Jockey5 Posted January 3, 2020 Share Posted January 3, 2020 2019 and i find a solution, go to the file (cas_99.cas or whatever) right click and disable "read only" option. Do it whit every .cas file until you can merge (remember to delete the Patch_ModManagerMerge folder before each attempt). Hope this comment will be useful, sry for the bad english. Link to comment Share on other sites More sharing options...
Johananas Posted July 21, 2020 Share Posted July 21, 2020 I got the same error, and what i did was i just disabled all the mods and re-installed them one by one to see which one didnt work, and then disabled that one. And then it all worked 100% without problems :D Link to comment Share on other sites More sharing options...
Eckers07 Posted October 16, 2020 Share Posted October 16, 2020 2020 checking in what worked for me is:1 - Delete the Patch_ModManagerMerge foler in the DIA\Update location2 - Uncheck all mods except for the "Official Patch" on top and merge (you should see it recreate the Patch_ModManagerMerge folder)3 - Check all the mods you need and merge again. Hope this helps! Link to comment Share on other sites More sharing options...
Ccuff Posted November 26, 2020 Share Posted November 26, 2020 I've having the same issue but for me, every time I open frosty I just get this.Index was out of range. Must be non-negative and less than the size of the collection.Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource) at FrostySdk.FileSystem.ResolvePath(String filename) at FrostySdk.FileSystem.ProcessLayouts() at FrostyModManager.MainWindow.FrostyWindow_FrostyLoaded(Object sender, EventArgs e) at System.Windows.Window.OnContentRendered(EventArgs e) at System.Windows.Window.<PostContentRendered>b__202_0(Object unused) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler) Link to comment Share on other sites More sharing options...
ReaperOwnz69 Posted January 10, 2021 Share Posted January 10, 2021 care to help me pin point what my issue is here? lol much appreciated [1/9/2021 7:03 PM] Loading official patch. [1/9/2021 7:03 PM] Processing DAI mod "Koric_makeup" [1/9/2021 7:03 PM] Processing DAI mod "Amulet of Power - Unlimited" [1/9/2021 7:03 PM] Processing DAI mod "ciri face texture" [1/9/2021 7:03 PM] Processing DAI mod "Sweet Sera Face for Inquisitor - Trespasser Compatible" [1/9/2021 7:03 PM] Processing DAI mod "Sweet Sera Face for Inquisitor" [1/9/2021 7:03 PM] Processing DAI mod "Inventory Perk Capacity 5000" [1/9/2021 7:03 PM] Processing DAI mod "EF waist long hair" [1/9/2021 7:03 PM] Processing DAI mod "EF Custom Body - Curvy" [1/9/2021 7:03 PM] Processing DAI mod "EF Custom Arms - Athletic" [1/9/2021 7:03 PM] Processing DAI mod "Enhanced Character Creator [EN]" [1/9/2021 7:03 PM] Processing DAI mod "Eyebrows 4 Women (Shaved, Dark)" [1/9/2021 7:03 PM] Processing DAI mod "Eyebrows 4 Women (Shaved, Fair)" [1/9/2021 7:03 PM] Processing DAI mod "Eyebrows 4 Women (Unshaved, Dark)" [1/9/2021 7:03 PM] Processing DAI mod "Eyebrows 4 Women (Unshaved, Fair)" [1/9/2021 7:03 PM] Processing DAI mod "Makeup 6-Thin Eyeliner" [1/9/2021 7:03 PM] Processing DAI mod "Makeup 7-Thick Eyeliner" [1/9/2021 7:03 PM] Processing DAI mod "Makeup 8-Thin Eyeshadow" [1/9/2021 7:03 PM] Processing DAI mod "Qunari Makeup 7 -Thick Eyeliner" [1/9/2021 7:03 PM] Processing DAI mod "Qunari Makeup 8 -Thin Eyeliner" [1/9/2021 7:03 PM] Processing DAI mod "freckle inquisitor" [1/9/2021 7:03 PM] Processing DAI mod "Freckles v1 Moles v1" [1/9/2021 7:03 PM] Processing DAI mod "Fresh Skin for fQun" [1/9/2021 7:03 PM] Processing DAI mod "HD Eye Textures - Lore Friendly" [1/9/2021 7:03 PM] Processing DAI mod "HD Eye Textures" [1/9/2021 7:03 PM] Processing DAI mod "HF waist long hair" [1/9/2021 7:03 PM] Processing DAI mod "Inquisitor Tree Overhauled - Mage" [1/9/2021 7:03 PM] Processing DAI mod "Inquisitor Tree Overhauled - Rogue" [1/9/2021 7:03 PM] Processing DAI mod "KISS Skin Tones - Companion Tints" [1/9/2021 7:03 PM] Processing DAI mod "KISS Skin Tones - Custom Tints" [1/9/2021 7:03 PM] Processing DAI mod "kurbits vallaslins v2" [1/9/2021 7:03 PM] Processing DAI mod "EF Tight Curls - Long" [1/9/2021 7:03 PM] Processing DAI mod "Long Ponytail for Female Dwarf" [1/9/2021 7:03 PM] Processing DAI mod "hot-fish's Long Ponytail for Female Elves" [1/9/2021 7:03 PM] Processing DAI mod "Long Ponytail for Human Female" [1/9/2021 7:03 PM] Processing DAI mod "LongWaves_EF" [1/9/2021 7:03 PM] Processing DAI mod "LongWaves_HF" [1/9/2021 7:03 PM] Processing DAI mod "hot-fish's Long Ponytail for Female Elves" [1/9/2021 7:03 PM] Processing DAI mod "Long Ponytail for Human Female" [1/9/2021 7:03 PM] Processing DAI mod "Makeup1" [1/9/2021 7:03 PM] Processing DAI mod "Makeup2" [1/9/2021 7:03 PM] Processing DAI mod "Makeup3" [1/9/2021 7:03 PM] Processing DAI mod "Makeup4" [1/9/2021 7:03 PM] Processing DAI mod "Makeup5" [1/9/2021 7:03 PM] Processing DAI mod "MoreInqLevels" [1/9/2021 7:03 PM] Processing DAI mod "MoreInfluence-1Quests" [1/9/2021 7:03 PM] Processing DAI mod "MoreInfluence-2Operations" [1/9/2021 7:03 PM] Task failed. Error reported was: Exception message: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: startIndex Source: mscorlib Target: Void ThrowArgumentOutOfRangeException(System.ExceptionArgument, System.ExceptionResource) StrackTrace: at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource) at System.BitConverter.ToInt32(Byte[] value, Int32 startIndex) at DAIMod.MoreInfluence2Operations.RunScript() at DAIModManager.MainWindow.<ProcessModList>b__16_0(ModContainer ModCont) at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at DAIModManager.MainWindow.BGWorker_DoWork(Object sender, DoWorkEventArgs e) at System.ComponentModel.BackgroundWorker.OnDoWork(DoWorkEventArgs e) at System.ComponentModel.BackgroundWorker.WorkerThreadStart(Object argument) Link to comment Share on other sites More sharing options...
chrisvart Posted August 4, 2021 Share Posted August 4, 2021 I tried every solution on this forum and it still didn't work for me. I got past the error by installing the mods separately but none of them were applied in game. Link to comment Share on other sites More sharing options...
SRLeonhart Posted November 5, 2021 Share Posted November 5, 2021 hi, random dude trying to find a fix for this same problems, the "read only" thing worked perfectly, thanks a lot !!!! Link to comment Share on other sites More sharing options...
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