LKnives Posted January 24, 2016 Share Posted January 24, 2016 (edited) Not sure if it's load order related or mod conflict but I lost Resources > Food category but here is what I got for load order. Any help would be greatly appreciated.Fallout4.esm=1Homemaker.esm=1SettlementKeywords.esm=1Snap'n Build.esm=1ArmorKeywords.esm=1Depth of Field Removal.esp=1Homemaker - SK Integration Patch.esp=1Homemaker - Greenhouse and Bunker Disabler SK.esp=1Homemaker-SettlementKeywords-patch.esp=1Snap and Build - Modules.esp=1Snap and Build - Patches.esp=1MoBettaScrap.esp=1BetterSettlers.esp=1WET Clearer.esp=1DD_All_the_COncrete.esp=1Simple Intersection.esp=1OCDispenser.esp=1OCDuplicator.esp=1OCDecorator.esp=1Crafting Workbench.esp=1Crafting Workbenches - Ammo.esp=1Crafting Workbenches - Ammo Special.esp=1Crafting Workbenches - Junk Items.esp=1Crafting Workbenches - Pre War and Manufactured.esp=1BrighterSettlementLights.esp=1LegendaryModification.esp=1LegendaryModificationMisc.esp=1LegendaryModificationGroknak.esp=1Companion Infinite Ammo.esp=1Perk Magazine Material Fix.esp=1Armorsmith Extended.esp=1Edit: I should note that all the planters/food that were planted are still there. Edited January 24, 2016 by LKnives Link to comment Share on other sites More sharing options...
LKnives Posted January 24, 2016 Author Share Posted January 24, 2016 I figured it out. Link to comment Share on other sites More sharing options...
VicRomano09 Posted January 25, 2016 Share Posted January 25, 2016 I figured it out.I am having the exact same problem, any suggestions as to how you actually fixed it? I'm kinda desperate... can't figure out why, if its a mod conflict, or load order thing... I've tried about everything. Link to comment Share on other sites More sharing options...
wax2k Posted January 26, 2016 Share Posted January 26, 2016 Post your load order and we can maybe help. Link to comment Share on other sites More sharing options...
Thetruthh Posted January 29, 2016 Share Posted January 29, 2016 I have the same problem.my Load Order:Homemaker - SK Integration Patch is disabled because it mess up build menu. GameMode=Fallout4Fallout4.esm=1SettlementKeywords.esm=1ArmorKeywords.esm=1Robot Home Defence.esm=1Worsin's Garage.esm=1ConcealedArmor.esm=1Homemaker.esm=1NX Pro - Farm Core.esp=1NX Pro - Farm Core - Homemaker.esp=1Homemaker - Bunker Disabler SK.esp=1Homemaker - SK Integration Patch.esp=0Homemaker-SettlementKeywords-patch.esp=1Snap'n Build - Immersive Modular Doorways.esp=1Snap'n Build - Metal windows.esp=1AlternateSettlements.esp=1OCDispenser.esp=1OCDuplicator.esp=1OCDecorator.esp=1ScrapDeadThings.esp=1CrazyEarlsScrapyard.esp=1DD_Columnsandstuff_1_0.esp=1LegendaryAllDifficulties3x.esp=1LegendaryRarity5.esp=1FusionCoreCrafting.esp=1LongRangeBulletHoles.esp=1LongerDeathReloadTime.esp=1dD-Realistic Ragdoll Force.esp=1Weaponry Overhaul.esp=1Flags.esp=1ShellRain.esp=1Move (Get Out the Way).esp=1Preston Morph.esp.019FD9.esp=1Piper Morph.esp.2F1E.esp=1MacCready Morph.esp.02740E.esp=1Danse Morph.esp.027683.esp=1Curie Morph.esp.1647C6.esp=1Cait Morph.esp.079249.esp=1More Realistic Knockdown.esp=1RagdollCollision.esp=1More armor slots.esp=1ConcealedArmor.esp=1SkjAlert_RS+.esp=1IncreasedSettlerPopulation100.esp=1NoObjectLimit.esp=1IncreasedSettlerPopulation50.esp=0MoBettaScrap.esp=1AK47.esp=1DD_Floor_brace.esp=1Pos_GuardPositions.esp=1Pos_ShopPositons.esp=1SnB - Windows.esp=1AK2047.esp=1R91M.esp=1CraftableAmmo.esp=1CraftableAmmo_plus.esp=1ArmoredNick.esp=1Generators 1.1.esp=1No Clipping Armor.esp=1SluttyDresses.esp=1DD_All_the_COncrete.esp=1CMPA +300.esp=1combat_PA.esp=1combat_PA - AWKCR.esp=1Worsin's Paint Garage - Complete Collection.esp=1Simple Intersection.esp=1BrighterSettlementLights_ExtraBrightv1.1.esp=1RHDE Scrap Robots.esp=1G3.esp=1DarkerNights.esp=1DarkerNightsDetection.esp=1Snap'n Build - Roofs.esp=1BetterSettlers.esp=1BetSetMortalPatch.esp=1BetterSettlersHeavyArmorOnly.esp=1RaiderOverhaul.esp=1 Link to comment Share on other sites More sharing options...
