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Posted

I am currently using set timescale to 10 to get a more slower timescale. In Skyrim I used 6. I am a bit unsure what is the lowest number you can use in Fallout 4 though and still not cause any issues? Anyone know?

Posted (edited)

Could someone please elaborate as to what sort of issues setting the timescale too low can cause? I was playing with it on 1 for a while.. Now I'm a little worried as to what damage I might have inadvertently done to my save... ><

 

EDIT: Never mind, found discussions about how it affects Skyrim.

Edited by HamPstOr
Posted

Could someone please elaborate as to what sort of issues setting the timescale too low can cause? I was playing with it on 1 for a while.. Now I'm a little worried as to what damage I might have inadvertently done to my save... ><

 

EDIT: Never mind, found discussions about how it affects Skyrim.

Setting it too low can break some quests where NPCs have to interact with certain things, like terminals. This is because often these things are triggered by a command to do a package for several minutes, except that these minutes are in gameworld time instead of realtime. Setting this to 1 makes a package that is set for 4 minutes to take an actual 4 minutes before anything happens, which also seems to frequently end up being cleared from the NPC's AI because of normal processing behavior (such as the player walking close to initiate dialogue). There are other minor issues related to background processing, but this is the main one.

 

I've set mine as low as 4 without too much of an issue, but I also fast travel frequently which allows most that background stuff to re-coordinate itself. But, I would not say that my game is working flawlessly as settlement behavior gets lagged, NPCs unresponsive, and settlement values get bugged from time to time. But most these issues may be bugged for other reasons.

Posted

 

Could someone please elaborate as to what sort of issues setting the timescale too low can cause? I was playing with it on 1 for a while.. Now I'm a little worried as to what damage I might have inadvertently done to my save... ><

 

EDIT: Never mind, found discussions about how it affects Skyrim.

Setting it too low can break some quests where NPCs have to interact with certain things, like terminals. This is because often these things are triggered by a command to do a package for several minutes, except that these minutes are in gameworld time instead of realtime. Setting this to 1 makes a package that is set for 4 minutes to take an actual 4 minutes before anything happens, which also seems to frequently end up being cleared from the NPC's AI because of normal processing behavior (such as the player walking close to initiate dialogue). There are other minor issues related to background processing, but this is the main one.

 

I've set mine as low as 4 without too much of an issue, but I also fast travel frequently which allows most that background stuff to re-coordinate itself. But, I would not say that my game is working flawlessly as settlement behavior gets lagged, NPCs unresponsive, and settlement values get bugged from time to time. But most these issues may be bugged for other reasons.

 

 

Ah right, I see. Well, just to be safe I will keep mine in the low teens, but I might lower it a little as I get more familiar with the effects it has. Thank you very much for the reply, this added some more information to that which I had read elsewhere. :)

Posted

This is a field outside of my normal interactions with the game. What is the timescale normally?

Posted

According to Fallout.wikia: "set timescale to 30 – 30 seconds pass in game for every second in real time (default setting)."

Posted

So, that means that 20 seconds = 10 minutes, 2 minutes = 1 hour, 48 minutes = 24 hours in default settings?

Posted

*panics* Erm... *thinks for a lot longer than something so simple should need* Ye..s? That sounds right.. But my math skills leave something to be desired...

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