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FO4edit need help with Weapon ammo modding


ACE1020

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In FO4edit, find the Minigun projectile and replace the model filename with this: Weapons\RailwayRifle\RailwayRifleSpikeProjectile.nif

 

For bonus points replace the DNAM data with this: 08 01 40 00 00 00 00 00 00 00 FA 45 00 60 6A 46 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 08 5E 21 00 65 D5 01 00 0A D7 A3 3D 00 00 00 3F 00 00 20 41 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 3F 00 00 80 3E 00 00 00 00 00 00 00 00 00 00 00 00 00

Edited by Whalley42
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ok i unexpactedly the model for the actual minigun but still no spike bullet

even with the animation(which im guessing the effect that stick body parts on walls) any other tips?

Edited by ACE1020
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