NexusFiles Posted November 29, 2015 Share Posted November 29, 2015 I prefer the short scope crosshair over the "T" crosshair for the medium. Anyway to switch it through FO4Edit? Link to comment Share on other sites More sharing options...
worcsdesign Posted November 29, 2015 Share Posted November 29, 2015 I have yet to try FO4Edit but it's not possible via editing the .swf (as far as i've tried so far) i've got a sick night vision texture just sitting here for when it's moddable! Link to comment Share on other sites More sharing options...
noahdvs Posted November 30, 2015 Share Posted November 30, 2015 (edited) You can use a program like JPEXS Free Flash Decompiler, but editing shapes isn't exactly easy or intuitive. The shapes are vector graphics, not bit maps. You may simply be able to edit the code of the sprites so that they use different shapes. Edited November 30, 2015 by noahdvs Link to comment Share on other sites More sharing options...
worcsdesign Posted November 30, 2015 Share Posted November 30, 2015 You can use a program like JPEXS Free Flash Decompiler, but editing shapes isn't exactly easy or intuitive. The shapes are vector graphics, not bit maps. You may simply be able to edit the code of the sprites so that they use different shapes.But can you replace them with bitmaps though? Link to comment Share on other sites More sharing options...
noahdvs Posted November 30, 2015 Share Posted November 30, 2015 (edited) You can use a program like JPEXS Free Flash Decompiler, but editing shapes isn't exactly easy or intuitive. The shapes are vector graphics, not bit maps. You may simply be able to edit the code of the sprites so that they use different shapes.But can you replace them with bitmaps though?I'm not completely sure, but I doubt it. Vector graphics are great for making a GUI look the same at multiple resolutions. I just wish I knew of an easier way to mod them. If they were SVGs, I could just make new scopes in Inkscape. Edited November 30, 2015 by noahdvs Link to comment Share on other sites More sharing options...
noahdvs Posted November 30, 2015 Share Posted November 30, 2015 Never mind, I'm dumb. You can export everything using that program and then edit the vector graphics with your own tools. I assume you can recompile everything just fine, but I haven't tested it. Link to comment Share on other sites More sharing options...
NexusFiles Posted November 30, 2015 Author Share Posted November 30, 2015 You can use a program like JPEXS Free Flash Decompiler, but editing shapes isn't exactly easy or intuitive. The shapes are vector graphics, not bit maps. You may simply be able to edit the code of the sprites so that they use different shapes. Yeah, I just want to "copy" the sprite over, not do anything fancy (yet). Do you know where that line is in FO4Edit? Link to comment Share on other sites More sharing options...
noahdvs Posted November 30, 2015 Share Posted November 30, 2015 You can use a program like JPEXS Free Flash Decompiler, but editing shapes isn't exactly easy or intuitive. The shapes are vector graphics, not bit maps. You may simply be able to edit the code of the sprites so that they use different shapes. Yeah, I just want to "copy" the sprite over, not do anything fancy (yet). Do you know where that line is in FO4Edit?It's in the swf, not FO4Edit. Use the program I mentioned. Link to comment Share on other sites More sharing options...
NexusFiles Posted November 30, 2015 Author Share Posted November 30, 2015 You can use a program like JPEXS Free Flash Decompiler, but editing shapes isn't exactly easy or intuitive. The shapes are vector graphics, not bit maps. You may simply be able to edit the code of the sprites so that they use different shapes. Yeah, I just want to "copy" the sprite over, not do anything fancy (yet). Do you know where that line is in FO4Edit?It's in the swf, not FO4Edit. Use the program I mentioned. I'll check it out, thanks. Link to comment Share on other sites More sharing options...
necrotoxxin Posted December 4, 2015 Share Posted December 4, 2015 (edited) u can indeed swap crosshairs in scopes..extract scopemenu.swf from the interface.ba2 file located in fallout4/data folder using bae tool... use jpexs editor to edit the scopemenu.swf file..look through the shapes find the crosshair u like.. look at the name and number... right click on the one u want to replace..choose the replace option from there and name it exactly what the other is named ..thats it ..the other one will swap on its own..now take the now edited scopemenu.swf file and drop it in fallout4/data/interface.. if the interface folder is not there simply create one ..also if u dont like that oval shadow around the scopes u can delete the defineshape4(12) shape! enjoy! Edited December 4, 2015 by necrotoxxin Link to comment Share on other sites More sharing options...
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