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Texture Variations


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I don't know if this is possible yet but it's been bothering me a lot.

 

Is there a way to create Texture variations for a single object and have them spawn in-game randomly.

 

I think in FO4 Bethesda removed this ability from the game engine itself.

 

If anyone has some insight on the subject, that'd be wonderful.

 

TL;DR -

Spawn Armor. Either get random model or get a random texture based out of a list.

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Ya would have to create an OMOD for each texture you want. I dont think you would have to include them in any workbench, say if you didnt want to allow them to be changed at will.

But I think if you followed how weapons/armor spawn with random OMOD's + how baseball bats assign a different texture to it's OMOD's, you could probably find a quick way to get it to work without needing the CK.

Edited by lilkandeekid
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endors combat armor customization does this with mods that apply different paints, and hell power armor like the BOS and Atom cats spawn with a specific paint so the system is there i suspect all yo need to do is changed the leveled lists so that a omod file spawns with a armor

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Thing is. I'm not looking to apply it to weapons or armour. Need to apply it to statics.

 

Ya armor as your op said, totally doable. No so sure about if or how to with statics.

 

 

Reason being is that if several textures could randomly be applied to objects across the world every time the world is loaded could lead to some amazing variation.

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