gamercash Posted January 15, 2016 Share Posted January 15, 2016 (edited) I've always felt like getting a high smithing level gave me too much for too little effort. I could get the best equipment in the game in a couple of hours into the playthrough, as opposed to waiting until I reach level 50 to start coming across some of the more the high end weapons and armor.So, this is my request.Simply, I would like to have to 'disassemble' armors and weaponry at a workbench before I am able to craft them. Same idea as learning a new enchantment; destroy the enchanted item, learn the enchantment.So I could have a smithing skill of 100 with all the perks in that skill tree but still never be able to make anything if I hadn't disassembled at least one item.If anyone decides to create this, you are a hero and a legend. Oh, and than you for taking the time to read this.Here is a picture example of how it would work.http://i875.photobucket.com/albums/ab312/gamercash/Disassemble_zpspkwfo0rj.png?t=1452810639 Edited January 16, 2016 by gamercash Link to comment Share on other sites More sharing options...
jtull1127 Posted January 18, 2016 Share Posted January 18, 2016 Hmm sounds good wont promise anything but I will start working on it now Link to comment Share on other sites More sharing options...
IsharaMeradin Posted January 18, 2016 Share Posted January 18, 2016 I can picture how to make this work:Duplicate the armor tempering workbench and change the keyword that governs which recipes are valid.Place this duplicate in the cities somewhereThen create recipes that require specific weapon/armor and give the player a piece of paper with perhaps a crude sketch and a list of components needed to make.Then the original recipe to craft the item has a condition added which requires that the player has the paper component list on hand before it can be crafted. Please note, I have no desire to make it, but maybe its an idea for someone to run with. Link to comment Share on other sites More sharing options...
jtull1127 Posted January 18, 2016 Share Posted January 18, 2016 Already about half done Uses a system very close to the one pale said but with no items cause it kinda filled up the inventory I left out all the beginning armour cause it was easy to make seeing it was just hides or iron but dwemer glass ebony dragon and daedric requires the new Disassembly table Link to comment Share on other sites More sharing options...
jtull1127 Posted January 18, 2016 Share Posted January 18, 2016 Ok done Here you go http://www.nexusmods.com/skyrim/mods/72745 took a while longer then I thought now you can only break down nonenchanted versions so I suggest using this mod http://www.nexusmods.com/skyrim/mods/39789/? that restores a cut piece of content from skyrim a bowl near enchanting tables that allows you to remove enchantments from items Hope you like it Link to comment Share on other sites More sharing options...
gamercash Posted January 21, 2016 Author Share Posted January 21, 2016 Ok done Here you go http://www.nexusmods.com/skyrim/mods/72745 took a while longer then I thought now you can only break down nonenchanted versions so I suggest using this mod http://www.nexusmods.com/skyrim/mods/39789/? that restores a cut piece of content from skyrim a bowl near enchanting tables that allows you to remove enchantments from items Hope you like it Thank you so much! This is incredible! Like I said, you're a hero and a legend. Link to comment Share on other sites More sharing options...
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