wax2k Posted January 29, 2016 Share Posted January 29, 2016 (edited) @Thetruthh: Don't use Homemaker-SettlementKeywords-patch.esp, it's from an older version. Only use Homemaker - SK Integration Patch.esp. I am not sure, which mod Flags.esp is from and so I can't say, if it adds custom categories and might cause missing menus in this setup. If you still have missing menus after following the complete advice, try disabling this one as well. Make sure you use the latest versions of: Alternate Settlements OCDecorator (choose frameworked version during install) to have full incorporation of Settlement Keywords for these Recommended load order: Fallout4.esm=1 SettlementKeywords.esm=1 ArmorKeywords.esm=1 Robot Home Defence.esm=1 Worsin's Garage.esm=1 ConcealedArmor.esm=1 Homemaker.esm=1 Simple Intersection.esp=1 AlternateSettlements.esp=1 OCDispenser.esp=1 OCDuplicator.esp=1 OCDecorator.esp=1 NX Pro - Farm Core.esp=1 Snap'n Build - Roofs.esp=1 Snap'n Build - Immersive Modular Doorways.esp=1 Snap'n Build - Metal windows.esp=1 SnB - Windows.esp=1 DD_Columnsandstuff_1_0.esp=1 DD_Floor_brace.esp=1 DD_All_the_COncrete.esp=1 Flags.esp=1 NX Pro - Farm Core - Homemaker.esp=1 Homemaker - SK Integration Patch.esp=1 Homemaker - Bunker Disabler SK.esp=1 ScrapDeadThings.esp=1 CrazyEarlsScrapyard.esp=1 LegendaryAllDifficulties3x.esp=1 LegendaryRarity5.esp=1 FusionCoreCrafting.esp=1 LongRangeBulletHoles.esp=1 LongerDeathReloadTime.esp=1 dD-Realistic Ragdoll Force.esp=1 Weaponry Overhaul.esp=1 ShellRain.esp=1 Move (Get Out the Way).esp=1 Preston Morph.esp.019FD9.esp=1 Piper Morph.esp.2F1E.esp=1 MacCready Morph.esp.02740E.esp=1 Danse Morph.esp.027683.esp=1 Curie Morph.esp.1647C6.esp=1 Cait Morph.esp.079249.esp=1 More Realistic Knockdown.esp=1 RagdollCollision.esp=1 More armor slots.esp=1 ConcealedArmor.esp=1 SkjAlert_RS+.esp=1 IncreasedSettlerPopulation100.esp=1 NoObjectLimit.esp=1 IncreasedSettlerPopulation50.esp=0 MoBettaScrap.esp=1 AK47.esp=1 Pos_GuardPositions.esp=1 Pos_ShopPositons.esp=1 AK2047.esp=1 R91M.esp=1 CraftableAmmo.esp=1 CraftableAmmo_plus.esp=1 ArmoredNick.esp=1 Generators 1.1.esp=1 No Clipping Armor.esp=1 SluttyDresses.esp=1 CMPA +300.esp=1 combat_PA.esp=1 combat_PA - AWKCR.esp=1 Worsin's Paint Garage - Complete Collection.esp=1 BrighterSettlementLights_ExtraBrightv1.1.esp=1 RHDE Scrap Robots.esp=1 G3.esp=1 DarkerNights.esp=1 DarkerNightsDetection.esp=1 BetterSettlers.esp=1 BetSetMortalPatch.esp=1 BetterSettlersHeavyArmorOnly.esp=1 RaiderOverhaul.esp=1 Edited January 29, 2016 by wax2k Link to comment Share on other sites More sharing options...
