geddon95405 Posted January 8, 2018 Share Posted January 8, 2018 love this thing are there any future updates coming? I've been using it mostly for SSE lately and want to use it for FO4 Link to comment Share on other sites More sharing options...
lilmetal Posted January 9, 2018 Share Posted January 9, 2018 Hello, and thanks for this amazing tool. Been working pretty well for my Skyrim SE playthrough.I do get an error, when trying to run it for Fallout 4, though. It immediately posts this, as I try to build the patch: "Building patch: Compatibility Patch is using plugin: Compatibility.espAdding masters...Done adding masters Processing filesProcessing DLCRobot.esmFailed to patch Compatibility, Access violation at address 00721C82 in module 'MatorSmash.exe'. Read of address 00000014 All done!" Edit: When I initially load the program, all plugins for Fallout 4 are listed as "Skip" in the setting column. If I right click, Smash Setting cannot be changed. I also have this issue. Don't use this shitty program, it isn't even finished yet. Conflict resolution my ass lol use wrye bash instead, the latest version at least does something You should probably learn how to use the application before you talk s#*! about it.It does much more than Wrye Bash, and works extremely well. Link to comment Share on other sites More sharing options...
Dispensation Posted January 10, 2018 Share Posted January 10, 2018 (edited) I get this error when building a patch for Oblivion, what am I doing stupidly? Building patch: Smashed Patch Patch is using plugin: Smashed Patch.esp Adding masters... Done adding masters Processing files Processing Cobl Main.esm Failed to patch Smashed Patch, Access violation at address 00721C82 in module 'MatorSmash.exe'. Read of address 00000014 All done! Edited January 10, 2018 by Oooiii Link to comment Share on other sites More sharing options...
matortheeternal Posted January 10, 2018 Author Share Posted January 10, 2018 I get this error when building a patch for Oblivion, what am I doing stupidly? Building patch: Smashed Patch Patch is using plugin: Smashed Patch.esp Adding masters... Done adding masters Processing files Processing Cobl Main.esm Failed to patch Smashed Patch, Access violation at address 00721C82 in module 'MatorSmash.exe'. Read of address 00000014 All done! I haven't done a lot fo testing with Oblivion, so I'm not sure. Access violations occur when the code attempts to read/write at an address in memory which is invalid, and can happen for a huge variety of reasons. A more verbose log could help me troubleshoot though, you can enable verbose logging options in the settings modal. Link to comment Share on other sites More sharing options...
Wolfskin75 Posted January 22, 2018 Share Posted January 22, 2018 I may have missed this post but is there anything special I need to do for Nexus Mod manager? Link to comment Share on other sites More sharing options...
matortheeternal Posted January 22, 2018 Author Share Posted January 22, 2018 I may have missed this post but is there anything special I need to do for Nexus Mod manager? Nope, just use it like any other application. Link to comment Share on other sites More sharing options...
KarmaPowered Posted January 28, 2018 Share Posted January 28, 2018 Hi, I've tried to use Mator Smash, version 0.4.1.1 downloaded from your git, on Windows 10 x64 home build 16299 (latest to my knowledge), Skyrim Legendary latest version on Steam, through ModManager 1.3.11, and I get an accession violation error : Accession violation error at address 00406FC4 in module 'MatorSmash.exe". Read of address 00000000. Even if I try to load just the base game, with no other mods, it stops at "Skyrim.esm" on the splash screen, with the error above. Is there anything I can do ? Your program sounds fabulous, and would be tremendously useful to me as a Wrye Bash upgrade (if it worked). Thank you for any help. EDIT : Want to mention that I also downloaded your mergePlugins utility, and it seems to launch fine on my system. Link to comment Share on other sites More sharing options...
godescalcus Posted January 30, 2018 Share Posted January 30, 2018 Hey @matortheeternal , I'm using wrye bash to mod manage my Skyrim SE build. Can I simply run mator smash and add the smashed patch instead of the bashed patch? Link to comment Share on other sites More sharing options...
Deleted51499161User Posted February 14, 2018 Share Posted February 14, 2018 Mator Smash has saved me so much time, thank you for this amazing tool @mathortheeternal !:) Link to comment Share on other sites More sharing options...
Warturtle1337 Posted February 17, 2018 Share Posted February 17, 2018 (edited) I get this error when building a patch for Oblivion, what am I doing stupidly? Building patch: Smashed Patch Patch is using plugin: Smashed Patch.esp Adding masters... Done adding masters Processing files Processing Cobl Main.esm Failed to patch Smashed Patch, Access violation at address 00721C82 in module 'MatorSmash.exe'. Read of address 00000014 All done! I fixed this issue. The Fallout New Vegas preset (So I assume the others) doesn't have any Smash settings for you to use. So copy the ones from Skyrim and paste them into your respective Oblivion, New Vegas, Fallout 3, Fallout 4 folders! Now you can smash. (On second thought this made my game crash instantly on starting a new character, as opposed to me being in an empty void before. I was hoping it would fix that...) Edited February 17, 2018 by Warturtle1337 Link to comment Share on other sites More sharing options...
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