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Hoping for a mod that delays or stops container respawns.


neiljwd

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I went back to concord and was suprised to find a very kind, insanely generous and rich individual had completely restocked EVERY container in the place with valuable weapons, chems, ammo, treats etc.

 

No-way in hell this would happen in a desperate survival wasteland. Is it possible/anyone willing to make it show a cells containers never/or very long respawn? I can see that people might re-occupy an area, but I don't buy them just haphazardly scattering value items throughout it.

 

Edit: Additionally, there's the problem that when a cell resets, it resets nearly everything, take for example the satellite dish location near sanctuary, if you visit there after 2 weeks, and go to the Intel room, your character states -hmm need a terminal to open this"- then proceeds to open it with the intel key you looted last time you were here... ofc you can then explore deeper, and find a second intel key.. Dumb.

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This happens after 2 ingame weeks. By default timescale 20, every 1 second real time is 20 seconds(or minutes????) ingame. Changing the Timescale value to... longer... will prevent this, but it will also make days/nights longer. You can actually set the timescale to say example... nvm maths is hard. But alot of people use timescale 6. There is a mod that does this, but on initial use you have to set the timescale 6 and save a game for it to stick.

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I can see that people might re-occupy an area, but I don't buy them just haphazardy scattering value items throughout it.

If that didn't happened, you will run out of ammo, caps, junk and stuff.

 

Yes, yes I would. That's what I want, a more survival based "realistic" wasteland.

 

Additionally, there's the problem that When a cell resets, it resets nearly everything, take for example the satellite dish location near sanctuary, if you visit there after 2 weeks, and go to the Intel room, your character states -hmm need a terminal to open this"- then proceeds to open it with the intel key you looted last time you were here... ofc you can then explore deeper, and find a second intel key.. Dumb.

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Yes, yes I would. That's what I want, a more survival based "realistic" wasteland.

Play metro then, it a 10/10 game and seems to fit you more.

 

Fo4 was not made for realistic survival gameplay sadly for the hardcore crowds. Beth games were never that anyways. Try next year when the mod tools come out and mods of that aspect come out.

 

 

, it resets nearly everything, take for example the satellite dish location near sanctuary, if you visit there after 2 weeks, and go to the Intel room, your character states -hmm need a terminal to open this"- then proceeds to open it with the intel key you looted last time you were here... ofc you can then explore deeper, and find a second intel key.. Dumb.

Dumb how? The whole place resets, that normal since it not on a spawn. If it was on one, sneaky charming champs and gals won't be able to pick the key up at all.

 

Needless to say, don't pick up the second key.

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