Thetruthh Posted January 29, 2016 Share Posted January 29, 2016 Thanks for the list, but it changed nothing. As is said before, the SK Integration Patch mess up the menu. There are no subcategories and this is quite annoying. With the old patch it works with the sub but food sub is still missing. The flag plugin is the "Flags of the third Reich" mod and it works fine.@Thetruthh:Don't use Homemaker-SettlementKeywords-patch.esp, it's from an older version. Only use Homemaker - SK Integration Patch.esp.I am not sure, which mod Flags.esp is from and so I can't say, if it adds custom categories and might cause missing menus in this setup. If you still have missing menus after following the complete advice, try disabling this one as well.Make sure you use the latest versions of:Alternate SettlementsOCDecorator (choose frameworked version during install)to have full incorporation of Settlement Keywords for theseRecommended load order: Link to comment Share on other sites More sharing options...
wax2k Posted January 29, 2016 Share Posted January 29, 2016 (edited) Welp, I can't help you, if you don't follow the advice. I've helped probably a hundred people in the past days, and everyone that followed, got it to work in the end. The changes to the menu structure are intended and due to fully incorporating SK with the latest version of Homemaker + SK patch. Using SK but NOT the SK patch for Homemaker will conflict and result in missing menus. If everything else is either only using vanilla categories or also incorporating SK and the load order is right, everything will be there. You just have to get accustomed to the new structure. A full structure is posted as a sticky on Settlement Keyword's mod page. Edited January 29, 2016 by wax2k Link to comment Share on other sites More sharing options...
wax2k Posted January 29, 2016 Share Posted January 29, 2016 Oh and just because I just had another user with a similar issue: With SK there is no Food category anymore. You should have Resources / Farming though holding crops plants and so on. If you don't have that, get the latest version of SK as well. Link to comment Share on other sites More sharing options...
mlq88 Posted January 30, 2016 Share Posted January 30, 2016 (edited) Right, same issue here. Tried turning conflicting mods on and off, but I'm a bit at a loss here. I'm not sure if I'm running double compatability patches etc. Any ideas? I can probably let go of either SSex or Homemaker (not sure which one I'm currently using the most of though) GameMode=Fallout4Fallout4.esm=1SettlementKeywords.esm=1ArmorKeywords.esm=1ConcealedArmor.esm=1SpringCleaning.esm=1Snap'n Build.esm=1Homemaker.esm=1Simple Intersection.esp=1NX Pro - Farm Core.esp=1NX Pro - Farm Core - Homemaker.esp=1Homemaker - SK Integration Patch.esp=1Homemaker - Greenhouse Disabler SK.esp=1Homemaker - Unlocked Institute Objects SK.esp=1ConcealedArmor.esp=1NX Pro - Farm Core - No Requirements.esp=1NX Pro - Farm Core - Spring Cleaning.esp=1NX Pro - Farm Core - Valdacil's Item Sorting.esp=1Safe SSEx.esp=1More Where That Came From - Classic.esp=1More Where That Came From Diamond City.esp=1TrueStormsFO4.esp=1TrueStormsFO4-ClimateSettings.esp=1ProfGood.esp=1DD_All_the_COncrete.esp=1SC_ExpandedScrapList.esp=1SettlerRenaming.esp=1Armorsmith Extended.esp=1Snap'n Build - Modules.esp=1Homemaker - SSEx Compatibility.esp=1ValdacilsItemSorting-Aid.esp=1ValdacilsItemSorting-Ammo.esp=1ValdacilsItemSorting-ArmorBySlot.esp=1ValdacilsItemSorting-CosmeticsByClass.esp=1ValdacilsItemSorting-ExplosivesSortBottom.esp=1ValdacilsItemSorting-Junk.esp=1ValdacilsItemSorting-Misc.esp=1ValdacilsItemSorting-NotJunk.esp=1ValdacilsItemSorting-Perks.esp=1ValdacilsItemSorting-Weapons.esp=1Snap'n Build - Patches.esp=1Snap and Build - Snap and Build - Greenhouse.esp=0 (NOTE: this is the transfer file from Snap'n Build - I was suggested to rename it to keep my greenhouses, but it didn't work for me)DimmerCigaretteLight.esp=1NX Pro - Harvest Overhaul.esp=1 Edited January 30, 2016 by mlq88 Link to comment Share on other sites More sharing options...
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