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Idea Mods That Add Settlement Objects


jmsabins

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so what is the idea? well i was playing, testing out the different mods that add new objects to settlements. i noticed that if you have too many objects added that some just dont show up in the menu anywhere. other than this the sometimes overlapping objects (like bunk beds showing up in 2 different menus) i had the idea that why not instead of adding them to the vanilla menus they get their own tab like the artillery does? like have an institute tab next to wood and metal tabs, or a modded generator tab next to the vanilla generator tab.

 

like its not so much complaining (oh man i just have too much cool stuff to choose from and its all cluttered!) its just sort of an idea to streamline the object finding if it correlates to certain things, i mean if anything what could be done is that a mod gets its own tab at the very end of the first menu. this making that tab have all the objects the mod has with its name. like an entire homemaker tab or a snap n build tab or an SSEx tab.(SSEx in tab one, homemaker is tab two, etc) now the only issue here is that the communication between modders to make things compatible can get very confusing with each new version that comes out making an incompatibility problem with the others.

 

but whatever its an idea, love it, hate it, use it, ignore it, just consider it whenever the creation kit comes out, i hope this idea will be something current and future modders will use to make the settlement builder more compatible with eachother and better functioning with the vanilla and other modding things.

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