SMB92 Posted November 13, 2015 Share Posted November 13, 2015 I just noticed this rather large INI located in the data folder. I couldnt load any new textures unless this file was edited and not the ones in Documents folder.Is this file new with the update? It has an absolute buttload of settings in it. EDIT2: WHAT IS THIS SETTING:[bethesda.net]sBethesdaEAISecretKey=4c70bd64a8bc5b0ab2e273d2c8ffaafcc5186e0c41fd417231685f39500aac892683b31abb13baef54af57653c2465034205ce087d4119c1d36baff802b1ecafiBethesdaEAIProductID=2sBethesdaEAIURL=http://dev-usl.ei.bethesda.net:80sHydraStudioKey=c0bfe6d800734ecfbd50cc2f980ccb7bsHydraStudioURL=https://bgs-api-studio.bethesda.agoragames.comsBethesdaAccountKey=hXyytIxVKuz5EN9uSpLLEnhSsOAOuMS0wgECB8tUhoX6rnXKV9F4Kt8hG5CSHJfsBethesdaAccountURL=https://staging-api-accounts.bethesda.agoragames.combEnableAnalytics=0bEnablePlatform=0 EDIT: Here are the contents of the file. Not to be confused with "Falloutperfs" folder, this "fallout.ini" is in the data folder. Again I do not know the origin of this file, whether it is part of the beta or whatever, but as stated above, it appears to override the INIs located in the my games folder. Some of the settings appear to represent higher quality options not seen in the Ultra version, however the ones I have tried crash the game (maybe the resources are not included?). Anyhow this is a HUGE file with tonnes of settings relating to everything from what I can see. Apparently the game is set to iNumThreads=4 but is able to have 32 max job threads at Ultra. For now I recommend leaving these settings alone for anything over 4 cores, however you might try upping them with a 4 core HT enabled CPU to see if you gain any FPS. I don't have a quad to test this so all I can do right now is use logic from prior experience for most of these settings. I just wish Skyrim had one of these :wink: [HAVOK]iNumThreads=7bUseCastFromOffset=1fUnsupportCastLength=1.0000fUnsupportedGravMult=4.0000bUseUnsupportedCast=1fInAirFallingCharGravityMult=1.8500bUseCharRBExtrapolation=1bshowDisabledAsserts=0bHavokDebug=1bRegisterAllVDBViewers=0fStepHeightModifier=0.5000fGoodPosCastCheckDepth=0.1000fGoodPosCheckDepth=0.1000bUseCharacterRB=1bAllowCharacterBumper=1fCharControllerWarpDistSqr=6000000.0000fMaxRandomDelay=-1.0000fMaxWindActionTimingDifference=0.8000bFindContactPointsOnAdd=0bEnableContactCaching=1bUseWorldLock=1bDebugMultithreaded=0bEnableThreadSafetyChecks=0fHavokWindMultiplier=1500.0000bDisablePlayerCollision=0fJumpAnimDelay=0.7500bForceJumpingFromGraph=0fQuadrupedPitchMult=5.7000bUseCustomCCShapes=1fCameraCasterFadeSittingRadius=45.0000fWaterGravityFactor=0.1000fFloatingObjectBobbingForceMultiplier=0.1000fFloatingObjectStartBobAtSubmergedPercent=0.2500fFloatingObjectClampOffsetForceDistanceFromCenter=0.1000fFloatingObjectFlattenedPrecisionMod=0.0100fTriggerEventDelayMS=500.0000fTrapHitEventDelayMS=500.0000bDisableHavokAsserts=0fDefaultWaterfallCurrentVelocity=6.0000bPreventHavokAddAll=0bPreventHavokAddClutter=0iNumCellWorldExtents=128fCreatedScrapplePhysicsRadius=64.0000iEntityBatchRemoveRate=100fMaxPickTimeDebugVATS=0.6000fMaxPickTimeDebug=0.0600fMaxPickTimeVATS=0.0300fMaxPickTime=0.0030bAddBipedWhenKeyframed=0fMoveLimitMass=95.0000[saveGame]iWarningMinimumDiskSpaceSize=26214400fSaveGameFadeInDuration=-1.0000bUseAsyncDownload=0bDownloadOldSaves=1sSaveGameGameVersionOutdated=This save game was created on a later version of Fallout 4. Please download any