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Is there a way to attatch a Quest to a Dialogue option, but the reverse?


jdavies345

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Hope I understood. In the topic of the NPC set a condition for the dialogue line if there are multiple it needs to be set to the specific spoken line. The condition for the dialogue option to appear would be a getquestcompleted set the Quest ID and it will == 1. That should do it if I understood your intentions.

 

Good luck,

Geoff

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Hope I understood. In the topic of the NPC set a condition for the dialogue line if there are multiple it needs to be set to the specific spoken line. The condition for the dialogue option to appear would be a getquestcompleted set the Quest ID and it will == 1. That should do it if I understood your intentions.

 

Good luck,

Geoff

THANKS! that....actually simplizes things XD

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