManager.MainWindow.BGWorker_DoWork(Object sender, DoWorkEventArgs e) at System.ComponentModel.BackgroundWorker.OnDoWork(DoWorkEventArgs e) at System.ComponentModel.BackgroundWorker.WorkerThreadStart(Object argument) guys help me pls...T_T Ihave same problem how to fix this problem Link to comment Share on other sites More sharing options...
HalsternVantWill Posted May 11, 2016 Share Posted May 11, 2016 hay liger...Run as administrator DAIModManagerit work...XD Link to comment Share on other sites More sharing options...
Imiona Posted June 28, 2016 Share Posted June 28, 2016 Running as Admin doesnt work either Link to comment Share on other sites More sharing options...
Yandarth Posted August 21, 2016 Share Posted August 21, 2016 (edited) Try to UNcheck ALL game folder (including all subfolders and files) from read only... Helped me Edited August 21, 2016 by Yandarth Link to comment Share on other sites More sharing options...
aurikasetsuya Posted September 11, 2016 Share Posted September 11, 2016 Try to UNcheck ALL game folder (including all subfolders and files) from read only... Helped meThis was literally all it took. I spent hours going through permissions and advanced tabs when I realized, I didn't have to click anything to be able to unclick read only. I just had to click, read only and it unclicked it. Solved everything. Thank you! Link to comment Share on other sites More sharing options...
DarthAleron Posted November 23, 2016 Share Posted November 23, 2016 Exception message: Access to the path 'C:\Program Files (x86)\Dragon Age Inquisition\Update\Patch_ModManagerMerge\Data' is denied. Source: mscorlib Target: Void WinIOError(Int32, System.String) StrackTrace: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.Directory.InternalCreateDirectory(String fullPath, String path, Object dirSecurityObj, Boolean checkHost) at System.IO.Directory.InternalCreateDirectoryHelper(String path, Boolean checkHost) at DAIModManager.MainWindow.PrepareDirectory(String directoryName, ModJob basePatchModJob, Dictionary`2 modResources, String patchDataPath, DAIToc& layoutToc) at DAIModManager.MainWindow.BGWorker_DoWork(Object sender, DoWorkEventArgs e) at System.ComponentModel.BackgroundWorker.OnDoWork(DoWorkEventArgs e) at System.ComponentModel.BackgroundWorker.WorkerThreadStart(Object argument) Plz help me Link to comment Share on other sites More sharing options...
enansaal Posted December 8, 2016 Share Posted December 8, 2016 I may be a little late to this party but I've been having some similar errors. I'll go in the order I sort of did things; I followed this helpful tutorial and all was going well. I downloaded the correct versions for this laptop and I was able to download the mods and pop them in the correct folders and such. When I first Merged, I had a lot of warnings, e.g; [08/12/2016 15:11] *** Warning: da3/actors/baseheads/hair/textures/hair_straight_thick_dfrom mod SK_DF_Ponytail with Bangs N Braids overridden by SK_EF_Ponytail with Bangs N Braids[08/12/2016 15:11] *** Warning: da3/actors/baseheads/hair/textures/hair_straight_thick_nfrom mod SK_DF_Ponytail with Bangs N Braids overridden by SK_EF_Ponytail with Bangs N Braids Despite this, I was successful the first time and the game loaded up with no problems. I had everything on Ultra settings and it did run slower than usual but nothing I couldn't handle. After I created a character, I had the major bug where I got stuck in the fade after the intro cut scene. I was aware of this bug beforehand so I wasn't phased but I knew it was an issue, either with my settings or my mods. So, I obviously exited to the main menu, lowered my settings (except for the Mesh Quality, that stayed on Ultra), and then I quit the game. So I went back to the ModManager to try and find out what was corrupting what mod etc. I disabled some HD texture mods and tried to Merge again. That's when I came across this error for the first time: [08/12/2016 14:10] Task failed. Error reported was: Exception message: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index Source: mscorlib Target: Void ThrowArgumentOutOfRangeException(System.ExceptionArgument, System.ExceptionResource) StrackTrace: at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource) at System.Collections.Generic.List`1.get_Item(Int32 index) at DAIModManager.MainWindow.BGWorker_DoWork(Object sender, DoWorkEventArgs e) at System.ComponentModel.BackgroundWorker.OnDoWork(DoWorkEventArgs e) at System.ComponentModel.BackgroundWorker.WorkerThreadStart(Object argument) I figured it was now something to do with the bug and some dodgy files now in the mix. So I copied all my mods onto USB stick and deleted the Merged folder that appears after merging inside the Update folder. So after this I repaired the game through Origin and made sure for definite it was all up to date. I disabled all the mods and re-read through the descriptions of the mods I had already downloaded and there weren't any obvious out of date ones so I had to make some guesses. Back to the drawing board, shall we say. I went through each of my mods on the ModManager and noticed that I had two Official Patches. One placed at the top of the list and then one in the middle of the list. The difference between these two is; one is unmovable, it won't go up or down in the list and the other one can. I knew that this second one must've been created by me and previously merging, I couldn't figure out why but there we go. So, I tried to merge with no mods and just the first Official Patch, the one at the top of the list. It was successful. I had a feeling that I was onto a winner with this one. So I repeated the process of removing the Merged folder in the Update folder and enabled all the mods except for the ones I thought could possibly be out of date and the HD textures on eyes ALSO WITHOUT THE SECOND OFFICIAL PATCH MOD. I had some *** Warnings again but this time it was successful! I restarted the game and vuala! It worked and it wasn't bugging anymore. I'm not sure what exactly fixed it and stopped the bug but I hope this helps someone! Link to comment Share on other sites More sharing options...
ubernoobly Posted December 17, 2016 Share Posted December 17, 2016 I've never had this problem before with modding but i keep getting these errors Access to the path 'mainbase_dlc1.sb' is denied. Access to the path 'cas_99.cas' is denied. What do I do? Link to comment Share on other sites More sharing options...
fimandarmawan Posted June 10, 2017 Share Posted June 10, 2017 untick the read only on your DA:i folder properties, it work ! Link to comment Share on other sites More sharing options...
xentax092 Posted August 19, 2017 Share Posted August 19, 2017 Try to UNcheck ALL game folder (including all subfolders and files) from read only. Link to comment Share on other sites More sharing options...
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