updates.iAutoSaveCount=3bDisableAutoSave=0bDisplayMissingContentDialogue=1bConvertNonUtilitySaves=0bCopyLoadGameToHostOrMemStick=0bCopySaveGameToHostOrMemStick=0bOutputSaveGameScreenshot=0bAllowProfileTransfer=0iSaveGameBackupCount=1sSaveGameSafeMarkerID=1DC0AbAllowScriptedForceSave=1bAllowScriptedAutosave=1bUseSaveGameHistory=0[Display]fHUDQuadsOffset=10.0000bDoHUDQuadsMerge=1bDoHUDQuads=1fSunShadowUpdateTime=1.0000fSunUpdateThreshold=0.5000bCompileOnRender=1bSimpleLighting=0iMaxNumberOfCubemapsPerFrame=42fPipboyScreenRefractionStrength_PowerArmor=0.0000fPipboyScreenGlassDepth_PowerArmor=0.0000iRenderPassCacheSize=5120fTAAPostOverlay=0.2100fTAAPostSharpen=0.2100fTAAHighFreq=0.8000fTAALowFreq=0.5000fTAASharpen=1.0000fSAOBias=0.6000fSAORadius=108.2000fSAOIntensity=7.1000bUseAsyncComputeAO=0fAOBlurSigma=1.5000fAORadius=20.0000fAOLightingStrength=1.0000bHDRinCS=0fPipboyScreenRefractionStrength=0.0700fPipboyScreenGlassDepth=0.4000bUseAutoDynamicResolution=0bZPrePass=1bUsePreCulledObjects=1bMeshCombinerMaterialComparison=0fDefaultFOV=80.0000fMipBias=0.0000bDoTestHDR=0iTrilinearThreshold=3bImageSpaceEffects=1bDo30VFog=1fMeshLODFadeTime=1.0000iDebugTextLeftRightOffset=10iDebugTextTopBottomOffset=20iUseDXDeviceDebug=0bForceAllRenderTarget=1iLocation Y=0iLocation X=0bEnableCameraCache=1bAsyncResourceCopies=0strShaderIDNetworkPath=\\bgs\F4\xferbShaderCache=0iAutoViewMinDistance=2000iAutoViewHiFrameRate=40iAutoViewLowFrameRate=20bAutoViewDistance=0fDefault1stPersonFOV=80.0000fDefaultWorldFOV=70.0000fNear1stPersonDistance=1.0000fNearDistance=15.0000fNoLODFarDistancePct=1.0000fNoLODFarDistanceMax=10240.0000fNoLODFarDistanceMin=100.0000sLoadScreenLUT=Textures\Effects\LUTs\LoadingMenuColorLUT.ddsfLowHealthIModStrengthMax=1.5000fLowHealthIModStrengthMin=0.8000fLowHealthIModInterval=2.0000bLowHealthIModEnabled=1fFXPickMaxDistance=1000.0000bActorSelfShadowing=0bScreenshotToClipboard=0bScreenshotToFile=1sScreenShotBaseName=ScreenShotbLoadMarkers=1bShowMarkers=0fScopeScissorAmount=0.3000bUseSunbeams=0bMergeInstancingOnAllCombinedMeshes=0bAllowMergeInstancing=1bMultiThreadedRenderingUNP=1bMultiThreadedAccumulation=1bDynamicObjectQueryManager=1bMultiThreadedRenderingPPLD=0bMultiThreadedRenderingPPM=0bMultiThreadedRenderingFWD=0bMultiThreadedRenderingDFL=0bMultiThreadedRendering=0sHideTexturePath=iDebugTextSubPage=0sDebugText=VATSbMainRenderInDeferredContext=0bPauseMenuDrawOptimization=1fPipboyScreenEmitIntensityPA=3.0000fPipboyScreenEmitIntensity=1.2500fPipboyScreenDiffuseIntensityPA=1.0000fPipboyScreenDiffuseIntensity=0.1500bDisableLandTextureLoad=0fLinePrimitiveWidth=8.0000fDecalLOD0=800.0000fDecalLifetime=30.0000[imagespace]fRenderDepthMaxDepth=10000.0000iRadialBlurLevel=0bDoRadialBlur=1fLensFlareFalloffRange=256.0000bShouldUseDialogueImageSpace=1[General]bAllowResourceReloading=1bWarnOnMaterialCollisions=0bDisableComputeShaderOnCombinations=0fAccurateOcclusionThreshold=768.0000bDoMultithreadedVisQuery=1fPreVisCameraBufferSize=16.0000bPreCulledObjectsEnabled=1iIntroSequencePriority=3iPreloadSizeLimitDefault=26214400iPreloadSizeLimit=419430400bPreloadIntroSequence=1fBendableSplineSegmentLengthPct=0.0400fBendableSplineSagPct=1.4000bCullingBatch=0fBSTaskTime=2.0000bForbidNifErrorMarkers=0bUseDebugGamepad=0fMinPlayerMoveToDistForLoadScreen=128.0000sMenuNewGameSoundFile=Sound\FX\UI\UI_Start_01.wavsGamerIconTextureName=BGSUserIconbEnableMainMenuBink=1uMainMenuDelayBeforeAllowSkip=5000uMainMenuMusicAttnmB=300uMainMenuMusicFadeTimeMS=1500sMainMenuMusic=\Data\Music\Special\MUS_MainTheme.xwmbPlayMainMenuMusic=1sCharGenQuest=0001ED86bDebugSpectatorThreats=0bRunMiddleLowLevelProcess=1bTaskletActorSceneGraphUpdates=1bParallelAnimUpdate=0fProcessListsUpdateHighFrameRate=30.0000fProcessListsUpdateLowFrameRate=20.0000fProcessListsUpdateTimeMin=0.5000fProcessListsUpdateTimeMax=2.0000iLowProcessingMilliseconds=2fPlayerBulletAutoAimControllerOffset=200.0000bShowGunTarget=0fEncumberedReminderTimer=30.0000bBorderRegionsEnabled=1fTooCloseToBorderDistance=1024.0000bPreloadLinkedAreas=0fTeleportPreloadDistance=4096.0000fBetaDeferredKillTimer=15.0000bUseMovementBlockedPackage=0bDisableAllGore=0bTrackAllDeaths=0fPlayerFlyingMountBaseTargetSpeed=700.0000fElevatorFadeStartTime=4.0000bDegradeDetachedTextures=1fTextureUpgradeDisabledMinSpeed=600.0000iTextureUpgradeDistance1=1200iTextureUpgradeDistance0=600iTextureDegradeDistance1=1500iTextureDegradeDistance0=800bForceUpdateDiffuseOnly=1fUpdateTextureTime=1.5000iNumBitsForFullySeen=248uiMemoryLevelNumPasses=3uiMemoryLevelBufferSize=10485760uiMemoryLevelIdleCritical=26214400uiMemoryLevelIdle=104857600uiMemoryLevelLoading=419430400bShowCheckMemoryOutput=0fPlayerFlyMountMinSpeed=0.4000iPlayerFlyMountHighQueuedRefCount=200bUsePlayerFlyMountSpeedScale=1iPreloadPlayerFlyMountPathCellsMax=6iPreloadPlayerFlyMountPathCellsGridSize=3bPreloadPlayerFlyMountPathCells=1fPlayerFlyMountCellUpdateCustomGridCenterSpeed=600.0000bUsePlayerFlyMountCellUpdateCustomGridCenter=1bUsePlayerFlyMountCellNextCellQueue=1bUsePlayerFlyMountCellUpdateLogic=1bPreCullActors=1bUseHardDriveCache=0bEnableBoundingVolumeOcclusion=1bDisplayBoundingVolumes=0uESMPageCacheMaxPageCount=5000bUseThreadedMorpher=0bUseThreadedParticleSystem=0bUseThreadedTempEffects=1bChangeTimeMultSlowly=1iFPSClamp=0bRunVTuneTest=0sStartingConsoleCommand=sStartingCellY=sStartingCellX=sStartingWorld=sStartingCell=bEnableFileStreamer=1sTestFile10=sTestFile9=sTestFile8=sTestFile7=sTestFile6=sTestFile5=sTestFile4=sTestFile3=sTestFile2=sTestFile1=Fallout4.ESMsUnessentialFileCacheList=sEssentialFileCacheList=bEnableFileCaching=0bCRTMemoryChecks=0bPauseOnAltTab=1bAlwaysActive=0fTaskQueueBudgetMS=5.0000bAllowTextureFallback=1iMaxJobThreads=32fVegetationCollisionActorBaseInfluence=1.5000fVegetationCollisionPAMultiplier=0.5000fVegetationCollisionRunningAttenuation=0.2000fMaxActorVegetationCollisionDistance=1500.0000bLaunchVisibilityQueriesInPlayerUpdate=1uMovieFadeGameAudioMS=4000fChancesToPlayAlternateIntro=0.2000sIntroMovie=sIntroSequence=GameIntro_V3_B.bk2fRadioPathSearchFailTimeMult=4.0000uMaxRadioPathSearchesPerFrame=1fRadioMinSignalLevel=0.0500fRadioStaleLocInterval=1.0000fRadioRadiusCheckInterval=0.5000fRadioPathSearchInterval=5.0000bMultiThreadMovement=1fCloakEffectUpdateInterval=0.5000bInstallMenuLoadVideoAsync=0uInstallMenuPlayVideoDelay=30sStreamInstallVideoPlayList=STRENGTH.bk2;PERCEPTION.bk2;ENDURANCE.bk2;CHARISMA.bk2;INTELLIGENCE.bk2;AGILITY.bk2;LUCK.bk2uScreenshotFastDelayTimer=200uScreenshotSlowDelayTimer=5000uMenuPreESMAttenmB=1000sMenuFocusSoundFile=Sound\FX\UI\General\UI_General_Focus.wavsMenuCancelSoundFile=Sound\FX\UI\General\UI_General_Cancel.wavsMenuOKSoundFile=Sound\FX\UI\General\UI_General_OK.wavsValidNameCharsFile=Interface/FontConfig.txtfLoadGameFadeSecs=1.0000fSecsBeforeIdle=120.0000fStoryTellerQuestFindTime=2.0000iUpdateDetectionsAllowedPerFrame=100iEnumRefsAllowedPerFrame=1bFacegenDisableMorphs=0bUseEyeEnvMapping=1bDisableCustomFaceGeneration=0bUseFaceGenPreprocessedHeads=1bHealthRegenFromRacePlayerOnly=1bUseSeparatePlayerAddressTitle=0bDisableGearedUp=1fDefaultNPCWeightMax=25.0000fDefaultNPCWeightMin=25.0000bWarnWhenReplacingInvalidHeadParts=0bCheckCellOffsetsOnInit=0bExternalLODDataFiles=1bDisableLargeRefs=1iPrefetchCellBufferSize=65536bLeveledCreaturesAreMarkers=1fPrimitiveAlphaMultiplier=2.0000fPrimitiveAlphaDecalVolume=0.2000uDefaultCombinedObjectLevelsZ=4uDefaultCombinedObjectLevelsXY=2bDefaultCOCPlacement=0fSmallObjectSize=100.0000fFlickeringLightDistance=1024.0000bUseMultibounds=1bAllowPluginPreCalcDataWipe=1bUseCombinedObjects=1bWarnFinishedCombinationNoCell=0fNormalDoorFadeSecs=0.4000fNormalDoorFadeWait=0.0100fAutoDoorFadeSecs=0.5000bUseLooseScalingFiles=0bCalculateArmorMeshAndTextureFileCounts=1bCombineStaticCollectionArtOnClone=1bMergeHavokShape=1bUsePreCreatedSCOL=1fDefaultSplineFlexibility=0.0000fDefaultSplineWindSensibility=0.0000fDefaultSplineColorB=0.1000fDefaultSplineColorG=0.1000fDefaultSplineColorR=0.1000bDebugDismemberments=0bQueueCellAttachDetach=1bReconstructIDTags=0bKeepILStringBlocksLoaded=1bKeepDLStringBlocksLoaded=0bUseOptimizedTextureLoading=1bWarnOnMissingFileEntry=0bBackgroundLoadVMData=1bFixAIPackagesOnLoad=0fAutoCloseDelay=0.5000bAnimateDoorPhysics=0iESMFileStreamerPriority=1bEnableFileStreamerForESM=1fMasterFilePreLoadMB=40.0000bKeepPluginWhenMerging=0bCreate