batesmotel34 Posted March 23, 2007 Share Posted March 23, 2007 Just noticed it's there and I presume this means it will be required for Shivering Isles. I wonder what it will break? I didn't see any fixes that I couldn't live without but I'll probably install it if it is necessary for Shivering Isles. :( Link to comment Share on other sites More sharing options...
DocWalrus Posted March 23, 2007 Share Posted March 23, 2007 Just noticed it's there and I presume this means it will be required for Shivering Isles. I wonder what it will break? I didn't see any fixes that I couldn't live without but I'll probably install it if it is necessary for Shivering Isles. :(Mods have a habit of vulking up randomly on my computer, maybe this patch will help with that. Link to comment Share on other sites More sharing options...
Abramul Posted March 23, 2007 Share Posted March 23, 2007 Apparently, attacking your horse shouldn't result in expulsions. For those of us who don't feel like looking for the release notes:(Adding *s and a bit of formatting, removing blank lines)Update 1.2 Notes New Features*10 new Xbox 360 Achievements for Shivering Isles Bug Fixes*Improved LOD visual quality for landscape.*Optimizations to file loading system.*Taking items from dead owned creatures is no longer a crime.*Fixed issue where lock/unlocked states on doors would occasionally be stored incorrectly in a save game.*NPCs no longer pop into view after player cancels out from the Wait menu.*Fixed memory leak with sitting in a chair multiple times.*The reflection from the environment map in windows now displays properly.*Fixed an issue where player is still in combat even though the creature is no longer present.*Player can no longer fast travel when paralyzed.*Fixed infinite dialogue loop when arrested by guards who have high disposition to you.*Fixed issue where guards would not properly report crime if they were pickpocketed.*Summoned creatures properly fade away when they are created from a leveled list.*Fixed issue where stolen items would lose their stolen status if the player character was female.*Fixed crash that would occur with NPCs loading in with arrows.*Pickup sound effects no longer play during the loading screen.*If you attack a creature owned by you, crime is no longer reported.*Fixed issue with LOD not loading in properly when entering/exiting worldspaces.*Fixed infinite soul gems exploit by dropping and picking up stacked soul gems.*Fixed a crash with summoning a creature and immediately exiting the cell.*Fixed a crash with stealing an object, exiting and immediately re-entering an interior.*Fixed issue where an NPC would occasionally not perform the proper idle animation.*Fixed an occasional crash when a creature loses detection on the player.*Fixed an occasional crash with NPCs who were not loaded going into combat. Quest Fixes*In Light the Dragonfires, fixed issue where improper journal would appear if you closed an Oblivion gate.*In Till Death do They Part, fixed an issue where Melisande would not properly give you Cure Vampirism potion. Link to comment Share on other sites More sharing options...
Povuholo Posted March 24, 2007 Share Posted March 24, 2007 I wonder if this will break the LOD replacer mods again... Link to comment Share on other sites More sharing options...
Matrimelee Posted March 24, 2007 Share Posted March 24, 2007 And I wonder if there are some plugins who aren't compatible with this patch. This sucks ... Link to comment Share on other sites More sharing options...
Povuholo Posted March 24, 2007 Share Posted March 24, 2007 An example: OBSE isn't compatible with 1.2 yet. In a few weeks most mods will be updated so they will work with 1.2. I suggest not using it until then. Link to comment Share on other sites More sharing options...
Matrimelee Posted March 25, 2007 Share Posted March 25, 2007 Nice to hear that ... Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.