Voices Posted May 15, 2007 Share Posted May 15, 2007 So I just started getting OO, Frans, MMM and bob armory installed with FCOm... this is mostly besides the point. I was reading the OOO quick start guide that said the Major as Minor strat Sucks for OOO. So I would like some input into what a decent thief character would look like. I was thinking Wood Elf or Khajiit. Thief FocusThief or Warrior Birthsign. Major's MarksmenBladeAlterationAlchy or RestoSneakLight ArmorArmorer? The only thing that seems to suck about this strat is it seems like I'll just summon poo and grind more, where as with minors as majors I could go dungeon a little bit. I fully admit I have no idea what I'm talking about and could use some helpful tips on classes styles of play etc. Thanks. Link to comment Share on other sites More sharing options...
Switch Posted May 15, 2007 Share Posted May 15, 2007 This would probably fit in better in General Mod Talk. Moving... Link to comment Share on other sites More sharing options...
chris 07 Posted May 15, 2007 Share Posted May 15, 2007 I was thinking Wood Elf or Khajiit.I would choose a khajiit if I were you. Major's MarksmenBladeAlterationAlchy or RestoSneakLight ArmorArmorer? Marksmen why not. blade hell ya.alteration try again, maybe try conjoration.Restoration is good just takes forever for it to level up.Light armour is good.armorer is good. Link to comment Share on other sites More sharing options...
SickleYield Posted May 15, 2007 Share Posted May 15, 2007 I'm pretty sure summoning poo would require a mod. I don't know of any, but I'm sure it's just a matter of time before someone makes one. Link to comment Share on other sites More sharing options...
Voices Posted May 15, 2007 Author Share Posted May 15, 2007 I'm pretty sure summoning poo would require a mod. I don't know of any, but I'm sure it's just a matter of time before someone makes one. I tend to use conjuration to summon mobs to grind skills on thus it as a major skill doesn't seem like it would work so well. Alteration I like because it can do everything security does + more. Link to comment Share on other sites More sharing options...
DayDay22 Posted May 16, 2007 Share Posted May 16, 2007 i just hack the sh*t out of people with a big claymore. Link to comment Share on other sites More sharing options...
Voices Posted May 16, 2007 Author Share Posted May 16, 2007 i just hack the sh*t out of people with a big claymore. Thanks, I totally figured out what I'm going to do now. :rolleyes: Link to comment Share on other sites More sharing options...
cybuss Posted May 16, 2007 Share Posted May 16, 2007 umbra sword has the most damage but you should make a mod to were you can get 1 that not enchanted so you can enchant it with like 100 armour and 100 blade i do like 35 damage with umbra and 30 with daedric claymore Link to comment Share on other sites More sharing options...
Hsandman_1 Posted May 16, 2007 Share Posted May 16, 2007 What i used: I used mystic elf, but kajit is good for a rogue. Thief FocusThief Birthsign. Restaration - for healingAlteration? - for nighteye and life detectionLight armour - for sneakingMarksman - just becouse Acrobatics - shooting arrows from high places can be funSecurity - always comes in handy (mods that help with immersion of that game play) Thieves arsenaldisable sneakeye?darker nightsrenguardoverhoulstealth overhoul?(disable crosshair in the options)thieverystealthier thieving(set up oblivion. ini so that : arrows remain 5 mins and 40 arrows before they start to replace, default is 10?, i don't remember exact setings that do that, read ini tweek guide for info.) some others that i don't remember right now. Link to comment Share on other sites More sharing options...
DeusXMachina Posted May 16, 2007 Share Posted May 16, 2007 Restaration - for healingAlteration? - for nighteye and life detectionLight armour - for sneakingMarksman - just becouse Acrobatics - shooting arrows from high places can be funSecurity - always comes in handy These are only 6 :)I'd also recommend at least one melee combat skill - either destruction (which can be silenced, so always carry some dispell potions with you) or blade/blunt (which can be disarmed, so always carry a second weapon with you). Then, security is useless if you have alteration - though none of the mentioned spells belongs to that school (nighteye is illusion and life detection is mysticism). I'd prefer Alchemy over Restauration, you can brew rather powerful potions with high level which can totally replace restoration and more. With marksman, the poisons are quite useful as well. Link to comment Share on other sites More sharing options...
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