Maps Enable=0sLocalSavePath=Saves\sLocalMasterPath=Data\bDisableDuplicateReferenceCheck=1iLargeIntRefCount=1000bOnlyQueueCellsWhenRefsLoaded=0bAllowClearOldestBufferedExterior=1bUseMenuLoadCellPreload=1bCommitTexturesOnMenuLoad=0bUseMenuLoadThreadPrefs=1uiWaitCellReadyTime=5000uiCellFrameCaptureMinTime=25000sLanguage=enbQueueWarnings=0bCheckPurgedTextureList=0bShowLoadingAreaMessage=0bMinimizeCachedExteriors=0iNumHWThreads=4uExterior Cell Buffer=47uInterior Cell Buffer=3bPreemptivelyUnloadCells=0bAllowTransitionCells=1bRenamePropertiesOnMaterialSwap=0bWarnOnRemoveInvalidMod=0[Pipboy]fPAEffectColorB=0.4100fPAEffectColorG=0.8200fPAEffectColorR=1.0000fPipboyEffectColorSaturationMesh=0.6500fPipboyEffectColorSaturationOnLight=0.3900bPipboyEffectColorOnLight=1fRadioStationChaseSpeed=1.0000fRadioStaticBurstFreq=0.0500fPipboyMouseAdjust=0.1000fPipboyMouseRotateSpeed=0.0001uPipboyConstraintHeight_PowerArmor=380uPipboyConstraintWidth_PowerArmor=555uPipboyConstraintTLY_PowerArmor=160uPipboyConstraintTLX_PowerArmor=160uPipboyConstraintHeight=510uPipboyConstraintWidth=725uPipboyConstraintTLY=95uPipboyConstraintTLX=75fPipboyVerticalHoldCount=3.0000fPipboyVerticalHoldRate=8.0000fPipboyShudderDuration=16.0000fPipboyShudderIntensity=0.2000fPipboyVerticalScanDelayMax=10.0000fPipboyVerticalScanDelayMin=3.0000fPipboyVerticalScanRate=0.5000fPipboyFlickerDurationMax=0.6000fPipboyFlickerDurationMin=0.1000fPipboyFlickerDelayMax=25.0000fPipboyFlickerDelayMin=15.0000fPipboyFlickerBrightness=-0.1000fPipboyFlickerFrequency=22.0000fPipboyPulseRate=0.5000fPipboyPulseIntensity=0.5000fPipboySmallBurstFadeRate=2.0000fPipboySmallBurstIntensity=0.2500fPipboyLargeBurstFadeRate=4.0000fPipboyLargeBurstIntensity=1.0000bPipboyDisableFX=0fPipboyRotateSpeed=0.5000fPipboyRotateFollowSpeed=1.1000fScanlineFrequency=200.0000fPipboyLoopFadeTimeSeconds=0.5000fGamepadCursorSpeed=500.0000bTEMPGridRowsByLevel=0fPipboyGridZoomWheelSpeed=2.0000fPipboyGridZoomSpeed=2.0000fPipboyGridMoveSpeed=600.0000[VATS]fModMenuEffectScanlineFrequency=180.0000fVatsEffectScanlineFrequency=180.0000fVATSRangedLongDistance=2500.0000fVATSRangedPercentMin=50.0000fVATSRangedTargetLowLevelMult=0.3000fVATSRangedPercentTargetNoThreat=10.0000fVATSRangedPercentSneakKill=20.0000fVATSRangedLowHealthPercent=5.0000fVATSReloadMinTimeMult=0.6600fVATSSightedEnterSec=0.5000fVATSProjectileHide3DAngleDeg=20.0000fVATSProjectileMissLimitDeg=5.0000fVATSAttackTimeSecMin=0.3000bVatsDebug=0fVATSCastingAfterKillDelay=1.2000fVATSKillMoveEnd=4.0000fVatsLightColorB=0.7000fVatsLightColorG=0.7000fVatsLightColorR=0.7000fVATSLightElevation=100.0000fVATSLightDistance=100.0000fVATSLightAngle=0.0000fVATSLightLevelMax=400.0000fVATSLightLevelMin=-100.0000bVATSCriticalDeathPlayback=0bVATSPlayerDeath=1bVATSRangedSelective=1bVATSIgnoreProjectileTest=0bVATSAllowNoKill=0bVATSMultipleCombatants=0bVATSForceRanged=0bVATSDisable=1fVATSPathGenTimeMax=1.0000bVATSSmartCameraCheckDebug=0fVATSPotentialTargetRaycastDist=3500.0000fVATSPlayerCachedNavmeshLocationMaxDistance=100.0000fVATSInitialTargetAngleWeight=10.0000fVATSPartSelectDistanceWeight=0.3000fVATSThumbstickSelectionAnglePower=1.8000fVATSThumbstickSelectionAngle=80.0000fVATSInputFreeLookDelay=0.5000fVATSFreeLookFOVPercent=0.6000fVATSTargetUpdateSec=1.0000fVATSOffscreenPartFocusDelay=1.5000bVATSMovementEvents=0fVATSOcclusionQueryIssueSec=0.5000fVATSPartChanceUpdateSec=2.0000fVATSLongBurstFakeShotFreq=0.5000uVATSNumAutoMeleeHits=7uVATSNumLongBurstShots=10uVATSNumAutoShots=3fVATSTargetSelectSec=0.5000fVATSExitSec=0.0000fVATSEnterSec=0.0000fVATSWaitIntroDelay=0.1000fVATSWaitWeaponSightedRelease=0.5000fVATSLookAtExtentSpring=10.0000fVATSLookAtPositionSpring=10.0000fVATSRotationSpring=120.0000fVATSFOVSpring=50.0000fVATSTargetSelectMinFOVDegrees=5.0000fVATSTargetSelectBorder=30.0000fVatsEffectVerticalScanDelayMax=5.0000fVatsEffectVerticalScanDelayMin=1.0000fVatsEffectVerticalScanRate=0.5000fVatsEffectFlickerDurationMax=0.6000fVatsEffectFlickerDurationMin=0.1000fVatsEffectFlickerDelayMax=15.0000fVatsEffectFlickerDelayMin=5.0000fVatsEffectFlickerBrightness=-0.1000fVatsEffectFlickerFrequency=22.0000fVatsEffectPulseRate=0.5000fVatsEffectPulseIntensity=0.5000fVatsEffectBurstFadeRate=5.0000fVatsEffectBurstIntensity=1.5000[sslr]fWaterBlurRatio=0.9000bSSLRMipmapGeneration=1fSSLRRayStepScale=5.0000fSSLRVerticalStretchingPower=1.0000fSSLRVerticalAlignmentPower=2.0000fSSLRVerticalBlurPower=10.0000fSSLREdgeFadeFactor=0.2000fSSLRAngleThreshold=0.2000fSSLRBlendingPower=1.0000fSSLRIntensity=1.0000[MAIN]fDensityDistModifier=0.0890fMaxSplashSize=8.0000fMinSplashSize=3.0000uRainSplashBufferSize=16uMaxRainSplashPerFrame=32bRainSplash=0fDefaultLandscape_WetnessControl_Metalness=0.3500fDefaultLandscape_WetnessControl_FresnelPower=0.6500fDefaultLandscape_WetnessControl_EnvMapScale=1.5000fDefaultLandscape_WetnessControl_SpecMin=0.3000fDefaultLandscape_WetnessControl_SpecPowerScale=2.7500fDefaultLandscape_WetnessControl_SpecScale=0.5000bDefaultLandscape_WetnessControl_UseScreenSpaceReflections=1fMaxBoneSpeedBeforeDefaultStiffness=50.0000sControlsRemapFile=ControlMap_Custom.txtbShowCrewOnMainMenu=1uPAEmergencyLIghtBlinkTimer=1000fLowPerfCombatantVoiceDistance=1000.0000fDirectionDeadZone=0.0250fPipboyLightShadowDepthBias=8.0000fSecondsToBlendOut1stPersonRotationOffset=0.6000fIronSightsFOVRotateMult=1.0000iMaxQuestObjectives=3000iDetectionHighNumPicks=40sSaveGameFaceScreenshotName=BGSSaveLoadHeader_FaceScreenshotsSaveGameScreenshotName=BGSSaveLoadHeader_ScreenshotfVertibirdAvoidNodeSpacing=80.0000fVertibirdAvoidNodeSize=185.0000fPipboyItemRotateSpeed=0.5000iPipboyColorB=23iPipboyColorG=255iPipboyColorR=20bUseWaterHDR=1fFollowingCompanionPreferredWarpDistance=400.0000fFollowingCompanionFailsAtDistanceRatio=2.0000uFollowingCompanionFailsBeforeWarpAttempt=20fQuestScriptDelayTime=5.0000bPrimitivesOn=0bSkipFurnitureMarkerVisualization=0fThirdPersonTransitionExtraAngularSpeed=90.0000bEnableLipLookup=1[sSSSS]fSSSSS1stPersonDepthMultiplier=9.0000fSSSSSDepthCorrection=2.5000fSSSSSPower=4.0000[interface]fCharGenBoneTintScanTime=1.0000sCharGenBoneTintScanTexture=Effects/Gradients/CGScanGrad.ddssCharGenBoneTintMaskTexture=Interface/CharacterGen/SelectionTest_d.ddsbWriteTranslationFile=0bScaleformLargeCacheModeAllowed=1fGamepadCursorDeadzone=0.0700iGamepadCursorMouseOverride=1fGamepadCursorSpeed=1400.0000fSafeZoneYWide16x10=36.0000fSafeZoneXWide16x10=64.0000fSafeZoneYWide=36.0000fSafeZoneXWide=64.0000fSafeZoneY=15.0000fSafeZoneX=15.0000bFileUncacheOnMenuOpen=0fDebugFontSize=13.0000fLockpickLightDimmerValue=1.7500fLockpickLightRadius=400.0000fLockpickLightDiffuseColorB=0.8300fLockpickLightDiffuseColorG=0.9500fLockpickLightDiffuseColorR=0.9800fLockpickLightZ=100.0000fLockpickLightY=1000.0000fLockpickLightX=100.0000fUIRaceSexLight2DimmerValue=1.7500fUIRaceSexLight2Radius=1400.0000fUIRaceSexLight2DiffuseColorB=0.8300fUIRaceSexLight2DiffuseColorG=0.9500fUIRaceSexLight2DiffuseColorR=0.9800fUIRaceSexLight2Z=60.5000fUIRaceSexLight2Y=150.0000fUIRaceSexLight2X=0.5000fUIRaceSexLightDimmerValue=0.6500fUIRaceSexLightRadius=1400.0000fUIRaceSexLightDiffuseColorB=0.8300fUIRaceSexLightDiffuseColorG=0.9500fUIRaceSexLightDiffuseColorR=0.9800fUIRaceSexLightZ=60.5000fUIRaceSexLightY=600.0000fUIRaceSexLightX=0.5000fBackgroundScreenLight3DimmerValue=0.1000fBackgroundScreenLight3Radius=1024.0000fBackgroundScreenLight3DiffuseColorB=1.0000fBackgroundScreenLight3DiffuseColorG=1.0000fBackgroundScreenLight3DiffuseColorR=1.0000fBackgroundScreenLight3Z=-96.0000fBackgroundScreenLight3Y=-160.0000fBackgroundScreenLight3X=128.0000fBackgroundScreenLight2DimmerValue=3.0000fBackgroundScreenLight2Radius=1024.0000fBackgroundScreenLight2DiffuseColorB=0.8000fBackgroundScreenLight2DiffuseColorG=0.8100fBackgroundScreenLight2DiffuseColorR=0.7000fBackgroundScreenLight2Z=160.0000fBackgroundScreenLight2Y=96.0000fBackgroundScreenLight2X=160.0000fBackgroundScreenLightDimmerValue=1.6000fBackgroundScreenLightRadius=1500.0000fBackgroundScreenLightDiffuseColorB=0.8200fBackgroundScreenLightDiffuseColorG=0.9600fBackgroundScreenLightDiffuseColorR=0.9600fBackgroundScreenLightZ=128.0000fBackgroundScreenLightY=-160.0000fBackgroundScreenLightX=-160.0000fBookLight2DimmerValue=1.0000fBookLight2Radius=400.0000fBookLight2DiffuseColorB=0.8300fBookLight2DiffuseColorG=0.9500fBookLight2DiffuseColorR=0.9800fBookLight2Z=10.0000fBookLight2Y=75.0000fBookLight2X=10.0000fBookLightDimmerValue=1.7500fBookLightRadius=400.0000fBookLightDiffuseColorB=0.8300fBookLightDiffuseColorG=0.9500fBookLightDiffuseColorR=0.9800fBookLightZ=100.0000fBookLightY=350.0000fBookLightX=100.0000bShowTutorials=1fMaxSubtitleDistance=1500.0000iDefaultWaitHours=1fLockpickingBrightness=2.5000fLockpickMenuLightRadius=480.0000fLockpickMenuLightDiffuseZ=0.9000fLockpickMenuLightDiffuseY=0.9840fLockpickMenuLightDiffuseX=0.9500fLockpickMenuLightPosZ=100.0000fLockpickMenuLightPosY=-25.0000fLockpickMenuLightPosX=30.0000fUnlockDoorDelay=1.5000fLockRotCenterOffsetZ=1.4000fLockRotCenterOffsetX=-0.2000fLockCenterOffset=1.3000fLockPositionZ=1.0000fLockPositionYWide=70.0000fLockPositionY=-10.0000fLockPositionX=0.0000fLockMaxAngle=90.0000fLockRotationSpeed=80.0000fPickMouseRotationSpeed=15.0000fPickRotationSpeed=400.0000bDefRenderLoadingMenu=1fLoadingMenuSceneLight3SpotFOV=10.0000fLoadingMenuSceneLight3DimmerValue=1.2000fLoadingMenuSceneLight3Radius=5000.0000fLoadingMenuSceneLight3DiffuseColorB=0.7400fLoadingMenuSceneLight3DiffuseColorG=0.8200fLoadingMenuSceneLight3DiffuseColorR=0.8000fLoadingMenuSceneLight3Z=220.0000fLoadingMenuSceneLight3Y=-800.0000fLoadingMenuSceneLight3X=400.0000fLoadingMenuSceneLight2SpotFOV=10.0000fLoadingMenuSceneLight2DimmerValue=12.0000fLoadingMenuSceneLight2Radius=4000.0000fLoadingMenuSceneLight2DiffuseColorB=0.7400fLoadingMenuSceneLight2DiffuseColorG=0.7800fLoadingMenuSceneLight2DiffuseColorR=0.6400fLoadingMenuSceneLight2Z=1700.0000fLoadingMenuSceneLight2Y=2400.0000fLoadingMenuSceneLight2X=1450.0000fLoadingMenuSceneLightSpotFOV=10.0000fLoadingMenuSceneLightDimmerValue=8.5000fLoadingMenuSceneLightRadius=5000.0000fLoadingMenuSceneLightDiffuseColorB=0.9000fLoadingMenuSceneLightDiffuseColorG=1.0000fLoadingMenuSceneLightDiffuseColorR=1.0000fLoadingMenuSceneLightZ=1500.0000fLoadingMenuSceneLightY=1000.0000fLoadingMenuSceneLightX=-1800.0000fLoadingModel_MaxScreenThresholdX=0.8500fLoadingModel_MinScreenThresholdX=0.1500fLoadingModel_TriggerRepeatRate=0.0167fLoadingModel_ThumbstickAxisMin=0.3500fLoadingModel_MinZoomDistance=-1.0000fLoadingModel_MaxZoomDistance=1.0000bLoadingMo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.0000fQuadraticValue=16.0000fLinearValue=3.0000uQuadraticMethod=2uLinearMethod=1bUseQuadratic=1bUseLinear=0bUseConstant=0[Dismemberment]bDisplayCutPlanes=0iNumSteps=8[screenSplatter]bBloodSplatterEnabled=1[GeneralWarnings]sGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.sMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.