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21603

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  1. I think I found the mod I was looking for, but I'm having trouble finding a custom body texture for it. The mod is the Dagi-Raht Khajiit race. The texture I wanted comes up in this image. http://i.imgur.com/7o1dA.gif I'm pretty sure it's the same race mod, but that texture is not one of the original mod authors options.
  2. What's happened to 4096 See Through Nocturnal Robes that were hosted on the Nexus a few days ago? Link is dead.
  3. Keep in mind too that the TESV.exe doesn't need Steam open to run. I'm guessing someone stuffed up and only linked the launcher to Steam not the actual game executable. Yay for those that hate on Steam I guess.
  4. Yep, and instead of just selling what's in the chest she sells all of her own personal items along with them.
  5. I made a new shop owner for Chorrol and set up the house/store with everything I wanted her to own and all the items I want her to sell, but when I finished setting up the vendor chest with all the items and checked the store in-game, she's selling absolutely everything in the building. I've set her up to sell only the items I want through the AI menu and all the items I want to sell are in the vendor chest. The cell belongs to her and so do all the items. I can't figure out what I've done wrong, other than assigning ownership to all the items in the building, including the items I want her to sell, but even before I did that she was still selling everything. I followed the tutorial at the Construction Set Wiki and also looked at a few shops in the CS.
  6. What I should have made the topic title was "Oblivion City Gates Completely Vanish after MQ." The gates aren't open obviously, they're gone. No rubble, destroyed buildings, or gate spikes to be seen. It's like they were never even there. EDIT: Sorry about the double post.
  7. What I should have made the topic title was "Oblivion City Gates Completely Vanish after MQ." The gates aren't open obviously, they're gone. No rubble, destroyed buildings, or gate spikes to be seen. It's like they were never even there.
  8. I just completed the main quest after closing all the Oblivion gates at each city and everything, but now that I've finished the games story all the gates that were open near each city have completely vanished. It's like they were never even there. Is this some mod that does this because it seems too precise to be a bug.
  9. I thought I might convert a few vanilla armours from the Exnem body to HGEC using Max and all was going well, but I ran into a snag when I hit the bottom of the tutorial and it called for a specific Blender script to be run to re-weight to mesh. I tried searching for tutorials specifically for Max to convert Amour and also to re-weight meshes, but I found only one reference to a tutorial by Vagrant which is host by and apparently dead site. The link for Vagrant's tutorial goes to a 404 error. Vagrant Tutorial The tutorial I was following was called Exnemizing Meshes: Part 1 - 4 Does anyone have a living link to the Vagrant tutorial or know of another way of convert meshes in Max?
  10. Just wondering if I can force the Construction Set to load mesh replacers like potion bottles and other various things. I added a whole bunch of potions to a store, but in the CS the bottles are default. When I go into the game I see the replaced bottles and they're all over the place and up in the air. Is there a setting in the .ini for this sort of thing?
  11. I want to replace most of the animations in the game with better ones, but I can't find a mod that seems to do what I want. I'm not really into anything like the DMC animations and Animation Replacer Pack by reso is insanely confusing to install. I'd like animations to work best for both sexes because the ones I'm using now seem to be made for female characters, but it also replaces them for all characters not just the PC. :wallbash:
  12. I'm looking for a mod that allows you to keep your bow on your back while you have a sword equipped on you side. Is it even possible for this to be done though?
  13. I would like to know what mod this outfit is from: http://www.tessource.net/images/share/265094-1187668285-TESSource.jpg
  14. It's actually the other way round. PC users got the console port.
  15. Your post falls upon deaf, umm... eyes here unfortunately and somewhat over at the official forums. As for physics capes and clothing, I've been told it's impossible because of engine limitations. Apparently it had the capability for much more advanced bodies and clothes, but was removed (not sure if it's at all true, can anyone clarify).
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