turtlep Posted December 30, 2015 Share Posted December 30, 2015 I want to make a new projectile by shrinking the cannonball mesh. I managed to figure out how, but when I try to use it ingame, the broadsider fires nothing. I don't know if it was something I did in nifskope or FO4Edit, but I can figure it out. Link to comment Share on other sites More sharing options...
assanges Posted January 1, 2016 Share Posted January 1, 2016 I want to make a new projectile by shrinking the cannonball mesh. I managed to figure out how, but when I try to use it ingame, the broadsider fires nothing. I don't know if it was something I did in nifskope or FO4Edit, but I can figure it out.I don't think the mesh has too much connections on projectiles,yes they have bounding box, collision properties, but it just a 3D-object,it would not functional if no physics simulation was programmed. I assume that there should be another file manages the physics between objects,and I wish you good luck. A Happy New Year to you.Cheers! http://i.imgur.com/qNFVfDM.jpg Link to comment Share on other sites More sharing options...
vashts1985 Posted January 1, 2016 Share Posted January 1, 2016 it sounds like you overwrote the original. if you are on steam, id delete the .BSA and then verify integrity and let it re-download and see if that helps. Link to comment Share on other sites More sharing options...
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