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Missing Trading stands


Marcu1989

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First off it is not my guide that I link, I just used it to make my patch. Reading the guide I link is highly recommended. It is very detailed and has pictures. All credit for the guide goes to Zrynoth.

Guide: http://www.scribd.com/doc/235574282/Guide-to-Make-a-Patch-for-Solving-Conflicts

 

***Make sure you back up your mods just in case you do something wrong. Nothing should happen to the them if you select a new file when you first do **Copy as an override into...*** and then the new file when you select **Copy as an override into...*** for the next FORMID list.***

But here are the steps a bit more detailed to go along with the guide. These do not replace the guide but should help make it easier.

Inside FO4EDIT:

1. Apply the filters as described in the guide.
2. When you select the first FORMID list in Settlement Keywords and right click and select **Copy as an override into...*** a warning window will pop up.
3. Select "Yes, I am absolutely sure"
4. Select a new file which is an option at the bottom of the "Which files do you want to add this record to?" list. (Its a list of all the mods loaded into your Fallout 4.
5. Name the new file something you can remember.
6. Go to the next FORMID list in Settlement Keywords and select "copy as override into" again but select the new file you created,
7. Do this till each FORMID list in Settlement Keywords is added to the new file you created. (The Red ones should be the only ones showing up if the filters are applied. The FORMIDS with RED TEXT and RED BACKGROUND are the ones you need to concentrate on.)
8. Open the first FORMID list by clicking on it and you will see a FORMID list from each plugin that has its own version of that FORMID list. The each FORMID list has the name of which mod it comes from at the top of it. (Fallout.esm, Homemaker.esm, Alternate settlements.esp, etc.)
9. In the FORMID list from each mod you will see some are red. Compare the FORMIDS in the lists to the FORMID list you added to your new file. Alternate Settlements and any mods already compatible with Settlement Keywords should be fine so focus on the ones like Homemaker.
10. You next click on the Red FORMIDS in the list that Homemaker (or any conflicting mod) adds and drag them to the blank space at the top of the list in your new file. (The FORMID list in your new file should be a duplicate of the Settlement Keywords list.) The blank space is located where on the left of the view window it says FORMIDS and should be right under the name of the mod. You should see a plus sign next to your mouse pointer.
11. Drop the RED FORMID there to add it to the list
12. Repeat for each conflicted FORMID. The color of the text of the FORMID should change from red in your FORMID in your new file. Might change to yellow/orange or green. It is ok as long as the text of the FORMID is not red.
13. Repeat steps 8 to 12 for each FORMID list until all the Red Text FORMIDS are added to the FORMID lists in your new file and they are no longer red. The color of the background does not matter.
14. Save the file when all FORMID lists in your new file no longer have red text in your new file. It should be an .esp file. (Ctrl+S to save or you should be prompted to save when closing FO4EDIT.)
15. Load the new .esp file after you save it last in your list of mods (last in your load order) so it does not get overwritten.

Thank you leithesky for this alternate way to do step 10.

 

10a. Select the blank space under the name of the new file/mod you created when you did **Copy as an override into...*** the first time.

10b. Right click on it and select ADD.

10c. A new lFORMID that says "NULL - Null Reference [00000000]" should be added to the FORMID list in your new file.

10d. Repeat 10b and 10c until you have enough "NULL - Null Reference [00000000]" FORMIDS. You can always remove extra.

10e. Drag the RED TEXT FORMIDS from the conflicting mod to the "NULL - Null Reference [00000000]" FORMID.

10f. Drop the dragged FORMID from the conflicting mod on top of the "NULL - Null Reference [00000000]" FORMID. (A plus sign should be on your mouse.)

10g.The dragged FORMID should overwrite the "NULL - Null Reference [00000000]" FORMID.

10h. Repeat for all RED TEXT FORMIDS until they are added the FORMID list in your new file/esp. (The text of the FORMID should change from red you might have to repeat it if it is still red. You can always remove duplicate ones if duplicate categories show in the build menu.)

 

Hopefully this helps to make your own conflict resolution patch/esp.

Now if you get comfortable with FO4EDIT you can dive in and change values like making Peeled Wood Walls cost 2 cement. Make sure you first do this: In the Right-Side View Tab, right click and make sure "hide no conflict rows" is unchecked.

Here is the FNVEdit Training Manual if you need it. It is basically the same program with a different name. http://www.nexusmods.com/newvegas/mods/38413/?

 

Thank you Ethreon for linking the manuel in the Alternate Settlements forum.

 

Edited by kingculex
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ok guys..now it´s even worse..whenever try to enter the electricity section the whole game crashes..

http://i64.photobucket.com/albums/h167/Zecke89/wtf_zps0vhdz1sf.jpg

Remove Settlement Keywords unless you use a mod that requires it like Alternate Settlements or Alternate Furniture.

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