Closertothesun Posted January 5, 2016 Share Posted January 5, 2016 So i recently got fallout 3 working with mods, but with that comes Crash to Desktops. Does anybody know what mods could cause this or if there's a mod remedy for CTD? Here's my load order: I didn't bother using LOOT/BOSS because some people said they don't work and just screw thing up most of the time. Fallout3.esmAnchorage.esmBrokenSteel.esmThePitt.esmPointLookout.esmZeta.esmCRAFT.esmCALIBR.esmFO3 Wanderers Edition - Main File.esmMart's Mutant Mod.esmProject Beauty.esmDCInteriors_ComboEdition.esmRH_IRONSIGHTS.esmEVE.esmRTS NW.esmAWorldOfPainFO3.esmStreetLights.esmInventory Access.esmDarNifiedUIF3.espFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - DLC Mothership Zeta.espFO3 Wanderers Edition - Followers Enhanced (BrokenSteel).espFO3 Wanderers Edition - Optional Restore Tracers.espFO3 Wanderers Edition - Optional VATS Halftime.espFO3 Wanderers Edition - Optional Restore Tracers (automatics only).espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - Zones Respawn.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Master Menu Module.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - FWE Master Release.espMart's Mutant Mod - FWE Master Release + DLCs.espMart's Mutant Mod - FWE Master Release + Project Beauty.espProject Beauty- Broken Steel.espProject Beauty- Point Lookout.espFO3 Wanderers Edition - Project Beauty (Followers Enhanced).espFO3 Wanderers Edition - Project Beauty.espTiesThatBind.espFellout-Zeta.espFellout-PointLookout.espFellout-pipboylight.espFellout-BrokenSteel.espFellout-Anchorage.espRTS NW - Volume 1st.espRTS NW - Volume 2nd.espRTS NW - Volume 3rd.espRTS NW - Volume 4 Stone.espWeaponModKits.espWeaponModKits - BrokenSteel.espWeaponModKits - FWE Master Release.espWeaponModKits - OperationAnchorage.espWeaponModKits - PointLookout.espWeaponModKits - ThePitt.espWeaponModKits - Zeta.espRH_IronSights_Basic_AnchoragePlugin.espRH_IronSights_Basic_VanillaPlugin.espRH_IronSights_Basic_ZetaPlugin.espRH_IronSights_Pitt_NewRifleSights.espRH_IronSights_Basic_PittPlugin.espRH_IronSights_PL_NewItems.espRH_IronSights_Basic_BrokenSteelPlugin.espRH_IronSights_Basic_PointLookoutPlugin.espRH_IronSights_RemoveReticule.espDIM TYPE3clothesRETAIL.espMax Level 99.espGNR Enhanced.espUPP - Pack 1.espUPP - Pack 2.espCASM.espFellout-Full.espPPA - The Pitt.espPowered Power Armor.espPPA - Broken Steel.espPPA - Operation Anchorage.espPPA - Mothership Zeta.espFalloutFood.espFalloutFoods - FWE Master Release.espVDSC.esp Total active plugins: 87Total plugins: 87 Thanks! Link to comment Share on other sites More sharing options...
M48A5 Posted January 6, 2016 Share Posted January 6, 2016 You definitely need to use a load order sorter. Do not use LOOT for Fallout 3, BOSS is better. http://boss-developers.github.io/ You need to start with a stable base game. Your starting load order should be: Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esm Any mod with multiple plugins needs to be in the same order. You also need to read and understand what you are installing. You cannot use both FWE-Optional Restor Tracers. You also need to read and understand the mod description page of the mods your are installing. Most of the larger overhaul mods have load order samples, if you look for them. Also, see this: http://forums.nexusmods.com/index.php?/topic/652876-fallout-3-modding-and-you/ And this: http://forums.bethsoft.com/topic/1465357-installing-fallout-3-with-windows-78-and-xp/ Link to comment Share on other sites More sharing options...
Closertothesun Posted January 6, 2016 Author Share Posted January 6, 2016 I disabled CASM and have been getting less frequent CTD's, although they do happen at the worst times still. Are there any other auto saving mods I have that I'm unaware of that I can disable? Link to comment Share on other sites More sharing options...
Closertothesun Posted January 8, 2016 Author Share Posted January 8, 2016 Update: I found out that RTS (Real Time Settler) has an autosave feature, but I have no idea how to disable it. Any idea how to? Link to comment Share on other sites More sharing options...
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