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Imperial Legionnaire


toan450

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That's easy. Find the topic, and at the conditions make a new condition. Search for GetEquipped, and find the armor you want at the function parameters. Then the value should be == 1 for when the player can select the topic. If you want, you could make a new line for the topic with the same condition but then with '== 0' and let the npc say 'Wear your armor, then we will talk!' for example.

 

Make sure you tick the 'Run On Target' box or it'll check the npc instead of the player for the armor.

 

Thank you for that answer. I thought that was how to do it, I tried it once w/o Run On Target and got frustrated...so I started a huge insane war between some dead guys, ogres, and the legion. Gooooood tiiiiiimes, gooooooooood tiiiiiiiiiiiiimes. Anywho, as soon as Gafgar gets me the dialogue, I can proceed what with the questerizing. I'm about 1/2 way through #2.

 

Good day.

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Awsome, I was wondering when someone would make this. One of the biggest dissapointments of Oblivion was that you could not join the Legions (and you'd think they would be recruiting too with all the daedra running around).
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Do you mean 1.2 CS?

 

Yes, I believe I do...I don't see a reason not to download the newest Oblivion patch, as it is official, fixes the SI form ID bug, some other things...and OBSE works with it. I don't endorse patches that make more bugs than they solve...so download the unofficial oblivion patch/shivering isles if you have it. But back to the CS...OMG I hate it when it crashes! I had added like half a dungeon and it went "...blablaElderScrollsbla CS has encountered a problem. Microsoft doesn't care, so don't tell them." TWICE!

 

Grr...the life of a modder is hard.

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I'm pretty sure there's an 'autosave every x minutes' option, somewhere...

 

There is, under preferences, but before it will work, you need to create a new folder, Oblivion/data/autosave, otherwise it just comes up with more errors.

 

Also, for some obscure reason it saves it as autosave.bak, you need to rename it to .esp before it will work.

 

Anyway, good luck with the mod, and if you need any help, I'd be happy to do a few of the interiors for you :)

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That's why i'm not using autosave, though now that I know how I will. Thanks again everyone for your support with this.

 

Terminator, would you mind finishing an interior for me? I'll attach the mod as it is. What I'm going for is a pretty straightforward sorta dungeon/obstacle course thing. No treasure or anything, just some NPC's (skeletons and xxILTrainOpponent, I believe) Do whatever you want with this cell, I really am short on ideas, and don't bother doing the entrance/exit doors. The cell name begins with 1xx...something. It's the only one with that prefix.

 

Thank you all and good day! :)

 

 

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