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telemutant

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Personally I'm not seeing what's so immersive about being able to see your legs or feet, etc. in "fp" view...first off it has to change the way the camera moves so you can actually look straight down to begin with(currently not possible with vanilla camera, you can tell that just from trying to place things by drawing them towards your character, you can only bring them so far in). Second, isn't the point of "fp" to see the world around you through the "eyes" of your character, as in you are in the world(hmm, guess I need to get a 360 degree surround screen setup, oh wait, that's what VR does).

 

How is that sleeping mod for Skyrim immersive, just how does seeing myself sleep(when I'm the one that's supposed to be asleep in the first place) make it more immersive?

oh you poor poor soul, to live a life where you cant see your olwn legs when you look down, your own body, what a horrid existance to be so obease that anything below the waist is fantasy to you. But my friend i assure you for 99.999999% of the population when we look down we can see our own feet, it really helps putting on shoes, but I can't really blame you if your so obease all you see is rolls of fat and forgot what the wonders of feet actually were. You poor soul.

 

Funny, either you're trolling or you missed the part where I mentioned the CAMERA VIEW needs to be fixed so that you can look straight down(it does NOT currently allow for that level of viewing, at least in placement mode, personally don't look straight down when doing anything else, though I have looked down from the tops of some of the buildings, still not looking at a straight 90 degree angle though, and yes, you are looking down at a 90 degree angle to be able to see your legs and your feet, which I can do in RL, but not in this GAME, in which the angle is closer to 80 degrees without any peripheral vision[of which there is left/right peripheral and up/down peripheral]).

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  • 2 months later...
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  • 3 weeks later...

Okay seriously. What is so hard about making this type of mod that it's taken more than A YEAR and SEVERAL ITERATIONS OF F4SE to NOT make.

Is it really THAT complicated??

I am very sad that NO enhanced first person mod for Fallout 4 yet exists. I recognize that modders have lives, work for free, and don't owe us anything. I just can't believe a mod like this is that hard to make, or would take this long. I feel like empty promises were made, and for that I am upset.

Edited by princeforte
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Okay seriously. What is so hard about making this type of mod that it's taken more than A YEAR and SEVERAL ITERATIONS OF F4SE to NOT make.

 

Is it really THAT complicated??

 

I am very sad that NO enhanced first person mod for Fallout 4 yet exists. I recognize that modders have lives, work for free, and don't owe us anything. I just can't believe a mod like this is that hard to make, or would take this long. I feel like empty promises were made, and for that I am upset.

The reason that a fully functioning mod like this hasn't appeared yet is because it's not as easy as you seem to think it is to make.

Complaining about it isn't helpful, especially when it's in relation to something that is given to you for free.

So who exactly made you a promise that they would make this kind of mod? Your just gonna have to be patient, and bear in mind that a number of modders who could make this are either busy porting older mods of theirs to Skyrim SE or working on other mods.

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Is it really THAT complicated??

 

Well apparently it's complicated enough to stop you from having a go...

 

For those wondering, the enhanced camera worked in FO3 and NV by reducing the player's head down to an incredibly small size - while in first person, do tfc 1, then look at your character's neck - it appears pinched because if you go in close enough, you can actually see your head reduced to an extremely small size.

 

If it were that easy for FO4 it'd probably be already done by now...and it hasn't, so that also answers your question.

 

Just remember that the enhanced camera mod wasn't released till around 4 years after the release of New Vegas...Fallout 4's only been around for a year.

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Is it really THAT complicated??

Â

Well apparently it's complicated enough to stop you from having a go...

Â

For those wondering, the enhanced camera worked in FO3 and NV by reducing the player's head down to an incredibly small size - while in first person, do tfc 1, then look at your character's neck - it appears pinched because if you go in close enough, you can actually see your head reduced to an extremely small size.

Â

If it were that easy for FO4 it'd probably be already done by now...and it hasn't, so that also answers your question.

Â

Just remember that the enhanced camera mod wasn't released till around 4 years after the release of New Vegas...Fallout 4's only been around for a year.

Would that mean it also had the third person animations?

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  • 3 months later...

I'm thinking... Equippable mask/Headgear/Doohickey that covers your heads textures with a transparent texture paired with Simple First Personish Camera, with even more finely tuned camera position settings. Dooable?

​EDIT: Yeah no, I did not Think all the way there.

Edited by Wladir
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