Tefle Huden Posted April 16, 2007 Share Posted April 16, 2007 I do alot of building mods and am working on a rather large mod for some time now. Although I have ran into an area when I get down to Terrain editing. At points of the map it will not let me edit a region, or it edits it then you see a line space inbetween Cell structures. is there a way I can get to the next cell to continue editing. I have reloaded in the other cell, and it seemingly does nothing. Im sure this has been asked somewhere before, but I cannot seem to find it. Also, when editing a mountian side, mainily in the Jerrel Mnts, I find that in CS there is no issue, but when I load the game, it looks like where I have flattened out some of the land, there is an graphics gltich that looks like snow is over ( Solid white box), I have an X800 256mg, I have had no issues with this on any other spots just in the snow regions. Is there a way I can fix this. Any information on how I can do this without scrapping my mod would be appricated. -Tefle Huden Link to comment Share on other sites More sharing options...
Vagrant0 Posted April 16, 2007 Share Posted April 16, 2007 I do alot of building mods and am working on a rather large mod for some time now. Although I have ran into an area when I get down to Terrain editing. At points of the map it will not let me edit a region, or it edits it then you see a line space inbetween Cell structures. is there a way I can get to the next cell to continue editing. I have reloaded in the other cell, and it seemingly does nothing. Im sure this has been asked somewhere before, but I cannot seem to find it. Also, when editing a mountian side, mainily in the Jerrel Mnts, I find that in CS there is no issue, but when I load the game, it looks like where I have flattened out some of the land, there is an graphics gltich that looks like snow is over ( Solid white box), I have an X800 256mg, I have had no issues with this on any other spots just in the snow regions. Is there a way I can fix this. Any information on how I can do this without scrapping my mod would be appricated. -Tefle HudenWhat do you mean edit a region?Are you doing this in 1.2 or 1.1, from what I understand terrain editing in 1.2 is filled with bugs and errors. Link to comment Share on other sites More sharing options...
21603 Posted April 16, 2007 Share Posted April 16, 2007 What do you mean edit a region?Are you doing this in 1.2 or 1.1, from what I understand terrain editing in 1.2 is filled with bugs and errors. What's vulking new :dry: Tefle Huden: Could you take a screenshot of the "error" you're getting? I think I know what it is you're saying, but not one hundred percent sure. Link to comment Share on other sites More sharing options...
elpiggo Posted April 16, 2007 Share Posted April 16, 2007 I think he means texturing. Ok, if that's the case, heres the solution: Press 'i'. You will see four boxes with names of textures in them. The lines you are getting are quadrant borders, not cell borders. There is a limit of seven textures per quad, so unless you change it, you can't do any more. If there is a quad with seven textures, you'll need to make some space. Find some similar textures, like 'wetsand01' and 'wetsand02'. Right click on one of them, click on replace, and select the other similar texture from that list. You have now made some room for your own texture. Hope that helped :D Link to comment Share on other sites More sharing options...
21603 Posted April 16, 2007 Share Posted April 16, 2007 I think he means texturing. Ok, if that's the case, heres the solution: There is a limit of seven textures per quad It's actually nine textures. Link to comment Share on other sites More sharing options...
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