daventry Posted October 14, 2015 Author Posted October 14, 2015 (edited) Skulls and Bones and Jewelry have Weight.Misc: Items have Weight. All this leads back to the question of making a New Weightless Mod Edited October 14, 2015 by daventry
daventry Posted October 15, 2015 Author Posted October 15, 2015 (edited) I suppose you have to reset the weight one by one since i assume Miscellaneous Items - Jewelry - Ingredients - Potions - Food - Spell Tomes - have Group Factors Right, now i need a Detailed Tutorial as possible please on opening the CK and what to tick to get started, then what to mess with and then how to make a esp Edited October 15, 2015 by daventry
daventry Posted October 15, 2015 Author Posted October 15, 2015 Im mentally challenged, giving me those 2 links doesent tell me everything i need to know, because one just tells me on how to get the CK in witch i have where the other one just tell me the basics of what the CK does. i understand things more when someone actually tells me with pictures on what to do and how to do it, thats how i know to get right into it in witch i learn better from there.
Boombro Posted October 15, 2015 Posted October 15, 2015 (edited) Yes, those are the basics one needs to know about first before modding. I need you to know about those first. Do you know what the object window is? Edited October 15, 2015 by Boombro
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