JbMcfee Posted April 26, 2011 Share Posted April 26, 2011 I'm not sure what's causing this, but all of the IC male guards are wearing old vanilla Imperial Guard armour, while their female counterparts are wearing the OOO silver armour. My load order is organized by BOSS, with very few changes, so I'm not sure what's causing this. Any ideas? Thanks. 00 Oblivion.esm01 CM Partners.esm02 Cobl Main.esm [Version 1.72]03 Qarls_Harvest.esm04 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]05 Mart's Monster Mod.esm06 TamrielTravellers.esm [Version 1.39c]07 Armamentarium.esm [Version 1.35]08 Kvatch Rebuilt.esm09 Better Cities Resources.esm [Version 4.9.5]0A CM Partners.esp0B 300 White Stallion 4 - OOO.esp0C Unofficial Oblivion Patch.esp [Version 3.3.5]0D UOP Vampire Aging & Face Fix.esp [Version 1.0.0]0E DLCShiveringIsles.esp0F Unofficial Shivering Isles Patch.esp [Version 1.4.2]10 Better Cities .esp [Version 4.7.0]++ 300_Combat Sounds.esp11 Book Jackets Oblivion.esp12 ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp13 Streamline 3.1.esp14 DLCHorseArmor.esp15 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.6]16 DLCOrrery.esp17 DLCOrrery - Unofficial Patch.esp [Version 1.0.4]18 DLCVileLair.esp19 DLCVileLair - Unofficial Patch.esp [Version 1.0.6]1A DLCMehrunesRazor.esp1B DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.5]1C DLCSpellTomes.esp++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]1D Adonnays Classical Weaponry.esp1E Adonnays Elven Weaponry.esp1F Andragorn_Weapons_Armors.esp20 Armory of the Silver Dragon.esp21 CapesandCloaks.esp22 Dragonbone Cuirass.esp23 DMACArmor.esp24 DMRangerArmor.esp25 GemSword.esp26 HelmetCollection.esp27 pale_rider's Paladin Equipment_enchanted_eng.esp28 PTArtifacts.esp29 SSA.esp [Version 2.0]2A DLCThievesDen.esp2B DLCThievesDen - Unofficial Patch.esp [Version 1.0.9]2C DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4]2D Cobl Glue.esp [Version 1.72]2E Cobl Si.esp [Version 1.63]++ Cobl Tweaks.esp [Version 1.44]2F Oscuro's_Oblivion_Overhaul.esp [Version 1.34]++ ArmamentariumLL.esp [Version 1.35]++ ArmamentariumLLVendors.esp [Version 1.35]++ ArmamentariumLLMagic.esp [Version 1.35]++ ArmamentariumLLArmaVendor.esp [Version 1.35]30 OOO 1.32-Cobl.esp [Version 1.72]++ OOO-Level_Stock.esp [Version 1.33]31 Mart's Monster Mod for OOO.esp [Version 0.9.1Mart]32 TamrielTravellers4OOO.esp [Version 1.39c]33 TamrielTravellersItemsCobl.esp [Version 1.39c]34 ShiveringIsleTravellers.esp [Version 1.39c]++ ArmamentariumLL4OOO.esp [Version 2.01]++ ArmamentariumLLMagicOOO.esp [Version 1.35]35 OOO-WaterFish.esp [Version 1.34]++ MMM-Cobl.esp [Version 1.69]36 CNRP FightersGuild4OOO.esp [Version 1.0]37 KnightlyArmory.esp38 Better Dark Brotherhood Sanctuary.esp39 BrotherhoodRenewed.esp [Version 1.0.11]3A GoldenCrest.esp3B GoldenCrestBattlehornComp.esp3C Klarre Forestheart.esp3D Kvatch Rebuilt.esp++ Kvatch Rebuilt - OOO Compatibility.esp3E GlenvarCastle.esp3F MountainTower.esp [Version 6.0]40 Tobes_house.esp41 Villages1.1.esp42 za_bankmod.esp43 DLCBattlehornCastle.esp44 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.5]45 DLCFrostcrag.esp46 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.5]47 BrumaMGRestored.esp48 BrumaMGRestored-Frostcrag.esp49 Knights.esp4A Knights - Unofficial Patch.esp [Version 1.1]4B RTT.esp4C The Lost Spires.esp4D Lost Paladins of the Divines.esp4E