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Realtime vs Turnbased


Marcus Wolfe

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I created this so that people would be happy.

I prefer RTS because it's faster paced, and, although you can get zerged in 5 minutes, you usually won't because you get some variety of built in defence system.

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I loved X-COM: UFO Defense (Or Enemy Unknown depending on where you live) but preferred X-COM: Apocalypse simply for its real-time combat, it just made things so much faster and, for me, skilled.

 

I recently played UFO: Extraterrestials which is basically a "modern" clone of UFO Defense which only featured turn-based combat; it was soooo slow and I wasted so much time on the game. I got used to it after a while but really do prefer real-time.

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Guest Hotnspicy

I also prefer both, in RTS you can show what a fast thinker you are eg. a Rush for example. In Turnbased Games, you can take time to overthink your moves, thats why i like both.

 

@Dark0ne: Yes i have to agree with you about THAT. However, XCom remembers me a bit more on Metal Gear Solid Ac!d which was totally Hardcore and long due that Turnbased System. But Games such like Wesnoth are actually fast to play.

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