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Companion's Rescue Mission Bug: Captors attack Captive


IronDusk33

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I appear to have found a very distracting bug with the Rescue Mission radiant quest for the companions. Where, upon entering the dungeon where the captive citizen is held, either the captive or the captors begin attacking the other. I have encountered this on two different games with similar mod lists, but I haven't found which one it is. I think either Requiem or the Immersive Citizens: AI Overhaul are responsible, but I haven't managed to test it, and these are difficult mods to test.

 

Any help would be appreciated.

 

Here is my full plugin list:

 

 

Skyrim.esm
Update.esm
Unofficial Skyrim Patch.esp
Dawnguard.esm
Unofficial Dawnguard Patch.esp
HearthFires.esm
Unofficial Hearthfire Patch.esp
Dragonborn.esm
Unofficial Dragonborn Patch.esp
Lanterns Of Skyrim - All In One - Main.esm
daymoyl.esm
notice board.esp
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
Unofficial High Resolution Patch.esp
WetandCold.esp
XPMSE.esp
SMIM-DungeonsCliffsIceSkirts.esp
dD - Realistic Ragdoll Force - Reduced.esp
HitStop.esp
EnhancedLightsandFX.esp
WondersofWeather.esp
Hothtrooper44_Armor_Ecksstra.esp
Dual Wield Parrying_SKSE.esp
SkyUI.esp
Order My Items.esp
ELFX - Dragonborn.esp
Fantasy Soundtrack Project - Combat.esp
SkyRealism - Capacity and Carry Weight.esp
ImportantInformationOverhaul.esp
Fantasy Soundtrack Project.esp
Footprints.esp
SkyRealism - Encumbrance.esp
iHUD.esp
Requiem.esp
ELFX - Dawnguard.esp
RealisticNightsDG.esp
AOS.esp
dD - Enhanced Blood Main.esp
AOS2_WetandCold Patch.esp
AOS2_EBT Patch.esp
Prometheus_No_snow_Under_the_roof.esp
Better Dynamic Snow.esp
Prometheus_NSUTR BDS Patch.esp
NRM Dragonborn - Requiem Patch.esp
Requiem - USKP + UDGP.esp
Alternate Start - Live Another Life.esp
Immersive Citizens - AI Overhaul.esp
RaceMenu.esp
RaceMenuPlugin.esp
RealisticNightsDB.esp
SMIM-DragonbornTernFix.esp
TKDodge.esp
TKRecoil.esp
Complete Crafting Overhaul_Remade.esp
Book Covers Skyrim.esp
Immersive Jewelry.esp
RealisticNights.esp
Cloaks - Dawnguard.esp
SkyrimCoinReplacerRedux.esp
SCRR Coin Weight.esp
ArcheryDummyXP.esp
Hothtrooper44_ArmorCompilation.esp
Requiem - Immersive Armors.esp
Skyrim Immersive Creatures.esp
Skyrim Immersive Creatures - DLC2.esp
dD-DG-DB-Immersive Creatures EBT Patch.esp
NewNPCOverhaul.esp
Rebirth Monster.esp
Revenge of the Enemies - Vanilla Outfits.esp
Immersive Weapons.esp
Requiem - Audio Overhaul for Skyrim.esp
AOS2_Requiem Patch.esp
aMidianborn_Skyforge_Weapons.esp
Requiem - Immersive Weapons.esp
UniqueWeaponsRedone.esp
Unique Uniques.esp
Requiem - Unique Uniques - AOS.esp
Populated Cities Towns Villages.esp
AOS2_Unique Uniques Patch.esp
JK's Winterhold.esp
Cloaks.esp
Cloaks - USKP Patch.esp
SoSFC.esp
1nivWICCloaks.esp
SoSFC Cloaks.esp
SMIM-FarmhouseFlickeringFix.esp
Requiem - Hearthfire.esp
JaxonzNameGen.esp
LootandDegradation.esp
dovahkiinrelax.esp
Religion.esp
ImmersiveFP.esp
PrinceandPauper.esp
CommonClothes.esp
ItemsofLore.esp
Chesko_Frostfall.esp
AlternativeCraftingSystem.esp
The Graves of Falkreath.esp
WetandCold - Ashes.esp
MainMenu.esp
Requiem - CCOR Patch.esp
Requiem - Revenge of the Enemies - SIC.esp
GoToBed.esp
ESFCompanions.esp
ELFXEnhancer.esp
NPCComments.esp
Immersive Citizens - ELFXEnhancer patch.esp
NotSoFast-MainQuest.esp
RealisticNeedsandDiseases.esp
RND_Requiem-Patch.esp
LootLists.esp
LootLists Patch.esp
TES5edit Patch.esp
Requiem for the Indifferent.esp
DynDOLOD.esp
Warburg's 3D Paper World Map - Texture 1.esp
warburg's 3d paper world map - dawnguard.esp
Warburg's 3D Paper World Map - Dragonborn.esp

 

 

Edited by IronDusk33
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Oh I've had that happen and I don't use either one of the mods you mentioned. Pretty certain it boils down to the faction settings on all the NPCs involved. Bethesda in their infinite wisdom didn't adjust faction relationships during this short quest because there could be worse side effects (i.e. the captive fighting against you because you attacked the captor).

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