ACE1020 Posted December 5, 2015 Share Posted December 5, 2015 im making a minigun that shoot railway spikes. i got the type of ammo but i cant change the bullet looks(like the actual spikes).need help Link to comment Share on other sites More sharing options...
Whalley42 Posted December 5, 2015 Share Posted December 5, 2015 (edited) In FO4edit, find the Minigun projectile and replace the model filename with this: Weapons\RailwayRifle\RailwayRifleSpikeProjectile.nif For bonus points replace the DNAM data with this: 08 01 40 00 00 00 00 00 00 00 FA 45 00 60 6A 46 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 08 5E 21 00 65 D5 01 00 0A D7 A3 3D 00 00 00 3F 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 3F 00 00 80 3E 00 00 00 00 00 00 00 00 00 00 00 00 00 Edited December 5, 2015 by Whalley42 Link to comment Share on other sites More sharing options...
ACE1020 Posted December 5, 2015 Author Share Posted December 5, 2015 (edited) ok i unexpactedly the model for the actual minigun but still no spike bulleteven with the animation(which im guessing the effect that stick body parts on walls) any other tips? Edited December 6, 2015 by ACE1020 Link to comment Share on other sites More sharing options...
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