Dhegonus Posted December 13, 2015 Share Posted December 13, 2015 http://i.imgur.com/3KR6l7s.jpg Basically.. that. All the materials point to the right paths, all the nifs have been correctly edited. Everything is correctly edited in FO4EDIT etc. Which leads me to the conclusion of elimination that it is purely a texture issue. Now as all the armours in this mod of mine have the same base model with several varying degrees of differences and all have the issue. What the deuce is going on? Anyone have an idea on how to fix this kind of issue? Link to comment Share on other sites More sharing options...
DUST2DEATH Posted December 13, 2015 Share Posted December 13, 2015 what happens when you apply your texture to a base armor model? same thing? Link to comment Share on other sites More sharing options...
Dhegonus Posted December 14, 2015 Author Share Posted December 14, 2015 When i apply the textures to the field scribe armour, the vanilla version, the bug is no longer there.. hmm.. Link to comment Share on other sites More sharing options...
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