jdavies345 Posted October 11, 2015 Share Posted October 11, 2015 as in you finished lets say Quest A and with this one NPC you get a unique Dialogue option cause you finished that quest long after (the char ISNT the end of the quest, as in merely admiring that you did it or Denouncing you for it) Link to comment Share on other sites More sharing options...
DaemonGrin Posted October 11, 2015 Share Posted October 11, 2015 Hope I understood. In the topic of the NPC set a condition for the dialogue line if there are multiple it needs to be set to the specific spoken line. The condition for the dialogue option to appear would be a getquestcompleted set the Quest ID and it will == 1. That should do it if I understood your intentions. Good luck,Geoff Link to comment Share on other sites More sharing options...
jdavies345 Posted October 11, 2015 Author Share Posted October 11, 2015 Hope I understood. In the topic of the NPC set a condition for the dialogue line if there are multiple it needs to be set to the specific spoken line. The condition for the dialogue option to appear would be a getquestcompleted set the Quest ID and it will == 1. That should do it if I understood your intentions. Good luck,GeoffTHANKS! that....actually simplizes things XD Link to comment Share on other sites More sharing options...
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