Ebaj Posted September 30, 2015 Share Posted September 30, 2015 Hey, first post on the forums. When I complete the base game (Entering in 216 to the Purifier) the big bright light appears and the end cut-scene rolls. However I am not knocked unconcious/killed. When the cut-scene is over, I'm still stood in Project Purity with Fawkes and Lyons. Take It Back! Is completed but I do not receive any 2 weeks later thing or wake up in the Citadel. What's gone wrong? Here's my load order: 0 0 Fallout3.esm 1 1 Anchorage.esm 2 2 ThePitt.esm 3 3 BrokenSteel.esm 4 4 PointLookout.esm 5 5 Zeta.esm 6 6 Project Beauty.esm 7 7 CALIBR.esm 8 8 CRAFT.esm 9 9 FO3 Wanderers Edition - Main File.esm10 a EVE.esm11 b Mart's Mutant Mod.esm12 c Unofficial Fallout 3 Patch.esm13 d DCInteriors_ComboEdition.esm14 e StreetLights.esm15 f FO3 Wanderers Edition - Alternate Travel.esp16 10 Mart's Mutant Mod - Project Beauty.esp17 11 Project Beauty- Broken Steel.esp18 12 Project Beauty- Point Lookout.esp19 13 dD - Enhanced Blood Main.esp20 14 Flora Overhaul.esp21 15 FO3 Wanderers Edition - DLC Anchorage.esp22 16 FO3 Wanderers Edition - DLC Broken Steel.esp23 17 FO3 Wanderers Edition - DLC Mothership Zeta.esp24 18 FO3 Wanderers Edition - DLC Point Lookout.esp25 19 FO3 Wanderers Edition - DLC The Pitt.esp26 1a FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp27 1b FO3 Wanderers Edition - Main File.esp28 1c FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp29 1d FO3 Wanderers Edition - Project Beauty.esp30 1e Fellout-Full.esp31 1f Mart's Mutant Mod - DC Interiors.esp32 20 Mart's Mutant Mod - DLC Broken Steel.esp33 21 Mart's Mutant Mod - DLC Zeta.esp34 22 Mart's Mutant Mod.esp35 23 WeaponModKits.esp36 24 Mart's Mutant Mod - DLC Anchorage.esp37 25 Mart's Mutant Mod - DLC Point Lookout.esp38 26 Mart's Mutant Mod - DLC The Pitt.esp39 27 Mart's Mutant Mod - Master Menu Module.esp40 28 Mart's Mutant Mod - Natural Selection.esp41 29 Mart's Mutant Mod - Tougher Traders.esp42 2a Mart's Mutant Mod - Zones Respawn.esp43 2b WeaponModKits - BrokenSteel.esp44 2c WeaponModKits - FWE Master Release.esp45 2d WeaponModKits - OperationAnchorage.esp46 2e WeaponModKits - PointLookout.esp47 2f WeaponModKits - ThePitt.esp48 30 WeaponModKits - Zeta.esp49 31 Mart's Mutant Mod - FWE Master Release + DLCs.esp50 32 Mart's Mutant Mod - FWE Master Release + Project Beauty.esp51 33 Mart's Mutant Mod - FWE Master Release.esp52 34 FO3 Wanderers Edition - Optional Restore Tracers.esp53 35 FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp54 36 FO3 NPCs Travel.esp Link to comment Share on other sites More sharing options...
Ball11 Posted September 30, 2015 Share Posted September 30, 2015 Have you tried loading another save? Sometimes bug can be one of. Maybe one of your mods also changed this, its been years since I played FO3 properly :D I would also suggest this for your load order http://www.nexusmods.com/fallout3/mods/18173/?I would also suggest EVE.. EVE is beautiful.. EVE is LIFE Link to comment Share on other sites More sharing options...
Ebaj Posted September 30, 2015 Author Share Posted September 30, 2015 Tried from a previous save. EVE was causing me some issue so I got rid of it sadly. Will try that mod. Link to comment Share on other sites More sharing options...
M48A5 Posted September 30, 2015 Share Posted September 30, 2015 Your load order is not correct. There is a sample load order on the FWE page you can use to compare your's with. Get B.O.S.S. to handle sorting your load order. http://boss-developers.github.io/ Read your load order and remove the conflicting mods. If you read it, you will see to what I am referring. The problem you are having is known and has been answered here many, many times. Use this: http://www.nexusmods.com/fallout3/mods/6240/? Unofficial Patch should load after Zeta. StreetLights should load after ThePitt and before BrokenSteel as noted on the mod page. MMM-Tougher Traders, Zones Respawn and Natural Selection are part of FWE and are not needed. Disable and uninstall them. Compatibility patches must load after the last mod being patched. Please correct yours. Link to comment Share on other sites More sharing options...
Ebaj Posted September 30, 2015 Author Share Posted September 30, 2015 Thank you! Link to comment Share on other sites More sharing options...
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