Acid0 Posted May 3, 2007 Share Posted May 3, 2007 Hi thereI have searched but did not find any hits on thisI just need to find out, if you put away your sword what determines where the sword is put.I have a female elf and she always puts any sword by her side and not on her back is there a way that you can set it so that it is put away on the back and not on the side of the char? Thanks o_O Link to comment Share on other sites More sharing options...
DeusXMachina Posted May 3, 2007 Share Posted May 3, 2007 Onehanded weapons are put on the side, twohanded weapons are put on the back. So simple. Give her a claymore, and she'll put it on her back. Link to comment Share on other sites More sharing options...
Sypron Posted May 3, 2007 Share Posted May 3, 2007 Also, I don't its possible to change a onehand weapon to go on the back. If you edit the model for the sword you may be able to make it sit on the back, but the animations for drawing/sheathing it would stay as they are. Link to comment Share on other sites More sharing options...
Rhydderch Hael Posted May 3, 2007 Share Posted May 3, 2007 As mentioned, only the two-handed claymore type of sword will be slung onto a character's back. They have superior reach and have the highest physical damage of any blade-type weapon, but there are a few disadvantages: 1) Slow swing speed, especially compared to a dagger. It's a direct correlation: the longer the weapon, the slower it moves. 2) No shield. Two handed sword means that any shield you equip on a character cannot be employed: the armor rating of the shield does not factor in, and blocking isn't as effective. You can, however, block incoming blows with the sword itself (just not as effectively as a shield). In addition, any magical enchantment (extra life, resistances to magic, etc) on an equipped shield still applies whether it can be held in your left hand or not, so you can consider the shield as just a huge ring or amulet, if anything else. 3) No bonus to a sneak attack. The 4x or 6x damage multiplier you get when you strike a target while in Sneak mode only applies to one-handed weapons. You can pull off a sneak attack with a claymore, but it deals the same damage as standing up. In fact, it's better that you stand up just before you swing a claymore at a target, because you swing the blade even slower when crouched. Link to comment Share on other sites More sharing options...
Abramul Posted May 3, 2007 Share Posted May 3, 2007 A Master of Sneak should still get the 'Ignore Armor' bonus for sneak attacks. Not sure of this. Link to comment Share on other sites More sharing options...
Rhydderch Hael Posted May 3, 2007 Share Posted May 3, 2007 Yes, a Master can ignore a target's armor with any kind of physical attack, I'd venture. However, every time you make a sneak attack with a two-handed claymore, warhammer, or battleaxe, the message you will always get on the screen is "Sneak Attack for 1x Damage!", which means there is no damage multiplier applied to the attack. Link to comment Share on other sites More sharing options...
Marcus Wolfe Posted May 3, 2007 Share Posted May 3, 2007 Coincidentally, I had a cool thought. What if yoou could have both a one handed and a two handed weapon SHOWING at the same time. Notice I said SHOWING and not equipped. The result would be an assassin with a dagger in her belt, but a claymore on her back. Link to comment Share on other sites More sharing options...
Magnus61 Posted May 4, 2007 Share Posted May 4, 2007 Can you edit the attributes of the one-handed sword to make the game think it's a two-hander and therefore be slung over the back, without affecting swing speed and reach? Link to comment Share on other sites More sharing options...
Switch Posted May 5, 2007 Share Posted May 5, 2007 Moving this to General Mod Talk... Link to comment Share on other sites More sharing options...
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