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F4 sighting node ?


Z06Frank

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You can adjust the camera position by adding a ZoomDataCameraOffsetZ (originally used to adjust the camera position between iron and reflex sights) as a property into a weapon mod and adding positive value or negative value to change the camera Z/vertical position. Same should also work for horizontal and depth adjustment by replacing the last letter with X (horizontal) or Y (depth), though I haven't tested those yet. You can also use ZoomDataFOVMult to adjust the zoom/field of view whilst aiming. Whilst this isn't the right way to do it as it is apparently controlled by aim model within the main .esm, this is one way to adjust the sights, and all it requires that your weapon has at least a single part/mod, which can be added if necessary.

 

Screenshot of example setup from my Bow and Arrow mod:

http://imgur.com/sm7FoNS

Edited by Junnari
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