LegoManIAm94 Posted April 28, 2011 Share Posted April 28, 2011 I am having trouble importing nifs into blender (Can export nifs from Blender) and I am not so good when it comes to modeling. I just wanted to make this nif to be from a clutter object to a weapon. So you can hold it properly swing it and do damage to someone. If you can do it great just reply to this topic so I know. Link to comment Share on other sites More sharing options...
Pronam Posted April 29, 2011 Share Posted April 29, 2011 One has been made quite recently There are some around that just turn them into a weapon, but this one is decent as well :). Link to comment Share on other sites More sharing options...
LegoManIAm94 Posted April 29, 2011 Author Share Posted April 29, 2011 One has been made quite recently There are some around that just turn them into a weapon, but this one is decent as well :). Yes I have found three pickaxes and I did see that link. I will like it to be the vanilla pickaxe since the mod I am using it in uses vanilla items except for a few models which are retextured. I did see some that where the same as the vanilla pickaxe but when you swing it to a person it will not hit them. Link to comment Share on other sites More sharing options...
InuyashaFE Posted April 29, 2011 Share Posted April 29, 2011 Here? Link to comment Share on other sites More sharing options...
LegoManIAm94 Posted April 29, 2011 Author Share Posted April 29, 2011 Here? This might work. I will have to try it and I will need to read the terms of uses. Link to comment Share on other sites More sharing options...
LegoManIAm94 Posted April 30, 2011 Author Share Posted April 30, 2011 I cannot contact the author since he does not allow PMs to be sent to him. They do work and I would like to use the pickaxe from his mod. I did leave a comment on the page though. Link to comment Share on other sites More sharing options...
LHammonds Posted May 3, 2011 Share Posted May 3, 2011 Here is the pickaxe model (Blender format) with an optimized convex collision model which should act realistically when dropped on the ground. It was also rotated into position to be held in the hand. You will have to adjust which way you want the axe held if you want it rotated differently. Also, once you are happy with the final product, you can simply copy your pickaxe NIF to a pickaxedirty NIF and update the texture path to use the dirty texture to give you both types found in the game. LHammonds Link to comment Share on other sites More sharing options...
LegoManIAm94 Posted May 3, 2011 Author Share Posted May 3, 2011 Thanks for getting it to work. I can do the rest from here. Link to comment Share on other sites More sharing options...
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