Rimrald Posted November 17, 2015 Share Posted November 17, 2015 Ok, so i've been modding for a bit and just jumped into texturing for the hell of it. Now for my question, is it possible to have more than one texture for the same item, so that when the items are generated in the world, they vary and have the possibility to spawn the different patterns.ie having different patterns on a tshirt instead of just one, like having a flames shirt and a american flag shirt but on the same model? Link to comment Share on other sites More sharing options...
Deleted1205226User Posted November 17, 2015 Share Posted November 17, 2015 Yes, you can have several textures for one item via Texture Sets. But I don't know if you can make the game use them dynamically in a simple way, I believe it involves at least to create them in geck and probably integrate them in Form List, but I'm guessing here. I'd be interested to see a more authorized answer. Link to comment Share on other sites More sharing options...
Rimrald Posted November 17, 2015 Author Share Posted November 17, 2015 Well thank you, but yea no geck yet so any work around? Link to comment Share on other sites More sharing options...
Deleted1205226User Posted November 17, 2015 Share Posted November 17, 2015 Oh! If you're speaking FO4 then I surely don't know.. I was about FO3, sorry. Link to comment Share on other sites More sharing options...
Rimrald Posted November 17, 2015 Author Share Posted November 17, 2015 No worries! Link to comment Share on other sites More sharing options...
Jokerine Posted November 17, 2015 Share Posted November 17, 2015 I am getting annoyed at so many people posting threads and requests all over (not just here, but reddit too) without tagging their posts as FO4 or FO3 or NV. Rawr :pinch: Link to comment Share on other sites More sharing options...
Aikospacerogue Posted November 17, 2015 Share Posted November 17, 2015 As far as I know, no beth game has code that picks entirely unique and random texture for 1 item. However I have seen some indicators in the ghoul files regarding colors, their clothes look like its a random pick on a gradient card. Thats only color tho. The usual way is to give the item a unique ID (new item) and use that in the CK/GECK, but you'll have to wait for the GECK to be released for that. Link to comment Share on other sites More sharing options...
Recommended Posts