[LANGUAGE]sSysUtil_GameContentInstalling=No Default string. Must be loaded from INIFilesSysUtil_NPDRMInstalling=No Default string. Must be loaded from INIFilesSysUtil_AwardsUpdating=No Default string. Must be loaded from INIFilesSysUtil_AwardsConfiguring=No Default string. Must be loaded from INIFilesSysUtil_AwardsReinstalling=No Default string. Must be loaded from INIFilesSysUtil_AwardsInstalling=No Default string. Must be loaded from INIFilesSysUtil_AwardsLoading=No Default string. Must be loaded from INIFilesSysUtil_DirtyDisc=No Default string. Must be loaded from INIFilesSysUtil_DiscEject=No Default string. Must be loaded from INIFilesSysUtil_SaveDataOwnershipWarning=No Default string. Must be loaded from INIFilesSysUtil_SaveDataInsufficientSpace=No Default string. Must be loaded from INIFilesSysUtil_SaveDataCreateNew=No Default string. Must be loaded from INIFilesSysUtil_GameDataCorrupt=No Default string. Must be loaded from INIFilesSysUtil_GameDataInsufficientSpace=No Default string. Must be loaded from INIFilesSysUtil_AutoSaveWarning=No Default string. Must be loaded from INIFilesSysUtil_Retry=No Default string. Must be loaded from INIFilesFailureMessage=Something is broken[breakables]fBreakableFXStopTimeSec=1.0000fBreakableFXExpireTimeSec=2.5000 NOTES: buseWaterHiRes crashes the game.bCompileOnRender is an interesting setting, I wonder what happens if you separate papyrus from the frame time? If that is indeed what it doesbuseSunbeams is set to 0 by default. No idea if this affects Godrays?bUseHardDriveCache is 0 by default, some users may benefit from this being 1 as seen in Skyrim and for logical reasons I need not explain These settings are as default, curious if there is problems threading the morpher and particles, but otherwise set to 1 if you feel the need.bUseThreadedMorpher=0bUseThreadedParticleSystem=0bUseThreadedTempEffects=1 bAllowTextureFallback=1 - No idea what this does, but I wonder if it has anything to do with getting textures like the trailers... 28GB seems like something is being hidden from us... Looking for more. sIntroSequence=GameIntro_V3_B.bk2 - delete the video name to avoid intro videos.sStreamInstallVideoPlayList=STRENGTH.bk2;PERCEPTION.bk2;ENDURANCE.bk2;CHARISMA.bk2;INTELLIGENCE.bk2;AGILITY.bk2;LUCK.bk2 - seems you can add videos to the startup with this setting. uExterior Cell Buffer=47uInterior Cell Buffer=3Interesting values for these settings. Im interested to see the math for this, 47 is a prime number. None of the typical settings for this are here, but these new ones are interesting:[TerrainManager]fLODLandSpecScale=0.0600fLODLandSpecPower=0.2200fFadeSeconds=1.0000bEnableCrossfading=1bKeepLowDetailTerrain=1fCameraAboveMaxHeightThreshold=2048.0000bDisplayCloudLOD=1bUseNewTerrainSystem=1uDistantTreeBlockCacheSizePerCell=1 Under [water}, these reflection settings are off. Resolutions for ripples/wading can be chaged here too, but a lot of these settings crash my game. trying to find culprit of this crashing, I suspect water has some performance killing things here. bReflectSky=0bReflectLODTrees=0bReflectLODObjects=0bReflectLODLand=0 Settings for loading loose files. I wonder if one could add their own folder and have any mod load files from their own loose archive rather than ever having to override a single file? That would be great. Obviously won't work for replacing vanilla assets but you get the idea.sResourceDataDirsFinal=STRINGS\, TEXTURES\,sResourcePrefixList=TEXTURES\, MESHES\, FACEGEN\, INTERFACE\ , MUSIC\, SOUND\, SCRIPTS\, MAXHEIGHTS\, VIS\, GRASS\, STRINGS\, MATERIALS\, LODSETTINGS\, MISC\, SHADERSFX\, PROGRAMS\ Link to comment Share on other sites More sharing options...
plaxeko Posted November 13, 2015 Share Posted November 13, 2015 Hmm. Can't wait to look at it when I get home. Where is it located in the file structure? Link to comment Share on other sites More sharing options...