HoarfrostCastle.esp4F ImpeREAL Empire - Unique Forts.esp50 ImpeREAL Empire - Unique Forts - OOO FCOM patch by Xtudo.esp51 ImpeREALForts+LostSpires Patch.esp [Version 1.0.1]52 BravilSeaDomes.esp53 Weapon Expansion Pack for Oblivion Nthusiasts.esp [Version 1.03]54 Salmo The Baker v2.0.esp [Version 2.06]55 Salmo the Baker, Cobl.esp [Version 3.08]++ Visually Realistic Deadly Lava.esp56 Dungeon Actors Have Torches 1.6 DT.esp57 Exterior Actors Have Torches 1.3 DT.esp58 KT_KhajEyeToggleNoEff.esp++ moremerchantmoneyv1.1.esp59 P1DkeyChain.esp [Version 5.00]5A Quest Award Leveller.esp [Version 2.0.1]5B Quest Award Leveller - Vile Lair.esp [Version 2.1.0]++ Quest Award Leveller - Battlehorn Castle.esp++ Quest Award Leveller - Mehrunes Razor.esp [Version 2.1.0]5C Quest Award Leveller - Knights of the Nine.esp [Version 2.1.0]5D Alternative Start by Robert Evrae.esp5E RealisticForceMedium.esp5F RealisticMagicForceMedium.esp60 Jump_Adjustment-2211.esp61 SupremeMagicka.esp [Version 0.90b]62 SM_ShiveringIsles.esp [Version 0.90]++ SM_DLCSpellTome.esp [Version 0.90]++ SM_OOO.esp [Version 0.90]++ SM_MMM.esp [Version 0.90]++ SM_COBL.esp [Version 0.90]++ SM_SigilStone.esp [Version 0.90]63 Cobl Races.esp [Version 1.52]64 Better Cities Full.esp [Version 4.9.5]65 Better Imperial City.esp [Version 4.9.5]66 Better Cities - Ruined Tail's Tale.esp [Version 4.8.0]67 Better Cities - Knightly Armory.esp [Version 4.8.4]68 Better Cities - The Lost Spires.esp [Version 4.9.5]69 Better Cities - COBL.esp [Version 2.1]6A [GFX]_Initial_Glow-self.esp++ Cobl Filter Late MERGE ONLY.esp [Version 1.53]6B Bashed Patch, 0.esp Link to comment Share on other sites More sharing options...
Hickory Posted April 26, 2011 Share Posted April 26, 2011 Are you sure that you are not just seeing the BBC Imperial Watch or Imperial Customs? Click on one of the guards. If the ID is either 04xxxxxx or 2Fxxxxxx then they're from OOO, on the other hand, if the ID is 09xxxxxx or 65xxxxxx then you're seeing Better Cities guards. Link to comment Share on other sites More sharing options...
JbMcfee Posted April 26, 2011 Author Share Posted April 26, 2011 Are you sure that you are not just seeing the BBC Imperial Watch or Imperial Customs? Click on one of the guards. If the ID is either 04xxxxxx or 2Fxxxxxx then they're from OOO, on the other hand, if the ID is 09xxxxxx or 65xxxxxx then you're seeing Better Cities guards. Nope, they're not customs because they don't have the iron helm. And here's the IDs and names from three of them: Warder Caius 0001c350Watchman Vibidius 0001c34fWatchman Drusus 0001c32c Link to comment Share on other sites More sharing options...
Hickory Posted April 27, 2011 Share Posted April 27, 2011 Are you sure that you are not just seeing the BBC Imperial Watch or Imperial Customs? Click on one of the guards. If the ID is either 04xxxxxx or 2Fxxxxxx then they're from OOO, on the other hand, if the ID is 09xxxxxx or 65xxxxxx then you're seeing Better Cities guards. Nope, they're not customs because they don't have the iron helm. And here's the IDs and names from three of them: Warder Caius 0001c350Watchman Vibidius 0001c34fWatchman Drusus 0001c32c I just went into the game and found Warder Caius (same ref) and he's wearing OOO armour. Are you sure that some other mod has not overwritten your OOO armours? Link to comment Share on other sites More sharing options...
