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constant crashing


zoommooz

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Finally got all the mods I wanted and started a new game. At first it was very playable, with only the occasional crash. Now, as I get further into the game I am finding a lot of problems.

 

1. I can very rarely load a save game 'in game', and even when I quit and restart the game, often it takes anywhere from 1 to 5 goes to load. (Although it always does eventually load).

 

2. My early crashes (when they did come) came when I teleported to a new area, then went outside for the first time. Now, however it crashes 8/10 times when I do this. Also, it now crashes as I am

walking about the landscape, and even when inside and opening a chest.

 

Most of these crashed are "morrowind has stopped responding" and need a ctrl-alt-dlt to quit the game. Very occasionally these are proceeded by a script warning (either a GCD script or a yacoby one).

 

The warning text is always the same and is a longer version of:

 

Not able to find Foot part in BC_shoes_common_4.

Not able to find Foot part in BC_shoes_common_2.

Not able to find Foot part in BC_shoes_common_2.

Not able to find Foot part in BC_shoes_common_03.

Not able to find Foot part in BC_shoes_common_4.

Not able to find Foot part in BC_shoes_common_4.

Not able to find Foot part in BC_shoes_expensive_03.

Not able to find Foot part in BC_shoes_common_2.

Not able to find Foot part in BC_shoes_common_5.

Not able to find Foot part in BC_shoes_common_5.

Not able to find Foot part in BC_shoes_common_5.

Not able to find Foot part in BC_shoes_expensive_03.

 

I have used mlox to check the load order, and also used wrye mash, with all mods in the green.

 

my mod list:

 

