NovaPolaris Posted December 3, 2015 Share Posted December 3, 2015 (edited) As I've been playing Fallout 4 in a Brotherhood alied run, I've discovered much to my dismay that Brotherhood vertibird pilots appear to be suicidal. They will keep pursuing and attacking enemies, including chasing down new targets in nearby locations, even when their vertibirds near destruction. So when I encounter a vertibird, it's nearly guaranteed that the pilots will keep pushing it until they blow up and everyone aboard dies. What would it take to make a mod which tweaks vertibird AI so they actually pull back and retreat if they start taking too much damage, if it's possible without the GECK? Unless it changes with difficulty, but I doubt it. Getting kinda sick of seeing them blow up all the time. Something like this could also make things a little more challenging for people who side against the Brotherhood, as well, as their targets can end up retreating. If this is something that can only be done with the GECK, I can wait until it's released for Fallout 4, and I might even be able to pull it off myself in that case. Edited December 3, 2015 by SpacemanFive Link to comment Share on other sites More sharing options...
LadyMilla Posted December 3, 2015 Share Posted December 3, 2015 Amen to that! For me, it's much more immersion breaking than, let's say, the rain falling inside sheltered places (that's the result of re-using the Skyrim engine). These vertibirds are supposedly 200 years old and rare, so they should be treated like industrial artifacts, and should not be flown unless extraordinary circumstances warrant risking them. They certainly should not be used for daily combat missions. Link to comment Share on other sites More sharing options...
dirint Posted December 3, 2015 Share Posted December 3, 2015 Maybe just editing the HP pool of them to being much higher. They are pretty heavily armored, but can't take even as much damage as you in a power armor suit. xD Link to comment Share on other sites More sharing options...
NovaPolaris Posted December 3, 2015 Author Share Posted December 3, 2015 (edited) Amen to that! For me, it's much more immersion breaking than, let's say, the rain falling inside sheltered places (that's the result of re-using the Skyrim engine). These vertibirds are supposedly 200 years old and rare, so they should be treated like industrial artifacts, and should not be flown unless extraordinary circumstances warrant risking them. They certainly should not be used for daily combat missions.Yeah. (Even though the rain thing is really annoying here and in Skyrim.) Especially after the first time you really get to use one when they explicitly say that they can't stay, due to risking the vertibird and they need to pull out. I would have thought they'd... you know, continue using that philosophy, instead of lore breaking themselves the other 99% of the time and dying. Explosively. Maybe just editing the HP pool of them to being much higher. They are pretty heavily armored, but can't take even as much damage as you in a power armor suit. xDHmm. That's a thought, but their AI would still tell them to seek out new, nearby engagements. So they'd still be suicidal and blow up, it'd just take a lot longer. Edited December 3, 2015 by SpacemanFive Link to comment Share on other sites More sharing options...
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