JbMcfee Posted April 27, 2011 Author Share Posted April 27, 2011 (edited) Are you sure that you are not just seeing the BBC Imperial Watch or Imperial Customs? Click on one of the guards. If the ID is either 04xxxxxx or 2Fxxxxxx then they're from OOO, on the other hand, if the ID is 09xxxxxx or 65xxxxxx then you're seeing Better Cities guards. Nope, they're not customs because they don't have the iron helm. And here's the IDs and names from three of them: Warder Caius 0001c350Watchman Vibidius 0001c34fWatchman Drusus 0001c32c I just went into the game and found Warder Caius (same ref) and he's wearing OOO armour. Are you sure that some other mod has not overwritten your OOO armours? I'm not sure. Maybe it's Fort Akatosh Redux? I'll try rearranging some things and take a look. I put Fort Akatosh Redux above OOO and that didn't change anything, but I did kill a guard using the console and found something interesting. He actually had the OOO armour on him, but was wearing a non-lootable old style armour (like how you couldn't take palace armour off guards in Vanilla Oblivion). So I'm not sure what's going on, maybe I checked the wrong things in my bashed patch I don't know. Edited April 27, 2011 by JbMcfee Link to comment Share on other sites More sharing options...
Hickory Posted April 27, 2011 Share Posted April 27, 2011 I put Fort Akatosh Redux above OOO and that didn't change anything, but I did kill a guard using the console and found something interesting. He actually had the OOO armour on him, but was wearing a non-lootable old style armour (like how you couldn't take palace armour off guards in Vanilla Oblivion). So I'm not sure what's going on, maybe I checked the wrong things in my bashed patch I don't know. If you suspect your Bashed Patch, rebuild it strictly according to this: When you press 'Rebuild Patch', make sure that you check the following: Merge PatchesImport ... [Go through each 'import' option and if there's a mod, not csv in the right window, check it, and the Import... option.]Cobl Catalogs [ONLY if you use Cobl]Contents CheckerLeveled ListsRace RecordsSEWorld Tests [ONLY if you have Shivering Isles installed] The Globals and Tweaks are optional, but should not be checked unless you know what you are doing, and should be left alone while you are troubleshooting. Everything else should be left unchecked UNLESS you know that you need it. Link to comment Share on other sites More sharing options...
JbMcfee Posted April 27, 2011 Author Share Posted April 27, 2011 I put Fort Akatosh Redux above OOO and that didn't change anything, but I did kill a guard using the console and found something interesting. He actually had the OOO armour on him, but was wearing a non-lootable old style armour (like how you couldn't take palace armour off guards in Vanilla Oblivion). So I'm not sure what's going on, maybe I checked the wrong things in my bashed patch I don't know. If you suspect your Bashed Patch, rebuild it strictly according to this: When you press 'Rebuild Patch', make sure that you check the following: Merge PatchesImport ... [Go through each 'import' option and if there's a mod, not csv in the right window, check it, and the Import... option.]Cobl Catalogs [ONLY if you use Cobl]Contents CheckerLeveled ListsRace RecordsSEWorld Tests [ONLY if you have Shivering Isles installed] The Globals and Tweaks are optional, but should not be checked unless you know what you are doing, and should be left alone while you are troubleshooting. Everything else should be left unchecked UNLESS you know that you need it. I built it according to that and still no difference. Some of the guards have a red cape attached to the old armour... I have no clue what mod is doing that. Thanks for the help though. Link to comment Share on other sites More sharing options...
JbMcfee Posted April 28, 2011 Author Share Posted April 28, 2011 Just kidding, apparently that worked and I just had to exit the cell for it to reload or something along those lines... But now some NPCs have black eyes haha. Link to comment Share on other sites More sharing options...
Hickory Posted April 28, 2011 Share Posted April 28, 2011 Just kidding, apparently that worked and I just had to exit the cell for it to reload or something along those lines... But now some NPCs have black eyes haha. Random NPCs or certain races? You do realise that you do no need UOP Vampire Aging & Face Fix.esp with a Bashed Patch, as it can be set in Tweak Settings. Link to comment Share on other sites More sharing options...
JbMcfee Posted April 28, 2011 Author Share Posted April 28, 2011 (edited) Just kidding, apparently that worked and I just had to exit the cell for it to reload or something along those lines... But now some NPCs have black eyes haha. Random NPCs or certain races? You do realise that you do no need UOP Vampire Aging & Face Fix.esp with a Bashed Patch, as it can be set in Tweak Settings. It would appear random. Three off the top of my head in the market district alone: Claudette Perrick (Breton) from Vanilla Oblivon.Aurelinwae (High Elf) from Frostcrag Spire. The banker added by the Bank of Cyrodiil mod (Imperial I believe). And in the character creation screen there are a lot of hair and eye options that don't have files for them, so I guess that'd be the problem. Ones like Brown (glow) and etc. just show up as black eyes, to name one. EDIT: And that was because I forgot to instal the COBL Races resources. Everything appears to be fine now, thanks so much for the help! Edited April 28, 2011 by JbMcfee Link to comment Share on other sites More sharing options...
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