mayorez Posted January 22, 2016 Share Posted January 22, 2016 Is it possible to make a mod that would let us shoot out spot lights and lanterns? That would really add to the games realism in my opinion. I understand that terminals are used to deactivate spot lights...but bullets should work just as well =D Link to comment Share on other sites More sharing options...
Testudini Posted January 22, 2016 Share Posted January 22, 2016 (edited) You can already shoot out spotlights. :wink:I'm also not sure if lights from lanterns even affect stealth, and if they do, it might not be possible (or at the very least, feasible) for shooting lanterns out to work. If they work like they do in Fallout 3 and Fallout: New Vegas, the lanterns themselves do not give off the light. There's an invisible light source that actually gives off the light. And, if somehow there was a mod made to shoot those invisible light sources, the actual model for the lantern would still be lit.It'd be really easy to do something like this for a custom lantern with a script, but it'd be nearly impossible to do it for every lantern in the game and to make it compatible with other mods. Granted, though, you never know. Someone might find a way to make it work someday. Edited January 22, 2016 by Testudini Link to comment Share on other sites More sharing options...
Boombro Posted January 22, 2016 Share Posted January 22, 2016 If they work like they do in Fallout 3 and Fallout: New Vegas, the lanterns themselves do not give off the light. Yup. The objects don't light themselves. If I went to a fireplace and and removed fireplace via GECK, light would still be around. The light itself is it own object in the cell. So even if you shot them, the light would still be there. Link to comment Share on other sites More sharing options...
lilkandeekid Posted January 23, 2016 Share Posted January 23, 2016 To go threw and link all lights to a source that can be shot out would a crazy insane project :sick: Link to comment Share on other sites More sharing options...
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