001_ Morrowind.esm

_002_ Tribunal.esm

_003_ Bloodmoon.esm

_004_ Texture Fix 2.0.esm

_005_ Texture Fix - Bloodmoon 1.1.esm

_006_ Morrowind Patch 1.6.5 Beta (BTB Edit).esm

_007_ TR_Data.esm

_008_ TR_Mainland.esm

_009_ GDR_MasterFile.esm

_010_ The Undead.esm

_011_ Poorly Placed Object Fix 1.2.esm

_012_ SirLuthor-Tools.esp

_013_ Unique Banners and Signs.esp

_014_ BAR_DarkshroudKeep_v1.2.esp

_015_ PSsorticon.esp

_016_ Better Bodies.esp

_017_ Werewolf_Evolution.esp

_018_ Windows Glow.esp

_019_ Key Replacer Trib & BM.esp

_020_ JEB_muffin_fix.esp

_021_ BAR_Solstheim Seaside Cabin.esp

_022_ Barabus' fireplaces 2.esp

_023_ Scripted_Spells.esp

_024_ BAR_RethanExpansion_v2.2.esp

_025_ Windows Glow - Tribunal Eng.esp

_026_ Windows Glow - Bloodmoon Eng.esp

_027_ Windows Glow - Raven Rock Eng.esp

_028_ WA_Signy_Signposts(!).ESP

_029_ Better Skulls.ESP

_030_ Particle Arrow Replacer.esp

_031_ Psy_VGR_Armour.esp

_032_ MA_snowprincetomb_v3.esp

_033_ abotWindowsGlow.esp

_034_ EcoAdjDaedricDrops.esp

_035_ Statue Replacer - Normal.esp

_036_ bones.esp

_037_ KS_Julan_Ashlander Companion_2.0.esp

_038_ Better Clothes_v1.1.esp

_039_ Vampire_Embrace.esp

_040_ Shieldfx.esp

_041_ Vampire Realism II.esp

_042_ Vampire Realism II - TB Add-On.esp

_043_ Vampire Realism II - BM Add-On.esp

_044_ Vampire Realism II - VE Patch.esp

_045_ Vampiric Hunger Base.esp

_046_ Vampire Realism II - VH Patch.esp

_047_ EcoAdj Ingredients.esp

_048_ Vampiric Hunger Extended.esp

_049_ Vampiric Hunger - SU.esp

_050_ FleeAIFixes.esp

_051_ EcoAdjMisc.esp

_052_ Book Jackets - Morrowind.esp

_053_ Book Jackets - Tribunal.esp

_054_ Book Jackets - Bloodmoon.esp

_055_ Vampiric Hunger MGE Addon for MGE 1.11+.esp

_056_ Hlaalu Vault Extended.ESP

_057_ VampiricIllusion.esp

_058_ VampiricIllusion_MWSE_AddOn.esp

_059_ NewBlood_MwTbBm1.1.esp

_060_ Neo's Unique Creatures.esp

_061_ BetterClothesForTB.esp

_062_ correctUV Ore Replacer 1.0.esp

_063_ Bloated Caves.esp

_064_ Graphic Herbalism.esp

_065_ EcoAdjCrime (Tresspass Edit).esp

_066_ EcoAdjMerchantSkills (Disposition Edit).esp

_067_ almalexia armor.esp

_068_ Redoran Vault Extended.ESP

_069_ Vurt's Grazelands Trees.esp

_070_ Psy_UniqueDremora_T.esp

_071_ AtmosphericSoundEffects-3.0-Tribunal.esp

_072_ More Better Clothes.ESP

_073_ Animated Morrowind.esp

_074_ New Voices.esp

_075_ Golden Gold.esp

_076_ Sleepers, Awake!.esp

_077_ LeftGloves_Addon_v2.esp

_078_ Telvanni Vaults Expanded.ESP

_079_ True_Lights_And_Darkness_1.0-NoDaylight.esp

_080_ guarskin_drum_replacer.esp

_081_ UniqueFinery.esp

_082_ Vurt's BC Tree Replacer II.esp

_083_ New Bodies - Mature.esp

_084_ Time Display.esp

_085_ Suran_Underworld_v3.ESP

_086_ Unique Jewelry and Accessories.esp

_087_ Clean MCFC_1.0.esp

_088_ imperial chain fix.esp

_089_ OTR_Coast_Variety.esp

_090_ MW Containers Animated.esp

_091_ Better_Sounds.esp

_092_ UF_HortRobeF001.esp

_093_ Companion Health Bars.esp

_094_ GCDLean204STD.esp

_095_ GCDBetterBalancedBirthsigns.esp

_096_ GCDOver60LevelSpeedup.esp

_097_ GCDRestorePotionsFix.esp

_098_ Vampiric Hunger UI (MGE XE).esp

_099_ TR_Alpha.ESP

_100_ Creatures.esp

_101_ Female Armor - Complete.esp

_102_ Better Weapons and Armors.esp

_103_ STA_guides_replacer.esp

_104_ Sotha Sil Expanded.ESP

_105_ The Undead - TR Addon.esp

_106_ DN-GDRv1.1.esp

_107_ DB_Attack_Mod.esp

_108_ GCDSSPatch.esp

_109_ GCDWEPatch.esp

_110_ vampiric_regeneration.esp

_111_ Mashed Lists.esp

 

 

The messages in mlox:

 

VampiricIllusion_MWSE_AddOn.esp'

| These mods require Morrowind Script Extender (MWSE) v0.9.2 or later, or MGE v3.0.3 or later.

[CONFLICT]

> 'TR_Mainland.esm'

> [ANY

> 'MISSING(Bloody Oath_v1.0.esp)',

> 'MISSING(Booty.esp)',

> 'BAR_DarkshroudKeep_v1.2.esp',

> 'MISSING(Clean hawkfir_island.esp)',

> 'MISSING(The Goblin Lab v1.1.esp)',

> "MISSING(Inferno's Island Revisited.esp)",

> "MISSING(Journey's End 1.1.esp)",

> 'MISSING(Korobal v1.2.esp)',

> 'MISSING(Moons_Spawn_V1.3.3_Non_Patched.esp)',

> 'MISSING(From Hell To Heaven.esm)',

> "MISSING(N'Dib_5.esp)",

> 'MISSING(SnakeBitten Island - Alpha.esp)',

> 'MISSING(Tree_of_Life.esp)',

> 'MISSING(tusar_v1.2.1.esp)']

| Landmass conflict.

| (Ref: "TR_SE_Readme.txt")

[PATCH]

!!'Vampiric Hunger - SU.esp' is missing some pre-requisites:

[ALL 'Vampiric Hunger Base.esp', 'MISSING(Suran_Underworld_2.5.esp)']

| Patch required by Vampiric Hunger III for Suran Underworld

| (Ref: VampiricHunger3v12.zip/"Readme_VH.htm")

 

As you can see for the patch comment I have a later version of suran underworld which I assume is

still compatible with vampiric hunger su patch.

 

For the conflict section, I do have 'BAR_DarkshroudKeep_v1.2.esp', installed but I have neither

visited it, or gone to any tr spots, so I doubt this is the problem.

 

Has anyone got some advice as to what might be the cause of these issues?. From reading around the various forums quite a few people have had trouble with GCDLean204STD.esp but I do really like the way this works.

 

Regardless, any help would be great as I am truly enjoying my time (minus the crashes and load

issues of course).

 

Cheers

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Looks like you're using an old version of mlox, probably the one bundled with MGSO. That's years out of date. Grab mlox 0.61

 

Are you using MCP's "Attribute uncap" and/or "Skill uncap"? GCD uses its own workaround to increase skills and attributes over 100, using MCP's "Attribute uncap" and "Skill uncap" functions is unnecessary and can cause GCD's workaround to freeze or crash the game.

 

You've also got two Vampiric Hunger MGE add-ons running. Just use the MGE XE one.

 

Have a bash with the updated conflict and load ordering rules from mlox.

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Got the updated one, deleted old and extracted (stand alone) in the morrowind directory. Yes I was using the MGSO one.

 

I am also using MCP from MGSO, which is an older version and does not feature the attributes uncap.(I did try to use an updated version but it conflicted with one of the older vampire mods.

 

Yeah, not sure what happen with the two VH MGE addon, cool.

 

Again, thankyou Dragon32 for taking the time to help.

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Fingers crossed indeed, sounds promising though. Good luck!

<snip>

I am also using MCP from MGSO, which is an older version and does not feature the attributes uncap.(I did try to use an updated version but it conflicted with one of the older vampire mods.

<snip>

Which vampire mod was causing the problem do you know? And which of the MCP patches did it have problems with? I could add something into mlox about it...
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Even though the loading is better, the crashes are happening all the time. Is there a mod list that is known to be stable?

 

I will have to start another game (fourth time in 2 week) because my current game is now unplayable (the walk from Balmoral to my house {the haulaa one) gives 2-3 crashes in the space of 45 seconds real time, every time) . I have to walk 100m save, walk 100m save walk to front door save. Obviously the occasional crash is cool but the above scenario is not.

 

Is there anyway to know/identify which of the mods/combinations are causing me these issues??

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