dasdasdasda Posted November 11, 2015 Share Posted November 11, 2015 (edited) Hey Modders, I recently found myself fast-traveling like crazy between all my settlements to findthe specific item i was looking for in one of my workshops. I'd like a mod that removesthis awkward self-created fetch quest by synchronizing all of my workshop inventoriesinto one simple workshop. (god that sounded like a loan commercial) TL;DRI basically want to turn all workshops/workbenches into one of these: http://minecraft.gamepedia.com/Ender_Chest#Usageso i can just use them as a bank from anywhere I can find one. Edited November 11, 2015 by dasdasdasda Link to comment Share on other sites More sharing options...
Ozisl Posted November 11, 2015 Share Posted November 11, 2015 +1. No, +26. Inventory management sucks enough. Link to comment Share on other sites More sharing options...
redmurder1 Posted November 11, 2015 Share Posted November 11, 2015 There is a perk in the charisma tree that does this already Link to comment Share on other sites More sharing options...
Ozisl Posted November 11, 2015 Share Posted November 11, 2015 There is a perk in the charisma tree that does this alreadyThat makes little sense. I suppose the best compromise would be something significantly difficult but attainable early that you can build that would link up storage. Link to comment Share on other sites More sharing options...
dasdasdasda Posted November 11, 2015 Author Share Posted November 11, 2015 (edited) There is a perk in the charisma tree that does this alreadyThat makes little sense. I suppose the best compromise would be something significantly difficult but attainable early that you can build that would link up storage. I found the perk you were talking about: Local Leader. I disagree with the choice to make this a perk however, I think there that it should have just been that way from the beginningsince you get two just by following the early story quests. The best compromise I think would be to make it an earlier perk if possible. Edited November 11, 2015 by dasdasdasda Link to comment Share on other sites More sharing options...
Kahizo Posted November 15, 2015 Share Posted November 15, 2015 (edited) local leader does not provide this benefit, Rank 1 : Allows you to create trade routesRank 2 : Allows you to build shops Please believe this " Enderchest mod " Edited November 15, 2015 by Kahizo Link to comment Share on other sites More sharing options...
HoryKnur666 Posted January 15, 2016 Share Posted January 15, 2016 So there is some mode like this ? Link to comment Share on other sites More sharing options...
ahrimon1017 Posted January 15, 2016 Share Posted January 15, 2016 Supply lines share your junk, food, water, and building materials between settlements. I believe the OP is asking for it to also share weapons, armor, etc between settlements. I'd happily through a third point into local leader for that. Link to comment Share on other sites More sharing options...
gyashaa Posted January 15, 2016 Share Posted January 15, 2016 local leader does not provide this benefit, Rank 1 : Allows you to create trade routesCreating a trade route does the exact thing that is requested here. It connects the workshops of 2 settlements so all the items from both will show up in either one. Also, you don't have to connect all settlements to each other to gain the benefit. Example: If Sanctuary is connected to Red Rocket and Red Rocket is connected to Greygarden, Greygarden will in-turn be connected to Sanctuary as well. (without having to make another trade route) Link to comment Share on other sites More sharing options...
AtmaDarkwolf Posted January 15, 2016 Share Posted January 15, 2016 (edited) its not. What OP asked is for example, he finds a spiffy legendary faceexploder of mighty ballbashing, and he deposits it into the workbench at graygarden, but he FORGOT where he was when he deposited it, then he had to spend the better part of a ingame week searching all workbenches for it. What he is asking is a 'chest' that uses the 'resource pool' (IE does what trade route does for BUILDING, IE can deposit / withdraw from ANYWHERE a 'portable hole' box is built. Its not apparently unless you actually try to WITHDRAW something from a 'trade linked' settlement. Go try it when u get a chance, go to any settlement u hardly visited and look at whats actually INSIDE the workbench(Don't go by the values you see when in build menu, actually go to the workbench and hit R to transfer, and look at whats at 'THAT' location) Edited January 15, 2016 by AtmaDarkwolf Link to comment Share on other sites More sharing options...
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