Samwrly Posted November 7, 2015 Share Posted November 7, 2015 I have a request for two separate weapon categories.I was wondering (if it's not too big of an issue) if before the game and all the mods came that it be easier to have two weapon categories instead of one. I know it's a little weird, some playthroughs I like to have only energy weapons and the other anything that falls under 'guns's. I feel that it would make it a little easier to find what you are looking for when you're rp as a certain character.Sure you could just look up 'energy', 'plasma', 'laser', etc. but then you'd search for a little longer than necessary to find what you are looking for. I hope I'm not telling anyone how to run the site, It's just a little idea that came in my head and I was hoping to get some input. So people of the Nexus what do you think? Link to comment Share on other sites More sharing options...
Vagrant0 Posted November 7, 2015 Share Posted November 7, 2015 Added new tags insteadWeapons - ComponentsWeapons - ConventionalWeapons - EnergyWeapons - ExplosiveWeapons - Melee Added them for FO3, FO:NV, and FO4. Tags are something to allow filtering within a category to narrow the scope of what is displayed. Link to comment Share on other sites More sharing options...
billyro Posted November 7, 2015 Share Posted November 7, 2015 :thumbsup: I like it! Link to comment Share on other sites More sharing options...
Samwrly Posted November 7, 2015 Author Share Posted November 7, 2015 Thank you so much! This is a much greater idea than what I had. Link to comment Share on other sites More sharing options...
Vagrant0 Posted November 7, 2015 Share Posted November 7, 2015 Let me know if there are any more tag or category additions that make sense to add now, before mods start appearing. Link to comment Share on other sites More sharing options...
AsheraX Posted November 7, 2015 Share Posted November 7, 2015 In that case, I'd suggest adding tags for some the 3-10 most popular bodymods that are more than X months old once the modders released them. Maybe "free wildcard tags" for some known popular modders, like Dimon and Caliente. For Skyrim, it can be a pain sorting through all the armor mods with sometimes very vague reference to what bodymods are required. Or, they do conveniently put it in the title, but the title gets way too long for "latest files" to display it correctly, and the reference falls off the screen anyway. And if you do miss the reference, hope that they set it up correctly for the downloader to give a warning. Ideally, all bodymods would be compatible with one another, but ah well. Giving them tags would be better than nothing.. Missuse of tags (some kids will probably throw every tag from the book on a mod, even if it requires only one and won't work for the rest) can be dealt with in many ways, ranging from tag-correction to deletion. Link to comment Share on other sites More sharing options...
Uzibeatle Posted November 7, 2015 Share Posted November 7, 2015 (edited) I eyeballed cata Let me know if there are any more tag or category additions that make sense to add now, before mods start appearing. I eyeballed category section and was thinking perhaps aCrafting -Cooking - Food / Edibles section could be useful. I might have missed if that was already in the list . Edit. I missed this was in list already Items - Food/Drinks/Chems/etc I suppose it would be redundent. Edited November 7, 2015 by Uzibeatle Link to comment Share on other sites More sharing options...
Vagrant0 Posted November 7, 2015 Share Posted November 7, 2015 In that case, I'd suggest adding tags for some the 3-10 most popular bodymods that are more than X months old once the modders released them. Maybe "free wildcard tags" for some known popular modders, like Dimon and Caliente. For Skyrim, it can be a pain sorting through all the armor mods with sometimes very vague reference to what bodymods are required. Or, they do conveniently put it in the title, but the title gets way too long for "latest files" to display it correctly, and the reference falls off the screen anyway. And if you do miss the reference, hope that they set it up correctly for the downloader to give a warning. Ideally, all bodymods would be compatible with one another, but ah well. Giving them tags would be better than nothing.. Missuse of tags (some kids will probably throw every tag from the book on a mod, even if it requires only one and won't work for the rest) can be dealt with in many ways, ranging from tag-correction to deletion.The difficulty there is in knowing what body mods will have any sort of support before those body mods already have a dozen or so mods that are not likely to be updated. We can't add categories per-emtively for something like otherwise some people would attempt to exploit the system to get more publicity. Meanwhile not all mods allow tagging by users, so unless this is enabled, it requires the mod author to be around to approve them. I agree it is a mess, but the only way to solve it is to be psychic, or risk having dozens of non-useful tags floating around. Link to comment Share on other sites More sharing options...
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