KarnBishop Posted November 14, 2015 Share Posted November 14, 2015 (edited) Hmm. Can't wait to look at it when I get home. Where is it located in the file structure? Ignore him, dudes trolling no such file exists in the data folder. Ok so op is likely not trolling however this file just doesn't exist in my fallout 4 folder and i see no option for beta settings for fo4 yet the file clearly exists, maybe they flagged certain accounts to get beta stuff or something. Edited November 14, 2015 by KarnBishop Link to comment Share on other sites More sharing options...
Aibal Posted November 14, 2015 Share Posted November 14, 2015 Hmm. Can't wait to look at it when I get home. Where is it located in the file structure? Ignore him, dudes trolling no such file exists in the data folder. He's not actually...lol Fallout4Prefs.ini file is in \Steam\steamapps\common\Fallout 4\Fallout4 Link to comment Share on other sites More sharing options...
Grasmann Posted November 14, 2015 Share Posted November 14, 2015 (edited) Do all the people who have that file use the beta version of Fallout 4?Maybe the file is there only temporarily while the version is a beta.It's possible that the file won't be used anymore in the next regular update. EDIT:How do you get the beta version of the game via steam btw? Edited November 14, 2015 by Grasmann Link to comment Share on other sites More sharing options...
SMB92 Posted November 14, 2015 Author Share Posted November 14, 2015 Hmm. Can't wait to look at it when I get home. Where is it located in the file structure? Ignore him, dudes trolling no such file exists in the data folder.Calling me a troll eh? Known for the opposite actually. Ill post the INI when i get home in 2 hours. It is in the data folder with the bsas, not in them. I dont know if it is part of the beta, i did not opt for the beta but instead it just told me there was an update, i assume the beta because of the file size being 59.9mb. I also wmailed Bethesda about a few things, maybe they gave it to me via steam? Lol that is farfetched but hey, nobody knows this file. One setting in it crashes my game, bUseWaterHiRes which is 0 by default, 1 makes me crash loading the save. Link to comment Share on other sites More sharing options...
SMB92 Posted November 14, 2015 Author Share Posted November 14, 2015 Contents of the file is posted in the OP. So as can be seen, I am not a troll XD Link to comment Share on other sites More sharing options...
KarnBishop Posted November 14, 2015 Share Posted November 14, 2015 (edited) Hmm. Can't wait to look at it when I get home. Where is it located in the file structure? Ignore him, dudes trolling no such file exists in the data folder. He's not actually...lol Fallout4Prefs.ini file is in \Steam\steamapps\common\Fallout 4\Fallout4 Really? that file absolutely does not exist for me :/ why do i not have it? Still not seeing it, i see no reason why you would make up an entire data folder though. Edited November 14, 2015 by KarnBishop Link to comment Share on other sites More sharing options...
SMB92 Posted November 14, 2015 Author Share Posted November 14, 2015 At this stage I don't know enough to say what should and shouldn't be there, or how to make them appear. I am super happy to see this many settings, but we need more advanced users like FOSE team members to decode some of the settings. One thing though, I wonder of you can configure this INI like you would an ENB, given all the new settings and deferred rendering. Seems there is enough settings, but I don't know much about GFX settings, only things that are hardware related are my kettle of fish. Remember, this is NOT the FaloutPrefs file you see in thier, this file is actually in the DATA folder and it's called Fallout.ini. Link to comment Share on other sites More sharing options...
KarnBishop Posted November 14, 2015 Share Posted November 14, 2015 (edited) At this stage I don't know enough to say what should and shouldn't be there, or how to make them appear. I am super happy to see this many settings, but we need more advanced users like FOSE team members to decode some of the settings. One thing though, I wonder of you can configure this INI like you would an ENB, given all the new settings and deferred rendering. Seems there is enough settings, but I don't know much about GFX settings, only things that are hardware related are my kettle of fish. Remember, this is NOT the FaloutPrefs file you see in thier, this file is actually in the DATA folder and it's called Fallout.ini. Do you have some sort of beta settings for steam? i honestly do not see this file where you say it should be, only thing that comes close is the falloutpref ini file with no other files ending in .ini existing anywhere at any level of the data folder. edit: the file you posted seems to reference horse based commands and skyrim meshes within it, so if this is a test file they left behind a ton of old skyrim related stuff which while sloppy is possible given they built it from skyrim. edit2:The file also references another file in relation to control remapping here is the line below sControlsRemapFile=ControlMap_Custom.txtDoes this file also exist for you? and if so what is inside? Edited November 14, 2015 by KarnBishop Link to comment Share on other sites More sharing options...
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