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Load order


ReDragon1976

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Hi everyone,

 

After 3+ hours of carefully reading mod instructions and double checking stuff, I have a WIP load order, and was wondering if anyone could tell me how it's looking so far.

 

 

Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
Lings.esm
LingsDLC.esm
CALIBR.esm
CRAFT.esm
FO3 Wanderers Edition - Main File.esm
Mart's Mutant Mod.esm
DCInteriors_ComboEdition.esm
LingsFinerThings.esm
FO3 Wanderers Edition - DLC Point Lookout.esp
FO3 Wanderers Edition - DLC Mothership Zeta.esp
FO3 Wanderers Edition - DLC Broken Steel.esp
FO3 Wanderers Edition - DLC Anchorage.esp
FO3 Wanderers Edition - DLC The Pitt.esp
FO3 Wanderers Edition - Main File.esp
FO3 Wanderers Edition - Optional Restore Tracers.esp
FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp
Lings Finer Things.esp
Mart's Mutant Mod - Natural Selection.esp
Mart's Mutant Mod - Tougher Traders.esp
Mart's Mutant Mod - Zones Respawn.esp
Mart's Mutant Mod - DC Interiors.esp
Blackened FWE + MMM.esp
LingsPrettyThings.esp
LingsPrettyThings-BrokenSteel.esp
Merged Patch.esp
LingsPrettyThings - FWE + MMM + DLCs.esp

Total active plugins: 32
Total plugins: 33

 

 

Thanks for any feedback / suggestions.

ReD

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Your FWE plugins are not in the correct order. Go back to the mod page and read the load order template and correct yours. Use only one Optional Restore Tracers, not both.

 

MMM - Natural Selection, Zones Respawn and Tougher Traders can be disabled and uninstalled. They are included in FWE.

 

Did you start the game to make sure it will run or did you just add mods, hoping for the best?

 

See: http://forums.nexusmods.com/index.php?/topic/652876-fallout-3-modding-and-you/

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Thanks for the quick reply M48A5,

 

I'll remove those MMM files you mentioned, and never even noticed the double up on ORT, even though I checked my load order many times. Proof that an outside set of eyes do see straighter.

 

I've been trying so hard not to stuff up as I go, and doing things slowly, and I probably should have taken a break sooner, I spent 3+ straight hours just getting to where I am, straight after work no less.

 

And yeah, I run the game, Lings is present, both hair and clothes, went to TP tower to check, also I killed a wild boar from MMM just outside the vault, and I get many notifications on start up (using a save game file to test) that relate to the mods I've installed so far (FWE I think from memory).

 

The only problem I've run into so far is a freeze glitch, but hoping when I get around to the win7 patch that will help.

 

Many thanks M48A5.

 

EDIT : Point 10 on the link, that was me when I stopped, not that anything didn't seem to be working, just I was done, needed a time out. :sleep:

Edited by ReDragon1976
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Hi again all,

 

So I've changed my mind on a few mods, and this is my new load order atm,

 

Basically deceided to try Project Beauty instead of Lings, but it doesn't seem to have made any difference. My PC has new hairstyles, but all the NPC's are still Vanilla, both hair and face IMO from memory. I've done a complete re-install, and still nothing.

 

Does it look like I've done something wrong from the load order I've posted below?

 

Fallout3.esm
Anchorage.esm
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
Project Beauty.esm
CRAFT.esm
CALIBR.esm
DCInteriors_ComboEdition.esm
FO3 Wanderers Edition - Main File.esm
Mart's Mutant Mod.esm
DarNifiedUIF3.esp
Project Beauty- Broken Steel.esp
Project Beauty- Point Lookout.esp
FO3 Wanderers Edition - Main File.esp
FO3 Wanderers Edition - DLC Anchorage.esp
FO3 Wanderers Edition - DLC The Pitt.esp
FO3 Wanderers Edition - DLC Broken Steel.esp
FO3 Wanderers Edition - DLC Point Lookout.esp
FO3 Wanderers Edition - DLC Mothership Zeta.esp
FO3 Wanderers Edition - Optional Restore Tracers.esp
Blackened FWE + MMM + Project Beauty.esp
Mart's Mutant Mod - DC Interiors.esp
Mart's Mutant Mod - Project Beauty.esp
Merged Patch.esp

Total active plugins: 26
Total plugins: 27


Thanks for any advice anyone can give

 

ReD

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Mart's Mutant Mod - Project Beauty.esp is unnecessary and overwriting the changes made by Blackened FWE + MMM + Project Beauty.esp. It should be disabled and uninstalled.

 

When you have done that, toggle Archive Invalidation and make a new merged patch.

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