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fallout 4 mod ideas


Mario1105

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Here's an Idea

 

you get to decide what the standard minutemen outfit should be, you're the general of the minutement, it would be cool if there was some sort of terminal and you use it and get to decide the standard gear minutemen can wear

the hat thing looks cool, but I always liked seeing my guards in full combat armor gear with assault rifles instead of the laser musket, and using the trade thing gets tedious and requires a lot of time. Also naming, when you assign a settler, their names change to "farmer" or "trader", there is a mod that you can to fix that, but its a bat file mod, and you can end up forgetting what you assigned a settler to to change the name. It should change by default when you assign them.

 

 

Another one and a very simple one, Minutemen patrols, after retaking castle, it feels the same, the minutemen should be back, there should be more of them wondering around the commonwealth fighting supermutants, gunners, raiders, and ghouls. Sure you might meet them in certain areas, but there are far too few of them.

 

 

And one last idea, a Power Armor mod

After fighting a sentry bot, I realized something, there should be a sentry-bot themed power armor, like the head of the power armor is a sentry bot head/helmet, the shoulders would resemble the sentry bots arms etc.

 

Edit:

 

Another Idea that I hope that a modder would do, MORE REWARDS. The Metros and Abandoned building are so... linear and are basically skyrim's dungeon in fallout 4 skin, enter a building/metro, and to your right or left is a chained door. When you "circle" the map, clearing out enemies and stuff, what is your reward? just some ammo and a random pipe rifle.

Edited by that1dude0092
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Just one idea: playable deathclaw

edit: Well... actualy three ideas playable deathclaw, an race, face and gender change like racemenu, and Multiple followers.

Edited by nyonker
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